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    SubD examples and models

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    • panixiaP Offline
      panixia
      last edited by

      @pilou said:

      Very cool , but why hours ? SU is maybe not the adapted tool for that! πŸ˜‰

      Well, I also use a lot of 3dsMax for my actual work, but in some cases i prefer to work in sketchup even for freeform modeling because it has to be integrated in some architectural project or stuff like that, where you need proper dimensions.

      Sketchup is a lot more accurate than Max, and some tools are by far superior. For example you cannot compare the rotate tool with soft selection whit any of the 3dsMax tools... also the merge to point tools is way better than max's target weld... just to name a couple.

      That said, I switch a lot back and forth between the 2 software for almost any project so I don't feel like I have to pick one in particular over the other. I just constantly keep training myself with both of them.

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      • panixiaP Offline
        panixia
        last edited by

        Well, that looks a cool software if you just want to have some fun, but I need something more "industry standard".
        I actually use an old 3dsMax 2015, because I've got perpetual license for that.. not the most updated of course, but still capable to deal with cad/dwg/step files and of course sketchup files, plus it supports a decent Vray version which also I've got with perpetual license.
        It has a number of "production ready" features such as the non destructive modifier stack to keep different versions/iterations of models, it's fully capable of baking normal maps and lightmaps (which is crucial for me because I mainly work with VR/game engine stuff) it has a lot of plugins, tutorials and resources.
        If I'll ever think to switch to different software, that would be Blender, which is groving fast.. still not good to work with cad oriented workflow, but I use it a lot to import and convert GLTFs or newest FBX version which my old 3dsmax can't handle.
        But for now I'm too lazy to relearn everithing in Blender, I'm still more confortable with my workflow based on Sketchup, 3dsMax, Vray, Substance, Unity.. plus I've got perpetual license for all of them, so I don't need to pay additional moneys every year to keep them going.
        I'll gradually switch to Blender when all of my perpetual software will get too much outdated, but for now it's all fine.

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        • pilouP Offline
          pilou
          last edited by

          @panixia
          If you need "industry standard" and don't want have headaches try Moment of Inspiration! πŸ˜‰
          by Michael Gibson (one of the father of Rhino 3D πŸ˜‰
          the Rolls of ergonomy! 😎
          It's nurbs, compatible with Rhino 3D (Ctrl + C, Ctrl + V) in the 2 ways!
          Has rustic but yet sufficient subdivision inside!
          Has an export SketchUp! πŸ˜‰
          The best Nurbs export of the market to OBJ ! 😎
          Has 2 methods of objects OBJ format importation (better if objects are quadrangulated)
          Not free but very reasonnable price! (295 usd perpetual licence)
          And invaluable priceless you have the direct contact with the creator for any problem!!!
          (modelisation or UI or use)
          and even you can ask any personal "plugin/ function" if that be made in less 15 minutes! 😎
          all the community will profit of your asking one! β˜€
          And you can use the next complete beta free (during in general 3 years) before the update of final next version!
          From my point of view the best one (for the price) at this day in this domain! 😎

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • panixiaP Offline
            panixia
            last edited by

            NURBS modeling is bad for rendering, but is EXTREMELY bad for realtime/VR workflow.
            I know MOI, i know Rhino and they are a nightamre to deal with when it comes to "game ready" models.
            Believe me, I'm really happy with my workflow, which is 100% proven and rock-solid, it gives me very predictable results and full control over polygons and UV's.
            Every time someone tries to convince me about switching to a different workflow, in particular nurbs workflow, i feel a bit like Raikkonen. 🀣 🀣 🀣

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            • pilouP Offline
              pilou
              last edited by

              🀒

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                Earbuds

                https://i.imgur.com/IQdO2mm.png

                https://i.imgur.com/BvLTHzc.png

                Download the free D'oh Book for SketchUp πŸ“–

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                • HornOxxH Offline
                  HornOxx
                  last edited by

                  πŸ‘ so effective and nicely done πŸ˜„

                  never trust a skinny cook

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                  • panixiaP Offline
                    panixia
                    last edited by

                    @rich o brien said:

                    Earbuds

                    https://i.imgur.com/IQdO2mm.png

                    https://i.imgur.com/BvLTHzc.png

                    Nice and clean job.
                    Really clever use of the "two step" subdivision on the hole.
                    I use that trick a lot. πŸ˜‰

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                    • BoxB Online
                      Box
                      last edited by

                      What happens when you SUbD some cubes then hit them with Clothworks.


                      Christmas box Ambient 01.jpg

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                      • HornOxxH Offline
                        HornOxx
                        last edited by

                        @box said:

                        What happens when you SUbD some cubes then hit them with Clothworks.
                        πŸ˜„ well, definitely a cool result πŸ‘

                        never trust a skinny cook

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                        • tuna1957T Offline
                          tuna1957
                          last edited by

                          May not be as cool as Box’s squished ballon things .. but needed a vintage dish soap bottle. SubD the best tool for the job. And to all you youngsters the bottles weren’t clear way back in the day. πŸ˜† πŸ˜‰ 😎


                          vintage joy soap.jpg

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                          • BoxB Online
                            Box
                            last edited by

                            There is a lot more skill involved in making a shape that matches something in the real world than there is in my random musings. πŸ‘

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                            • tuna1957T Offline
                              tuna1957
                              last edited by

                              @box said:

                              There is a lot more skill involved in making a shape that matches something in the real world than there is in my random musings. πŸ‘

                              Thanks Box . Your to kind. πŸ‘

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                              • HornOxxH Offline
                                HornOxx
                                last edited by

                                @tuna1957 said:

                                ...SubD the best tool for the job...
                                πŸ‘ which is absolutely right! Prima!

                                never trust a skinny cook

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                                • tuna1957T Offline
                                  tuna1957
                                  last edited by

                                  Thanks HornOxx. Fooled about trying some other approaches just for practice. Abandoned other ways for SubD and β€œbing bang” it was done. πŸ˜†

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                                  • panixiaP Offline
                                    panixia
                                    last edited by

                                    I believe I've found a fun retopolgy workaround in Sketchup 🀣
                                    Of course is not as powerful as some dedicated tools like Topogun, but it can get the job done on simple objects without switching to a different software.

                                    RetopologyWorkaround.jpg

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      And what is exactly this workaround ? πŸ˜„

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • panixiaP Offline
                                        panixia
                                        last edited by

                                        I simply smooth all edges from the triangulated mess, then I draw some pseudo-quad topology with TOS, extract that as a group, do a quick cleanup using VT2 "merge close vertices", and then use the most overlooked feature of QFT (convert wireframe into quads) to create a quadmesh to subdivide.
                                        The smoothed mesh is just a tiny bit smaller of course because of the subdivision, so you may want to compensate for that with a little JPP.

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Many thanks for the infos! 😎

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • BoxB Online
                                            Box
                                            last edited by

                                            Classic SUbD.
                                            Some techniques I'm playing with for an upcoming project.


                                            The Kraken.jpg

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