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    • garydornG 離線
      garydorn
      最後由 編輯

      @ely862me said:

      This one was simple because I didn't really started it from scratch, I just retouched the model garydorn shared in his topic, http://sketchucation.com/forums/viewtopic.php?f=333%26amp;t=64251 .
      As (almost) always, I start with wheel arches(12 segments circle), then hood and top and easily connect these. In an hour you have a body.

      an hour!

      shite, I've worked on this for atleast 12 hrs -

      this recent article by Rayn or Andy pretty much says where I am at - "embrassing the Suck

      "Some people just seem to be born lucky.
      They have the skill, the strength, and the ability to do with all, apparently without working too hard. The rest of us start at zero, and learning to do anything very well means spending a lot of time being mediocre."

      GMB- mediocrity path
      full article here

      https://gmb.io/your-missing-link/?utm_campaign=16%2F02%2F22+-+Missing+Link+%28jnGufh%29%26amp;utm_medium=email%26amp;_ke=Z2Rvcm5AbWUuY29t%26amp;utm_source=Newsletters+%28Active%29

      thanks for uploading the file - gives me something to study

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      • bazB 離線
        baz
        最後由 編輯

        @unknownuser said:

        an hour!
        shite, I've worked on this for atleast 12 hrs -

        I hear you brother

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        • BoxB 線上
          Box
          最後由 編輯

          It happens every time!
          You're quietly working away on simple things,

          you make a simple bowl, then a stick and a strange little blob.....

          http://i155.photobucket.com/albums/s296/storeben/SU/Bowl.jpg

          then someone goes and lets minions into the thread and it all goes to hell. 💚

          http://i155.photobucket.com/albums/s296/storeben/SU/Chopsticks training Min.jpg

          I blame that Hornie Ox up there.

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          • ely862meE 離線
            ely862me
            最後由 編輯

            Lovely render, Box !

            @garydorn said:

            an hour!

            shite, I've worked on this for atleast 12 hrs -

            I have about 10 years of working with Sketchup(yet I am far from some people around here) and I first started with modifying the cars I found on the Warehouse. My first car was quite lame but slowly you make progress.
            A body shape can be achieved fast but getting it to the right/perfect flow takes more than 12 hours.

            Elisei (sketchupper)


            Before no life was done on Earth it was THE LIFE ITSELF...GOD
            Come and See EliseiDesign

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            • thomthomT 離線
              thomthom
              最後由 編輯

              @hornoxx said:

              Character Modeling would be somewhat exaggerated in this Minion case

              ... but at least I managed to make any (stupid) face expression 😛
              Each part is made with SubD

              That! Is! Awesome! (And I love minions as well!!)

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • thomthomT 離線
                thomthom
                最後由 編輯

                @baz said:

                @unknownuser said:

                an hour!
                shite, I've worked on this for atleast 12 hrs -

                I hear you brother

                I've worked on and off with that Charger model for ... two years now. My problem is that I keep getting distracted by the urge to improve or write new tools to "optimize" my workflow. In the end I code more than I model. 😞

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • thomthomT 離線
                  thomthom
                  最後由 編輯

                  @box said:

                  then someone goes and lets minions into the thread and it all goes to hell. 💚

                  😄
                  Just waiting for the minion to become SketchUp's "teapot". 😄

                  Nice render by the way. But what is the glass pebbles for?

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • BoxB 線上
                    Box
                    最後由 編輯

                    @thomthom said:

                    But what is the glass pebbles for?

                    The meandering theory of the model was a Chopstick trainer.
                    You have a bowl of slippery little suckers to pick up and move. Many people learn to use chopsticks by moving dried peas from one bowl to another. It's one of those save face skills that you need to know if you are in that sort of industry. I happily eat peanuts with chopsticks without thinking these days.
                    However the slippery little yellow fella distracted me.
                    I rendered the bowl, chopsticks and blobs and it all looked very elegant, or should I say too neat to be interesting. As you can see from the proxy's the modelling was done while eating a sandwich so Hornoxx's outstanding work helped to bring my little bit to life.

                    And just to finish off, everything about that render is QFT, VT or SubD. The clean lines of the colours are because I could easily select the loops and paint them. Even a tiny line of copper just to highlight the band of red that nobody would actually notice, but makes a significant difference to the final image. The shape of the blobs, the square to round of the chopsticks............

