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    [Plugin][$] FredoCorner - v2.7a - 31 Mar 24

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    • fredo6F 離線
      fredo6
      最後由 編輯

      @pilou said:

      @Fredo : Pas de problème, d'ailleurs je n'avais même pas trouvé le fichier! 😄
      Windows est un tel labyrinthe ! 💚

      Actually, in my plugins, you translate from within the plugin, not from files: Menu "Language Translation".

      But don't worry I'll take care of French in due time.

      Fredo

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      • D 離線
        dihe
        最後由 編輯

        Tank you Fredo,
        Variable offset is grate thing!
        Grate job!

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        • fredo6F 離線
          fredo6
          最後由 編輯

          NEW RELEASE: FredoCorner v1.1a - 06 Sep 18

          FredoCorner 1.1a is the first public release.

          Requirement: LibFredo6 8.6b

          Please note that:

          • there are known issues and likely bugs here and there
          • This concerns in particular the Collision, i.e. when the offset is too large.
          • Terminal corners (that is with a single edge) may present issues and bugs
          • Variable offset tools are experimental
          • No documentation yet, so watch the videos that I will publish.

          Please report issues, questions and any feedback in the present thread


          Home Page of FredoCorner for information and Download.

          Main post of this FredoCorner thread.

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          • cmdC 離線
            cmd
            最後由 編輯

            @fredo6 said:

            Reply to this post with what is displayed in the Ruby console

            Fredo,

            Your TestMacMouse.rb test results are below:

            MButton down flags = 33554432
            OnMouseMove flags = 33554432
            MButton Up flags = 0

            Also, after installing LibFredo6 8.6b, the Pan & Orbit bug appears to be fixed 😄

            I hope this helps

            CMD

            • CMD
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            • fredo6F 離線
              fredo6
              最後由 編輯

              @cmd said:

              Also, after installing LibFredo6 8.6b, the Pan & Orbit bug appears to be fixed 😄

              I hope this helps

              CMD

              Many thanks. Very helpful indeed.

              Fredo

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              • fredo6F 離線
                fredo6
                最後由 編輯

                NEW RELEASE: FredoCorner v1.1b - 08 Sep 18

                FredoCorner 1.1b includes a fix for the orbiting on Mac platforms, as well as a first translation in Spanish by Oxer.

                Requirement: LibFredo6 8.6c

                Please note that:

                • there are known issues and likely bugs here and there
                • This concerns in particular Collisions, i.e. when the offset is too large.
                • Terminal corners (that is ending on a single edge) may present issues and bugs
                • Variable offset tools are experimental
                • No documentation yet, so watch the videos that I will publish.

                Please report issues, questions and any feedback in the present thread


                Home Page of FredoCorner for information and Download.

                Main post of this FredoCorner thread.

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                • ArcA 離線
                  Arc
                  最後由 編輯

                  Thank you Fredo for your great work.
                  I created the Chinese simplified language file, here is:
                  FredoCorner_ZH.lang

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                  • JQLJ 離線
                    JQL
                    最後由 編輯

                    Amazing work Fredo. It's really impressive how much you've put into it.

                    I always avoid using round corners just because of everything you've tried to circumvent with FredoCorner, so even if I'm already so used to avoid them I will definetely give this one a try.

                    Thanks for pushing the boundaries! (around corners)

                    PS: I hope this can open new paths to a lot of stuff being it at the core of Sketchup or only at plugin side of things… let's see what happens!

                    PS2: I'm not offering for a PT version because I'm out of time, but if you don't have someone else doing it and if you need it, then don't hesitate to ask and I will find the time.

                    www.casca.pt
                    Visit us on facebook!

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                    • PixeroP 離線
                      Pixero
                      最後由 編輯

                      Would it be possible with some kind of Global on/off switch so we can keep SU light and just turn it on before rendering?
                      Maybe even some code that render engines could use to have it render even without turning it on in SU view?

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                      • R 離線
                        rv1974
                        最後由 編輯

                        GhostComps?

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                        • JQLJ 離線
                          JQL
                          最後由 編輯

                          @pixero said:

                          Would it be possible with some kind of Global on/off switch so we can keep SU light and just turn it on before rendering?
                          Maybe even some code that render engines could use to have it render even without turning it on in SU view?

                          +1 For the Toogle

                          +1 For the Render engine only corners

                          The preview mode is much faster than generating geometry. Would it be possible to send it to a render engine like Thea instead of the sketchup geometry?

                          A bit like Skatter does.

                          www.casca.pt
                          Visit us on facebook!

