[Plugin Beta] Animator - v4.0a - 02 Apr 24
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The camera tracking is not working for me - in particular object selection and playback. I am running on a MAC. Video attached.
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This is my first render with Animator using Twilight Render 2.5.
I used the lowest quality settings because of the render time. This one took about 1.5 hours. When I looked at a higher quality setting, the render time was MUCH longer.
At least it is a start.
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New Release: Animator - v1.0y - 11 Jul 16
This is a maintenance release fixing bugs in
- Tracking cameras
- edition of rotation with orbiting
See main post for RBZ files
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There seems to be a bug when playing it.
Could you please open the Ruby console and see what it is.EDIT: don't bother. I think I fixed it in v1.0y
Thanks
Fredo
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@ntxdave: Did you try the twilight render settings 4) Animation 01. Low+ObjectAnimation or 02. Medium+...? The usually give much smoother and faster animation results. I can't test it because I have only twilight hobby.
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@faust07 said:
@ntxdave: Did you try the twilight render settings 4) Animation 01. Low+ObjectAnimation or 02. Medium+...? The usually give much smoother and faster animation results. I can't test it because I have only twilight hobby.
I am trying another one now. I am trying the Animation 00 Preview Object Animation. That is going to take around 7hrs. We will see how that goes. When I looked at Easy 01 Low+ it I got the feedback that it would be a LONG time.
On the Twilight Render Forum, I go feedback that they are working on some presets that are the settings they used to produce the forklift sample they posted.
I am trying to remain optimistic that they/we will find a solution that produces some satisfactory results (both quality & time).
I just upgraded my license from Hobby to Pro specifically for this reason so I want to help (if I am capable ) to find a solution that melds Animator and Twilight Render successfully.
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As a late Beta-tester - I must say: great!
Very well thought out. Very comprehensive feature set.
Very stable and easy to handle. Detailed Video Tutorials.
It is recommended to study the video before or better parallel to the first Animation.
And the timeline is the hit - Incredible work has gone into the user interface.
So far, only a few small questions and comments:- Positioner: How can I delete or overwrite Positions?
- Generation of videos: Is it possible to define start and end position with frame numbers? (In addition to the time indication)
- Tracking camera: In my understanding, it seems more like a following camera (the camera moves with the target).
- Rendering: Export to Indigo (RT) would be cool...
Here a small first example. The formula for the rotation of wheels is a good help especially in curves...
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The black YouTube embeds are an issue related to Chrome Browsers.
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New Release: Animator - v1.1a - 15 Aug 16
This is a maintenance release fixing bugs with small evolutions
- New Circular method for interpolating cameras, closer to what Sketchup does between Scene (see video below)
- History covers all actions and is common to all films and clips
See main post for RBZ files
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New Release: Animator - v1.1b - 16 Aug 16
This version 1.1b fixes a major bug affecting Repeat and Pursue options and also address a bug in History.
See main post for RBZ files
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New Release: Animator - v1.1c - 12 Sep 16
This release introduce the concept of Kinematic Constraints, which basically is a declaration of a kinematic relationship between objects.
It also fixes numerous bug and includes some cosmetic adjustments.
See main post for RBZ files
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New Release: Animator - v1.1e - 08 Oct 16
This release is candidate to be the first one of the public beta program.
It introduces a new Visual effect, Visual Extents, which forces the camera to frame the whole model or a selection of objects.
It also fixes bugs and includes some cosmetic adjustments.
See main post for RBZ files
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Cool!
No animation on a path ? -
Ahem....
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Wow! It's out
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Hi,
I can't find the Animator plug-in on the extension warehouse. On the first post sais that it is on the pluginstore but I don't know what that is. Please can you help me?
By the way, I did find the LibFredo6 on the extension warehouse.
Thanks!!
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@m3one said:
Hi,
I can't find the Animator plug-in on the extension warehouse. On the first post sais that it is on the pluginstore but I don't know what that is. Please can you help me?
By the way, I did find the LibFredo6 on the extension warehouse.
Thanks!!
I answer myself, the pluginstore is on this web
I just installed both, the animator and the libfredo6, the problem is that I didn't find the same version letter (Animator is v1.2a and LibFredo6 is 7.2d) but I think they work.
It seems that this project is abandoned.. it's a real pity, I think is a real powerful tool.
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@m3one said:
I answer myself, the pluginstore is on this web
I just installed both, the animator and the libfredo6, the problem is that I didn't find the same version letter (Animator is v1.2a and LibFredo6 is 7.2d) but I think they work.
It seems that this project is abandoned.. it's a real pity, I think is a real powerful tool.
I don't know where to start....
Why is not having the same letter a problem?
And why is an Extension that's 3 weeks old abandoned?
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@m3one said:
Hi,
I can't find the Animator plug-in on the extension warehouse. On the first post sais that it is on the pluginstore but I don't know what that is. Please can you help me?
By the way, I did find the LibFredo6 on the extension warehouse.
Thanks!!
http://sketchucation.com/plugin/1839-animator
http://sketchucation.com/plugin/903-libfredo6
pluginstore -->
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@m3one said:
It seems that this project is abandoned.. it's a real pity, I think is a real powerful tool.
Animator is still alive. The first public release is out for beta so that I can get an idea on whether the animation framework is robust. So please play with it and report any bug or misfunctioing.
I am working on some evolution for a next release before 20 Nov.
For the version numbering, I had to upgrade LibFredo6 due to some bugs and to SU2017. I confirm that Animator 1.2a is compatible with LibFredo6 7.2d.
Fredo
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