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                    • aarondietzenA 離線
                      aarondietzen
                      最後由 編輯

                      @thomthom said:

                      Just waiting for the minion to become SketchUp's "teapot". 😄

                      Minion-in-a-Pot.png

                      "Imagination is more important than knowledge..."
                      - Albert Einstein

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                      • HornOxxH 離線
                        HornOxx
                        最後由 編輯

                        @pilou said:

                        That is excellent! 😎

                        @box said:

                        I blame that Hornie Ox up there.

                        @thomthom said:

                        Just waiting for the minion to become SketchUp's "teapot". 😄 ...

                        👍

                        @aarondietzen said:

                        ...

                        👍 👍 💚
                        Thanks, to all of you posting SubD-stuff & knowledge here in Cotty´s great thread
                        @Box - on your Manifold model, somewhere up there, I have broken my teeth !!! 😛

                        never trust a skinny cook

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                        • cottyC 離線
                          cotty
                          最後由 編輯

                          It's not my topic, it's a great community topic... 😉

                          my SketchUp gallery

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                          • O 離線
                            optimaforever
                            最後由 編輯

                            btw sometimes when I open a skp with a subd-ed mesh in it, the mesh is invisible (but it's definitely there, as you can select a hollow box and it becomes visible if you toggle the subdivision off)...

                            Is there a fix for this? what causes this?

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                            • olisheaO 離線
                              olishea
                              最後由 編輯

                              My Sub D experimentation is under way 😄

                              oli

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                              • BoxB 線上
                                Box
                                最後由 編輯

                                I've notice a few people I have talked to and read in some post that there is a misconception that SubD isn't well suited to accurate or specific dimensions.
                                I modeled this as an example of an organic shape flowing into a very accurate connector. This would fit onto the other side of the connector I modeled it from. Right down to the 6.2mm holes to take 6mm contersunk engineering bolt.
                                This is all one piece and is a solid.


                                PollyMouth.JPG


                                PollyMouth1.jpg


                                Proxymouth 40mm.skp

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                                • pilouP 離線
                                  pilou
                                  最後由 編輯

                                  Cool result! 😎
                                  What is the render engine used ?

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • BoxB 線上
                                    Box
                                    最後由 編輯

                                    Twilight Hobby.

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                                    • HornOxxH 離線
                                      HornOxx
                                      最後由 編輯

                                      @box said:

                                      ...I modeled this as an example of an organic shape flowing into a very accurate connector. This would fit onto the other side of the connector I modeled it from. Right down to the 6.2mm holes to take 6mm contersunk engineering bolt...

                                      That´s a good hint and a nice example as well! (I thought of any new B & O speakers 😛 )
                                      Did you use the normal SU move tool for to snap and fix these exact points then?

                                      never trust a skinny cook

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                                      • BoxB 線上
                                        Box
                                        最後由 編輯

                                        @hornoxx said:

                                        Did you use the normal SU move tool for to snap and fix these exact points then?

                                        It doesn't really matter how you arrive at the shapes, it's just a matter of using the crease tool to lock them in place.
                                        So if you draw a circle with the normal 24 sides and extrude and expand etc etc but crease the original border of the circle, the hole created by that circle even after subding will be the same as when you created it. So you can happily draw accurate sizes and keep them in the same piece as heavily deformed shapes. Which makes it easier for creating 3d printables.
                                        Mind you, there is no reason I couldn't make the fitting and the "mouth" shape separate pieces, and using the same logic mate them together perfectly via creasing.

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                                        • thomthomT 離線
                                          thomthom
                                          最後由 編輯

                                          @optimaforever said:

                                          btw sometimes when I open a skp with a subd-ed mesh in it, the mesh is invisible (but it's definitely there, as you can select a hollow box and it becomes visible if you toggle the subdivision off)...

                                          Is there a fix for this? what causes this?

                                          Do you have such a model you can share?
                                          And the mesh isn't missing when you save? It could either be some extension that do something to the model when it saves. Or could it be a graphic card issue?
                                          Do you ever get a SUbD error dialog?

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • HornOxxH 離線
                                            HornOxx
                                            最後由 編輯

                                            @optimaforever said:

                                            ... again a ... question:
                                            to get these topologies (Cut Face A and B), is there a specific tool or can I draw them the usual way with QFT line tool?

                                            ... that´s a good question and thanks for your useful picture - in 2D, these "curved direction changes" can be drawn with basic SU tools.
                                            As they are so useful, I´ll add them here if someone wants to use them as "instant groups" 😄


                                            Basic_Geometry1.JPG


                                            Basic_Geometry1.skp

                                            never trust a skinny cook

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