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SubD examples and models

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  • C Offline
    cotty
    last edited by 8 Jan 2016, 21:17

    SCF_Cotty_subd08_SUexport.png


    SCF_Cotty_subd08.skp

    my SketchUp gallery

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    • C Offline
      cotty
      last edited by 8 Jan 2016, 21:18

      SCF_Cotty_subd09_SUexport.png


      SCF_Cotty_subd09.skp

      my SketchUp gallery

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      • C Offline
        cotty
        last edited by 8 Jan 2016, 21:51

        SCF_Cotty_subd10_SUexport.png


        SCF_Cotty_subd10.zip

        my SketchUp gallery

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        • B Offline
          Box
          last edited by 9 Jan 2016, 03:32

          @ntxdave said:

          Also, what rendering engine did you use Box?

          It is Brighter 3D done in about a minute with two su materials and lighting from the Sketchucation HDRI Studio Pack.

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          • C Offline
            cotty
            last edited by 9 Jan 2016, 15:06

            Another one...

            SCF_Cotty_subd11_SUexport.png

            SCF_Cotty_subd11.png


            SCF_Cotty_subd11.skp

            my SketchUp gallery

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            • C Offline
              cotty
              last edited by 9 Jan 2016, 20:22

              SCF_Cotty_subd14_SUexport.png


              SCF_Cotty_subd14.skp

              my SketchUp gallery

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              • P Offline
                pbacot
                last edited by 9 Jan 2016, 20:58

                Are all the units in the last picture the same construction? Interesting that where they abut the hexagon shape is preserved but at the open edges it is smoothed. I mean, I don't know what else could happen, but are any edges selectively creased etc?

                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                • C Offline
                  cotty
                  last edited by 9 Jan 2016, 21:10

                  @pbacot said:

                  Are all the units in the last picture the same construction?

                  It's one group with loose geometry in it.

                  @pbacot said:

                  ...but are any edges selectively creased etc?

                  No. (You can download the model and play with it...)

                  my SketchUp gallery

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                  • D Offline
                    driven
                    last edited by 9 Jan 2016, 21:34

                    cotty, have you tried any in Sketchy Physics, etc...

                    learn from the mistakes of others, you may not live long enough to make them all yourself...

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                    • T Offline
                      thomthom
                      last edited by 9 Jan 2016, 22:44

                      I really enjoy these exploration of shapes and topology! πŸ‘ πŸ‘

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • R Offline
                        Rich O Brien Moderator
                        last edited by 9 Jan 2016, 22:50

                        @ntxdave said:

                        What is the best way to learn and what other tools should I acquire (also in previous post)?

                        Learn by trying and failing and trying and succeeding.

                        When you fail. Post a topic. When you succeed post a topic. πŸ‘

                        All you need is QuadFace Tools, SUbD and Vertex Tools.

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • P Offline
                          panixia
                          last edited by 9 Jan 2016, 23:53

                          and in addition to what rich said, i would strongly reccommend also split tools, autosmooth, curviloft, beziere surface, and extrude tools for quick quad-topology generation, not mandatory plugins, but stll very useful in this workflow.. also the stunning "flowify" supports quads, but maybe that's a bit advanced if you are absolute beginner in this modeling techniques..

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                          • P Offline
                            panixia
                            last edited by 10 Jan 2016, 00:23

                            once you catch the basic trick, every plugin you are confortable with can be useful in the process..
                            (still missing a quad version of jointpushpull or any other very needed proper quad-shell IMHO)

                            here is point tools + voronoi + split tools + vertex tools + sub-d + beziere surface + flowify


                            voronoi 1.JPG


                            voronoi 2.JPG

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                            • C Offline
                              cotty
                              last edited by 10 Jan 2016, 07:57

                              @driven said:

                              cotty, have you tried any in Sketchy Physics, etc...

                              Can you explain your question a bit more?

                              my SketchUp gallery

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                              • C Offline
                                cuttingedge
                                last edited by 10 Jan 2016, 08:37

                                @panixia said:

                                once you catch the basic trick, every plugin you are confortable with can be useful in the process..
                                (still missing a quad version of jointpushpull or any other very needed proper quad-shell IMHO)

                                here is point tools + voronoi + split tools + vertex tools + sub-d + beziere surface + flowify

                                looks clean modeling.. πŸ‘ Overtime, a good modelling habit will get us there. Sometime ago, I requested an offset that produces quads right away so that split tools wont be necessary..

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                                • pilouP Offline
                                  pilou
                                  last edited by 10 Jan 2016, 11:13

                                  Where are the SKP models ?

                                  Frenchy Pilou
                                  Is beautiful that please without concept!
                                  My Little site :)

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                                  • C Offline
                                    cotty
                                    last edited by 10 Jan 2016, 11:15

                                    SCF_Cotty_subd16.png


                                    SCF_Cotty_subd16.skp

                                    my SketchUp gallery

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                                    • pilouP Offline
                                      pilou
                                      last edited by 10 Jan 2016, 11:45

                                      Thumb is missing! πŸ˜„

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • C Offline
                                        cotty
                                        last edited by 10 Jan 2016, 12:36

                                        @pilou said:

                                        Thumb is missing! πŸ˜„

                                        Here we go...

                                        SCF_Cotty_subd16b.png

                                        my SketchUp gallery

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                                        • C Offline
                                          cotty
                                          last edited by 10 Jan 2016, 12:55

                                          SCF_Cotty_subd17.png


                                          SCF_Cotty_subd17.skp

                                          my SketchUp gallery

                                          1 Reply Last reply Reply Quote 0
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