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                          • fredo6F 離線
                            fredo6
                            最後由 編輯

                            @pixero said:

                            Would it be possible with some kind of Global on/off switch so we can keep SU light and just turn it on before rendering?
                            Maybe even some code that render engines could use to have it render even without turning it on in SU view?

                            I can possibly implement a global switch. But again, you have to be extra careful with Undo / Redo.

                            I'll take an additional approach which may be safer.

                            Fredo

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                            • fredo6F 離線
                              fredo6
                              最後由 編輯

                              NEW RELEASE: FredoCorner v1.1c - 11 Sep 18

                              FredoCorner 1.1c includes some bug fixing, a full French translation as well as a first partial translation in Chinese by Arc.

                              Requirement: LibFredo6 8.6d

                              Please note that:

                              • there are known issues and likely bugs here and there
                              • This concerns in particular Collisions, i.e. when the offset is too large.
                              • Terminal corners (that is ending on a single edge) may present issues and bugs
                              • Variable offset tools are experimental
                              • No documentation yet, so watch the videos that I will publish.

                              Please report issues, questions and any feedback in the present thread


                              Home Page of FredoCorner for information and Download.

                              Main post of this FredoCorner thread.

                              1 條回覆 最後回覆 回覆 引用 0
                              • OxerO 離線
                                Oxer
                                最後由 編輯

                                There is a problem with the Ctrl key modifier on macOS, the Ctrl key on Mac is like a mouse right-click, it appears the Contextual Menu, generally the function assigned to the Ctrl key on Pc is the Alt Key on Mac.
                                Example: When I'm in selection mode, if I press Alt key = Single Edge, i.e., the Alt key replaces to the Ctrl key on Mac.
                                Fredo, is there a solution to this problem?

                                "The result is the end what is important is the process" by Oxer
                                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                • fredo6F 離線
                                  fredo6
                                  最後由 編輯

                                  Strange. Normally, Sketchup should take care of that, as it does on PC with the Alt toggle.

                                  By the way, my understanding, the mapping of modifiers between PC and Mac is

                                  • Shift on PC --> Shift
                                  • Ctrl on PC --> Command (i.e. the apple key)
                                  • Alt on PC --> Ctrl

                                  In edge selection, ALT is used for setting the 'all connected edges' mode

                                  1. as a toggle (press and release), to set/unset this mode as the current mode
                                  2. when clicking (keep pressed), to temporarily force the selection of all connected edges, regardless of the current mode

                                  Do you have a problem for 1) only, or for both usages?

                                  In any case, I am afraid that the keyboard is lacking modifier keys, on Mac (as for Windows too). So little hope for a solution, especially because I don't have a Mac to troubleshoot.

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                                  • mvollrathM 離線
                                    mvollrath
                                    最後由 編輯

                                    Fredo, you are the best! Thank you for yet another incredible tool! I use RoundCorner daily and am very excited for the changes that come with FredoCorner!

                                    -Michael Vollrath

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                                    • ArcA 離線
                                      Arc
                                      最後由 編輯

                                      This is full Chinese translation.

                                      FredoCorner_ZH.lang

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                                      • fredo6F 離線
                                        fredo6
                                        最後由 編輯

                                        @arc said:

                                        This is full Chinese translation.

                                        Thank you very much. That's a big work.

                                        As you may know, part of the translation of my plugins is located in LibFredo6, where I define some of the common basic strings. So if you have time, it would be nice to complete the Chinese translation of LibFredo6 (it is already largely translated).

                                        Many thanks

                                        Fredo

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                                        • T 離線
                                          tiout
                                          最後由 編輯

                                          Bonjour Fredo.
                                          Je crois que tu es français donc je me permet d'écrire en français...
                                          Je viens de télécharger la version v1.1c et j'obtiens un trou a chaque sommet de cube.
                                          Est-ce normal ?

                                          ...et j'en profite pour te remercier pour tout ce travail et ces plugins qui sont devenus des outils usuels indispensables au quotidien.

                                          Édit : finalement c’est bon après avoir remis les options par défaut...

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                                          • ArcA 離線
                                            Arc
                                            最後由 編輯

                                            @fredo6 said:

                                            @arc said:

                                            This is full Chinese translation.

                                            Thank you very much. That's a big work.

                                            As you may know, part of the translation of my plugins is located in LibFredo6, where I define some of the common basic strings. So if you have time, it would be nice to complete the Chinese translation of LibFredo6 (it is already largely translated).

                                            Many thanks

                                            Fredo

                                            Yes, I am working on it.

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