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[Plugin][$] FredoCorner - v2.7a - 31 Mar 24

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  • F Offline
    fredo6
    last edited by 7 Sept 2018, 22:10

    NEW RELEASE: FredoCorner v1.1a - 06 Sep 18

    FredoCorner 1.1a is the first public release.

    Requirement: LibFredo6 8.6b

    Please note that:

    • there are known issues and likely bugs here and there
    • This concerns in particular the Collision, i.e. when the offset is too large.
    • Terminal corners (that is with a single edge) may present issues and bugs
    • Variable offset tools are experimental
    • No documentation yet, so watch the videos that I will publish.

    Please report issues, questions and any feedback in the present thread


    Home Page of FredoCorner for information and Download.

    Main post of this FredoCorner thread .

    1 Reply Last reply Reply Quote 0
    • C Offline
      cmd
      last edited by 7 Sept 2018, 22:23

      @fredo6 said:

      Reply to this post with what is displayed in the Ruby console

      Fredo,

      Your TestMacMouse.rb test results are below:

      MButton down flags = 33554432
      OnMouseMove flags = 33554432
      MButton Up flags = 0

      Also, after installing LibFredo6 8.6b, the Pan & Orbit bug appears to be fixed 😄

      I hope this helps

      CMD

      • CMD
      1 Reply Last reply Reply Quote 0
      • F Offline
        fredo6
        last edited by 8 Sept 2018, 08:23

        @cmd said:

        Also, after installing LibFredo6 8.6b, the Pan & Orbit bug appears to be fixed 😄

        I hope this helps

        CMD

        Many thanks. Very helpful indeed.

        Fredo

        1 Reply Last reply Reply Quote 0
        • F Offline
          fredo6
          last edited by 8 Sept 2018, 09:35

          NEW RELEASE: FredoCorner v1.1b - 08 Sep 18

          FredoCorner 1.1b includes a fix for the orbiting on Mac platforms, as well as a first translation in Spanish by Oxer.

          Requirement: LibFredo6 8.6c

          Please note that:

          • there are known issues and likely bugs here and there
          • This concerns in particular Collisions, i.e. when the offset is too large.
          • Terminal corners (that is ending on a single edge) may present issues and bugs
          • Variable offset tools are experimental
          • No documentation yet, so watch the videos that I will publish.

          Please report issues, questions and any feedback in the present thread


          Home Page of FredoCorner for information and Download.

          Main post of this FredoCorner thread .

          1 Reply Last reply Reply Quote 0
          • A Offline
            Arc
            last edited by 9 Sept 2018, 04:43

            Thank you Fredo for your great work.
            I created the Chinese simplified language file, here is:
            FredoCorner_ZH.lang

            1 Reply Last reply Reply Quote 0
            • J Offline
              JQL
              last edited by 10 Sept 2018, 10:00

              Amazing work Fredo. It's really impressive how much you've put into it.

              I always avoid using round corners just because of everything you've tried to circumvent with FredoCorner, so even if I'm already so used to avoid them I will definetely give this one a try.

              Thanks for pushing the boundaries! (around corners)

              PS: I hope this can open new paths to a lot of stuff being it at the core of Sketchup or only at plugin side of things… let's see what happens!

              PS2: I'm not offering for a PT version because I'm out of time, but if you don't have someone else doing it and if you need it, then don't hesitate to ask and I will find the time.

              www.casca.pt
              Visit us on facebook!

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              • P Offline
                Pixero
                last edited by 10 Sept 2018, 12:08

                Would it be possible with some kind of Global on/off switch so we can keep SU light and just turn it on before rendering?
                Maybe even some code that render engines could use to have it render even without turning it on in SU view?

                1 Reply Last reply Reply Quote 0
                • R Offline
                  rv1974
                  last edited by 10 Sept 2018, 15:35

                  GhostComps?

                  1 Reply Last reply Reply Quote 0
                  • J Offline
                    JQL
                    last edited by 10 Sept 2018, 18:04

                    @pixero said:

                    Would it be possible with some kind of Global on/off switch so we can keep SU light and just turn it on before rendering?
                    Maybe even some code that render engines could use to have it render even without turning it on in SU view?

                    +1 For the Toogle

                    +1 For the Render engine only corners

                    The preview mode is much faster than generating geometry. Would it be possible to send it to a render engine like Thea instead of the sketchup geometry?

                    A bit like Skatter does.

                    www.casca.pt
                    Visit us on facebook!

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                    • F Offline
                      fredo6
                      last edited by 10 Sept 2018, 21:55

                      @pixero said:

                      Would it be possible with some kind of Global on/off switch so we can keep SU light and just turn it on before rendering?
                      Maybe even some code that render engines could use to have it render even without turning it on in SU view?

                      I can possibly implement a global switch. But again, you have to be extra careful with Undo / Redo.

                      I'll take an additional approach which may be safer.

                      Fredo

                      1 Reply Last reply Reply Quote 0
                      • F Offline
                        fredo6
                        last edited by 11 Sept 2018, 20:08

                        NEW RELEASE: FredoCorner v1.1c - 11 Sep 18

                        FredoCorner 1.1c includes some bug fixing, a full French translation as well as a first partial translation in Chinese by Arc.

                        Requirement: LibFredo6 8.6d

                        Please note that:

                        • there are known issues and likely bugs here and there
                        • This concerns in particular Collisions, i.e. when the offset is too large.
                        • Terminal corners (that is ending on a single edge) may present issues and bugs
                        • Variable offset tools are experimental
                        • No documentation yet, so watch the videos that I will publish.

                        Please report issues, questions and any feedback in the present thread


                        Home Page of FredoCorner for information and Download.

