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    SubD examples and models

    Scheduled Pinned Locked Moved SUbD
    renderpluginsextensions
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    • thomthomT
      thomthom
      last edited by

      @alvis said:

      original post http://sketchucation.com/forums/viewtopic.php?p=586347#p586347

      Are you using a different viewer than Box? I see on his embedded model one could toggle the wireframe.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • thomthomT
        thomthom
        last edited by

        @evosoft said:

        @cotty said:

        [attachment=2:te9k9s0h]<!-- ia2 -->SCF_Cotty_subd29.png<!-- ia2 -->[/attachment:te9k9s0h]

        I'm working on a tool to convert quad SUbD files into solids using another app. I've been having bit of fun testing the files posted to this thread. SCF_Cotty_subd29 was an intriguing one with its complexity. Attached is a STEP file of the resulting NURB shelled and split.

        Link Preview Image
        404 Not Found

        favicon

        (www.masterviacad.com)

        Tim

        I am very intrigued about this project! Keep us posted. πŸ‘ πŸ‘

        Thomas Thomassen β€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • BoxB
          Box
          last edited by

          @thomthom said:

          @alvis said:

          original post http://sketchucation.com/forums/viewtopic.php?p=586347#p586347

          Are you using a different viewer than Box? I see on his embedded model one could toggle the wireframe.

          I was using an older version there than Alvis and he may have disabled the Wires button.
          See if it works for you on this one.
          [edg3d:1g8jlxm8]PvRRU2aDAeN7G3k[/edg3d:1g8jlxm8]

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          • BoxB
            Box
            last edited by

            I figured if you make a manifold you'll be needing an air intake to go with it.
            Something tells me if you had this thrusting through the bonnet/hood of your car you would be seriously compensating for something.
            [edg3d:2bnkw08y]7zcbxVta2AKXkTu[/edg3d:2bnkw08y]


            AirboxR.JPG


            Airbox.JPG

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            • pilouP
              pilou
              last edited by

              The very funny Protrude by Jim Foltz
              Random colors prototype by a famous ruby coder! πŸ˜„
              Render : the free cool Visualizer
              subdd.jpg

              Here Gradiendator by Steve Richey

              gradiendate.jpg


              subd_v6.zip

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • ely862meE
                ely862me
                last edited by

                πŸ‘


                rim1.jpg


                rim2.jpg


                rim3.jpg


                rim4.jpg


                rim.jpg

                Elisei (sketchupper)


                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                Come and See EliseiDesign

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                • N
                  nlipovac
                  last edited by

                  @ely862me said:

                  :thumb:

                  Some Flowify and we got some great wheels!!? πŸ˜„
                  Great job!!
                  Just one Q:
                  You use crease on rims?

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                  • C
                    cuttingedge
                    last edited by

                    Getting into the good habit of doing it in quads. Now I have better appreciation of QFT, Vertex tools and slowly unlearning the ngon habit. sometimes, bit of frustration... but getting there. Here's Roca Urbi wash basin which i used in a recent project.

                    wires

                    render


                    model

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                    • ely862meE
                      ely862me
                      last edited by

                      Nice, simple model up there !!!

                      @nlipovac said:

                      Just one Q:
                      You use crease on rims?

                      Yes, whenever I want the edge sharp. And even if you want it a bit rounded you can use Crease but you need to bump the number of subdivisions to get it nicely rounded. In that case you will consider adding another loop to control the roundness.

                      Elisei (sketchupper)


                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                      Come and See EliseiDesign

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                      • JQLJ
                        JQL
                        last edited by

                        It's great how this can be used to generate a proxy and an high poly model by just generating the proxy.

                        It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                        www.casca.pt
                        Visit us on facebook!

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                        • jiminy-billy-bobJ
                          jiminy-billy-bob
                          last edited by

                          @jql said:

                          It would be cool to have render engines integrated in the workflow

                          This is already in the pipes!

                          25% off Skatter for SketchUcation Premium Members

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                          • thomthomT
                            thomthom
                            last edited by

                            @jql said:

                            It would be cool to have render engines integrated in the workflow maybe Tomasz could be interested and I'll poke him!

                            There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • JQLJ
                              JQL
                              last edited by

                              @jiminy-billy-bob said:

                              @jql said:

                              It would be cool to have render engines integrated in the workflow

                              This is already in the pipes!

                              Bah Jiminy, you're always ahead of my cool ideas...

                              I bet your SDK for integrating render engines as with skatter is in use or you wouldn't know zip about that!

                              @thomthom said:

                              There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                              I should have also guessed you'd be into that. After all your background has to do with rendering!

                              I'm sorry to be minding your business when I haven't even tried SubD yet. I have no time in my hands, my head has been swinging between architecture and sky!

                              www.casca.pt
                              Visit us on facebook!

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                              • xiombargX
                                xiombarg
                                last edited by

                                Glad to see this off and running. No subD modelling has been such a huge deficiency for Sketchup for so many years now. Way to go thomthom!

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                                • C
                                  cuttingedge
                                  last edited by

                                  @thomthom said:

                                  There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                                  It is a modifier in vray for max. A real cool one.

                                  If this can be integrated in SubD...That would be a great great addition. Imagine how much file size we could save.

                                  The above wash basin model for example

                                  [highlight=#ffff40:vijj6b6u]low poly model = 122KB
                                  +1 iteration = 1300 kb
                                  +2 iteration = 4221 kb
                                  +3 iteration = 15,704 kb[/highlight:vijj6b6u]

                                  Ohh...This may be a start of SubD wishlist!

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                                  • ely862meE
                                    ely862me
                                    last edited by

                                    It is a bit of a time consumer, but you get smoother surfaces.


                                    6.jpg


                                    5.jpg

                                    Elisei (sketchupper)


                                    Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                    Come and See EliseiDesign

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                                    • C
                                      cuttingedge
                                      last edited by

                                      @ely862me said:

                                      It is a bit of a time consumer, but you get smoother surfaces.

                                      That's the whole point of modeling-"Perfect Models" . It gives some sense of satisfaction. Ive always been wondering how Ely will use Subd in his car models, or Alvis in his upholstered furniture.

                                      Great stuff there Ely!

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                                      • C
                                        cuttingedge
                                        last edited by

                                        Here's a try on my fave pair of shoe. (WIP)

                                        Chuck Taylor

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                                        • ely862meE
                                          ely862me
                                          last edited by

                                          Thanks !
                                          Lovely shoes !
                                          As with Artisan, adding two lines makes is rounder adding three lines makes it sharper and also rounder.
                                          The crease tool is gorgeous, especially that is editable while the surfaces is subdivided, but at low subdivisions it will never offer you the roundness of the adding detail.
                                          In the futures, if possible, Thomas would you add more geometry along the lines Crease is activated ?


                                          1.jpg


                                          2.jpg


                                          3.jpg


                                          4.jpg

                                          Elisei (sketchupper)


                                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                          Come and See EliseiDesign

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                                          • cottyC
                                            cotty
                                            last edited by

                                            cotty_toaster.png


                                            cotty_toaster_subd.zip

                                            my SketchUp gallery

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