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    Will we ever see multi-viewport in SU??

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    • C Offline
      cuttingedge
      last edited by

      I thought i wont miss it. But as i grow serious about modeling, I just thought that if trimble could implement in SU, that will be a lot of help. Im thinking of customizable scene , can be floating, resizable. Dont need to be 4 at once. .. Just wishing here.

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      • pilouP Offline
        pilou
        last edited by

        Just Open some scenes views! πŸ˜‰

        Or more funny πŸ˜„
        Lauch 2 sessions (or more πŸ˜‰ of Sketchup(s) on each your screen(s)monitor (s) ) 😎
        Works also with 2 differentes session SU 2015 - SU 2016 ! πŸ˜‰

        Example Latop + monitor

        You can make Ctrl + C, Ctrl + V between them in the 2 Ways! πŸ€“
        Each keep its own Tools set position!
        But in the case of same version here (2015 )
        Tools set have same position (if you want) so here you have more place view
        on the left session! πŸ˜‰

        2screen.jpg

        PS Maybe exist systems with automatic linking ...

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          The inference system is meant as an alternative to quad viewports you would typically get in other apps.

          Sent from my iPhone using Tapatalk

          Download the free D'oh Book for SketchUp πŸ“–

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          • C Offline
            cuttingedge
            last edited by

            i have no ruby exposure or experience, but something tells me that if one sees the need, this might actually be doable... just imagine if you are modelling a car with reference drawing in say front,side, top. how convenient that would be moving one vertex and see them falling in the perfect spot in each particular view.. even with some kind of linking as suggested by pilou..

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            • Dave RD Offline
              Dave R
              last edited by

              I've used other applications that work with multiple viewports such as you're referring to. I prefer the way SketchUp works to those other applications and have never found the need for more than the single view. Since you're looking at the model in 3D, you can see what's going on by looking in a single place rather than chasing all over the screen comparing different views. I find it more realistic in that sense, too.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • S Offline
                slbaumgartner
                last edited by

                @cuttingedge said:

                i have no ruby exposure or experience, but something tells me that if one sees the need, this might actually be doable... just imagine if you are modelling a car with reference drawing in say front,side, top. how convenient that would be moving one vertex and see them falling in the perfect spot in each particular view.. even with some kind of linking as suggested by pilou..

                The SketchUp engine does not support simultaneous multiple views. The Ruby API can't do anything to views that isn't supported by the engine. After all, it is just a programming interface to the engine.

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                • Wo3DanW Offline
                  Wo3Dan
                  last edited by

                  @cuttingedge said:

                  ..... Im thinking of customizable scene , can be floating, resizable. Dont need to be 4 at once. .....

                  Maybe you could achieve desired results by working inside a model component (entire model as a component) with multiple instances of that component all rotated about 90 degrees (top / front / L-side etc.). This workflow is very flexible. Assign different layers to each of these instances and work with scenes to view either one / two / three / four / or whatever number of "views" of your model.
                  Just an idea.

                  Although like Dave, I prefer just one perspective view of the model to work in.

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                  • Bob JamesB Offline
                    Bob James
                    last edited by

                    @wo3dan said:

                    Maybe you could achieve desired results by working inside a model component (entire model as a component) with multiple instances of that component all rotated about 90 degrees (top / front / L-side etc.). This workflow is very flexible. Assign different layers to each of these instances and work with scenes to view either one / two / three / four / or whatever number of "views" of your model.

                    Clever idea ❗

                    i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                    • pilouP Offline
                      pilou
                      last edited by

                      And don't forget these icons! πŸ˜‰

                      icons.jpg

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • C Offline
                        cuttingedge
                        last edited by

                        @wo3dan said:

                        Maybe you could achieve desired results by working inside a model component (entire model as a component) with multiple instances of that component all rotated about 90 degrees (top / front / L-side etc.). .

                        Thats very clever indeed. Thanks Wo3Dan
                        Now this how it looks like. My multi-viewport

                        my multi-VP

                        I have always worked with one viewport. Im sure this will be helpful for me and maybe open possibilities of make things easier.

                        although... haha.. isometric wont be possible...

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          Good luck with it. To me that seems like a hard way to work. I tend to look at modeling in SketchUp more like I'm building a real 3D object which, because I have binocular vision, I see in perspective.

                          Etaoin Shrdlu

                          %

                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

                          M30

                          %

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                          • C Offline
                            cuttingedge
                            last edited by

                            I say Im using this trick 10% of the time, mostly on modeling single objects esp. for organic stuff. Looking things in 3d can be tricky, depths can vary depending on your camera FOV . Sometimes I need to look at how the wire flows now that Im so into subdivision modelling. Thanks again for your suggestions...πŸ˜„

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                            • Rich O BrienR Offline
                              Rich O Brien Moderator
                              last edited by

                              I just use scenes and the PgUp/PgDown keys to swap between Front/Top/Left/ISO.

                              Obviously turn off scenes animations or dial the timing down to 0.2...

                              views.gif

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • pmolsonP Offline
                                pmolson
                                last edited by

                                I am at a loss for why one would want to see multiple views at the same time. It seems kind of
                                2d ish.
                                The thing I have always loved about sketchup is that it eliminates the need to think in 2d drafting mode.
                                Just zoom in, orbit, look, draw, zoom out, look, orbit, draw...repeat...

                                To each his own.πŸ˜„

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                                • Wo3DanW Offline
                                  Wo3Dan
                                  last edited by

                                  @pmolson said:

                                  ....... To each his own.πŸ˜„

                                  I offered some (to some an awkward) solution. But like I said, I don't see this as an option for me since SketchUp gives me the 3D view in real time in perspective. I hardly use parallel projection mode when modeling.

                                  To OP:
                                  b.t.w. even isometric view is possible combined with the other views, front etc. If you correctly set up a copy instance.

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