                        Main post of this FredoCorner thread .

                        1 Reply Last reply Reply Quote 0
                        • O Offline
                          Oxer
                          last edited by 12 Sept 2018, 13:07

                          There is a problem with the Ctrl key modifier on macOS, the Ctrl key on Mac is like a mouse right-click, it appears the Contextual Menu, generally the function assigned to the Ctrl key on Pc is the Alt Key on Mac.
                          Example: When I'm in selection mode, if I press Alt key = Single Edge, i.e., the Alt key replaces to the Ctrl key on Mac.
                          Fredo, is there a solution to this problem?

                          "The result is the end what is important is the process" by Oxer
                          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                          1 Reply Last reply Reply Quote 0
                          • F Offline
                            fredo6
                            last edited by 12 Sept 2018, 15:52

                            Strange. Normally, Sketchup should take care of that, as it does on PC with the Alt toggle.

                            By the way, my understanding, the mapping of modifiers between PC and Mac is

                            • Shift on PC --> Shift
                            • Ctrl on PC --> Command (i.e. the apple key)
                            • Alt on PC --> Ctrl

                            In edge selection, ALT is used for setting the 'all connected edges' mode

                            1. as a toggle (press and release), to set/unset this mode as the current mode
                            2. when clicking (keep pressed), to temporarily force the selection of all connected edges, regardless of the current mode

                            Do you have a problem for 1) only, or for both usages?

                            In any case, I am afraid that the keyboard is lacking modifier keys, on Mac (as for Windows too). So little hope for a solution, especially because I don't have a Mac to troubleshoot.

                            1 Reply Last reply Reply Quote 0
                            • M Offline
                              mvollrath
                              last edited by 12 Sept 2018, 17:15

                              Fredo, you are the best! Thank you for yet another incredible tool! I use RoundCorner daily and am very excited for the changes that come with FredoCorner!

                              -Michael Vollrath

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                              • A Offline
                                Arc
                                last edited by 16 Sept 2018, 02:32

                                This is full Chinese translation.

                                FredoCorner_ZH.lang

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                                • F Offline
                                  fredo6
                                  last edited by 16 Sept 2018, 05:30

                                  @arc said:

                                  This is full Chinese translation.

                                  Thank you very much. That's a big work.

                                  As you may know, part of the translation of my plugins is located in LibFredo6, where I define some of the common basic strings. So if you have time, it would be nice to complete the Chinese translation of LibFredo6 (it is already largely translated).

                                  Many thanks

                                  Fredo

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    tiout
                                    last edited by 17 Sept 2018, 06:22

                                    Bonjour Fredo.
                                    Je crois que tu es français donc je me permet d'écrire en français...
                                    Je viens de télécharger la version v1.1c et j'obtiens un trou a chaque sommet de cube.
                                    Est-ce normal ?

                                    ...et j'en profite pour te remercier pour tout ce travail et ces plugins qui sont devenus des outils usuels indispensables au quotidien.

                                    Édit : finalement c’est bon après avoir remis les options par défaut...

                                    1 Reply Last reply Reply Quote 0
                                    • A Offline
                                      Arc
                                      last edited by 18 Sept 2018, 01:05

                                      @fredo6 said:

                                      @arc said:

                                      This is full Chinese translation.

                                      Thank you very much. That's a big work.

                                      As you may know, part of the translation of my plugins is located in LibFredo6, where I define some of the common basic strings. So if you have time, it would be nice to complete the Chinese translation of LibFredo6 (it is already largely translated).

                                      Many thanks

                                      Fredo

                                      Yes, I am working on it.

                                      1 Reply Last reply Reply Quote 0
                                      • O Offline
                                        Oxer
                                        last edited by 18 Sept 2018, 13:40

                                        @fredo6 said:

                                        Strange. Normally, Sketchup should take care of that, as it does on PC with the Alt toggle.

                                        By the way, my understanding, the mapping of modifiers between PC and Mac is

                                        • Shift on PC --> Shift
                                        • Ctrl on PC --> Command (i.e. the apple key)
                                        • Alt on PC --> Ctrl

                                        In edge selection, ALT is used for setting the 'all connected edges' mode

                                        1. as a toggle (press and release), to set/unset this mode as the current mode
                                        2. when clicking (keep pressed), to temporarily force the selection of all connected edges, regardless of the current mode

                                        Do you have a problem for 1) only, or for both usages?

                                        ALT on PC --> CMD ⌘ on Mac
                                        CTRL on PC --> ALT on Mac

                                        If I use CMD instead of ALT, the 2) usage works fine.
                                        CTRL+Left-click on Mac it's like a right-click, it appears the contextual menu, press and release CTRL key on the Mac does nothing.

                                        I translated the last version on FredoCorner to Spanish language, here is the file:

                                        FredoCorner_ES.lang.zip

                                        "The result is the end what is important is the process" by Oxer
                                        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

                                        1 Reply Last reply Reply Quote 0
                                        • F Offline
                                          fredo6
                                          last edited by 19 Sept 2018, 04:46

                                          @oxer said:

                                          ALT on PC --> CMD ⌘ on Mac
                                          CTRL on PC --> ALT on Mac

                                          If I use CMD instead of ALT, the 2) usage works fine.
                                          CTRL+Left-click on Mac it's like a right-click, it appears the contextual menu, press and release CTRL key on the Mac does nothing.

                                          Woooh. I thought the equivalent of CTRL on PC was Command⌘ on Mac.
                                          Then within FredoCorner, does the ⌘Z works as the shortcut for Undo (for instance an edge selection), or do you need to use ALT-Z?

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