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    • JQLJ Offline
      JQL
      last edited by

      Painter is used to directly paint materials (colors, height, roughness, normal, etc...) into a correctly UV unwrap mesh. You can also use ready made materials, with special effects that are affected by the shape of your mesh. You can also import textures and paint your mesh and there are other more advanced options. It's incredibly powerful at that but it really requires a UV unwrapped mesh without it it won't work.

      Designer is a material creation sofware that is also capable of texture your model. You can create materials procedurally or based on images, you can combine materials and texture your model. You can also apply effects that react to your model's geometry but you cannot handpaint your model.

      The materials used in painter are created with designer, but designer allows you to create materials for any software that uses bitmap textures for materials.

      Bitmap to Material is a very very "simplified version of Designer" where you can create materials from base textures for any render engine or software.

      Without knowing what you do, Rich cannot recommend any of the above. I would recommend designer for people that use sketchup and render software for stuff like architecture where you need to create materials even if you will eventually texture some of it using UV unwrap meshes.

      I would recommend painter for people that use sketchup for isolated objects as it's more likely that they are able to UV unwrap them. If you know that your texture process will eventually lead you to a UV unwrapped mesh, painter is definetelly worth it as you can see in the raygun above.

      I would recommend Bitmap to Material for people that will only search for images and convert them to materials.

      www.casca.pt
      Visit us on facebook!

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      • C Offline
        Carto
        last edited by

        @jql said:

        Painter is used to directly paint materials (colors, height, roughness, normal, etc...) into a correctly UV unwrap mesh. You can also use ready made materials, with special effects that are affected by the shape of your mesh. You can also import textures and paint your mesh and there are other more advanced options. It's incredibly powerful at that but it really requires a UV unwrapped mesh without it it won't work.

        Designer is a material creation sofware that is also capable of texture your model. You can create materials procedurally or based on images, you can combine materials and texture your model. You can also apply effects that react to your model's geometry but you cannot handpaint your model.

        The materials used in painter are created with designer, but designer allows you to create materials for any software that uses bitmap textures for materials.

        Bitmap to Material is a very very "simplified version of Designer" where you can create materials from base textures for any render engine or software.

        Without knowing what you do, Rich cannot recommend any of the above. I would recommend designer for people that use sketchup and render software for stuff like architecture where you need to create materials even if you will eventually texture some of it using UV unwrap meshes.

        I would recommend painter for people that use sketchup for isolated objects as it's more likely that they are able to UV unwrap them. If you know that your texture process will eventually lead you to a UV unwrapped mesh, painter is definetelly worth it as you can see in the raygun above.

        I would recommend Bitmap to Material for people that will only search for images and convert them to materials.

        Hello JQL,

        Thank you for the thorough explanation.

        Regards

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          @carto said:

          Just a quick FYI...Substance Painter and associated software is on sale. That being said would you recommend just Painter or the entire Substance Pack?

          JQL answered for me.

          If Node based material creation is something you want to add to your skillset then Bundling Painter and Designer is a must.

          As with all software considerations trials are the best way to decide. For Designer, you need to clear your workload to really see the benefits.

          I recommend watching Sharpstance tutorials on YouTube.

          But if you can source Substance materials online then the Substance Player is all you need.

          Horses for courses.

          Download the free D'oh Book for SketchUp ๐Ÿ“–

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          • BoxB Offline
            Box
            last edited by

            That is indeed a very impressive first post. Well done.

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            • T Offline
              tengel07
              last edited by

              My first post here ๐Ÿ˜Ž

              I'm working on the B194 - Schueys first WC-Racer in Formula 1:

              http://www.scaleautofactory.com/3dDesign/b194_001_quad.jpg

              http://www.scaleautofactory.com/3dDesign/b194_002_quad.jpg

              Based on a rough poly-model i redraw the car with QFT, SubD and VT.
              Great tools.

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              • thomthomT Offline
                thomthom
                last edited by

                @tengel07 said:

                My first post here ๐Ÿ˜Ž

                I'm working on the B194 - Schueys first WC-Racer in Formula 1:

                Nice!
                That's the one that was first to have that double-decker front nose wing, right?

                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • pilouP Offline
                  pilou
                  last edited by

                  At this step the front recalls old Bugati! ๐Ÿ˜‰

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • N Offline
                    nlipovac
                    last edited by

                    Impressive, Richยดs gun and B194. WOW! Can wait to see B194 textured.

                    1 Reply Last reply Reply Quote 0
                    • T Offline
                      tengel07
                      last edited by

                      More progress pics:

                      http://www.scaleautofactory.com/3dDesign/b194_003_quad.jpg

                      http://www.scaleautofactory.com/3dDesign/b194_004_quad.jpg

                      http://www.scaleautofactory.com/3dDesign/b194_005_quad.jpg

                      At least: Rear-Wing and Front-Suspension needs to be "Quaded"
                      Then UV-Wrapping and Texturing with WrapR-Beta...

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                      • BoxB Offline
                        Box
                        last edited by

                        Coming along Nicely Tengel07

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                        • BoxB Offline
                          Box
                          last edited by

                          I found my Grandpa's old Oiler in the back shed and gave it a bit of a clean up, do you think it would be a suitable candidate for SUbDing?


                          Oiler.jpg

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                          • pilouP Offline
                            pilou
                            last edited by

                            So you are from Aladin's family! ๐Ÿ˜„

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • BoxB Offline
                              Box
                              last edited by

                              I gave it a go, what do you think, is it close?

                              http://i.imgur.com/p8zSlNY.gif

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                @tengel07 said:

                                At least: Rear-Wing and Front-Suspension needs to be "Quaded"
                                Then UV-Wrapping and Texturing with WrapR-Beta...

                                This is look VERY good!

                                Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  @box said:

                                  I gave it a go, what do you think, is it close?

                                  http://i.imgur.com/p8zSlNY.gif

                                  Did you share the original pic of the oiler somewhere?

                                  Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                  • BoxB Offline
                                    Box
                                    last edited by

                                    @rich o brien said:

                                    Did you share the original pic of the oiler somewhere?

                                    Not as far as I remember, but apparently someone did on farsebook.

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                                    • vanpiV Offline
                                      vanpi
                                      last edited by

                                      Bottle


                                      Bottle

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                                      • HornOxxH Offline
                                        HornOxx
                                        last edited by

                                        @vanpi said:

                                        Bottle
                                        ๐Ÿ‘ this is a so cool bottle design! could you please add a picture of your control mesh as well?
                                        (btw: nice avatar picture ๐Ÿ˜„)

                                        never trust a skinny cook

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                                        • HornOxxH Offline
                                          HornOxx
                                          last edited by

                                          @box said:

                                          ...Thought I would throw it in here if anyone wants to use ... and see what you can make of it...

                                          Thanks to Box for sharing his most lovely and cuddly figure - I love it โ— ๐Ÿ˜„
                                          This is my scenes idea


                                          Box_CartoonMan_Dancers Proxy.skp


                                          Box_CartoonMan_Dancers X.jpg

                                          never trust a skinny cook

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                                          • boofredlayB Offline
                                            boofredlay
                                            last edited by

                                            @vanpi said:

                                            Bottle

                                            Stellar!

                                            http://www.coroflot.com/boofredlay

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