[Plugin] ClothWorks v1.8.0 - 28 Apr 2024
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Awesome.
Just purchased, looking forward to multi-thread support.
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Congrats Anton on a very impressive and useful plug-in. Look forward to trying it out.
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Ever make a fort as a kid?
Loving this.
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Nice work Eric.
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Hi, Anton. Impressive result. Congratulations and an awesome bow. Magic in SketchUp... I can only imagine the complexity of the internal calculations and processes. Besides the fantastically realistic falling and folding fabrics also perfect treatment of the textures. The dream would be to have such flexible surfaces also in MSPhysics...
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@anton_s said:
Thank you all for comments and support! I greatly appreciate it. More tutorials are to come soon.
@nlipovac said:
I was wondering will v2 comes with something like force modifier in Blender, for pillows and similar?
Version 2 will include these. But in between, the plan is to:
- Improve cloth collision algorithm, so that cloth doesn't overlap itself.
- Add multithreading - we must use most of the processors resources.
That's great news and the plugin is looking awesome as-is!
For pillows I was thinking of a workaround technique using a similar approach to the clothing example that was shared a while back. Is there a clothing tutorial in the pipeline?
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Bought it. Now off to try it out....
Edit: Wohooo! It's soo fun.
How will I ever get any work done anymore. -
@faust07 said:
Hi, Anton. Impressive result.The dream would be to have such flexible surfaces also in MSPhysics...
My thoughts exactly, I look forward to the day when I can drop my balls into soft leather.
Here's a quick example of combining MSPhysics with Clothworks and a bit of SUbD hiding underneath.
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@box said:
I look forward to the day when I can drop my balls into soft leather.
You should write romantic novels
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Let me know Rich if you need me to scribble a valentines or anniversary card for you.
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Possible BUG: In the Time step drop down there are two 1/840.
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I'm trying to do some curtains and am not seeing the grab handles to converge the pins.
Is that a licensed option?
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@cowboyathome said:
I'm trying to do some curtains and am not seeing the grab handles to converge the pins.
Is that a licensed option?
Read the instructions PDF. You'll see what is not enabled if you haven't licensed it yet.
Pins require a license.
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@dave r said:
@cowboyathome said:
I'm trying to do some curtains and am not seeing the grab handles to converge the pins.
Is that a licensed option?
Read the instructions PDF. You'll see what is not enabled if you haven't licensed it yet.
Pins require a license.
Ok. Thanks.
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Wow. Impressive. Big thanks.
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Incredible plugin!!
I'll test it on Mac, if it works, I'll never come back to Blender to make clothes simulation. -
@oxer said:
Incredible plugin!!
I'll test it on Mac, if it works, I'll never come back to Blender to make clothes simulation.The only issue on Mac is the on reboot the license needs validating each time. We'll issue a fix for that next week.
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Thanks for the info Rich.
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OMG it is so embarrassing for me to post this question in the forum - I can not understand how an activation or a license purchase work, more precisely neither how nor where. My lack of English does not allow me to understand what is explained in the manual PDFSince this tool is again such a milestone obviously I also want to try and use it and can hardly wait - please help me (btw - the plugin installation worked perfectly)
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