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    SubD examples and models

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    • HornOxxH Offline
      HornOxx
      last edited by

      πŸ‘ πŸ‘ love these all! One example is more beautiful than the other - And I notice, that, as always before, the marvelous representation of wood (first picture) is a mark of your renders...
      Thanks for sharing!

      never trust a skinny cook

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      • utilerU Offline
        utiler
        last edited by

        Beautiful work as always, Cotty! Do you mind me asking what render program you're using? Very crisp.

        purpose/expression/purpose/....

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        • cottyC Offline
          cotty
          last edited by

          Thank you, those are rendered with Indigo Renderer.

          my SketchUp gallery

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          • tuna1957T Offline
            tuna1957
            last edited by

            A little late night messing about..... Made the little curved piece down front, follow me then Vertex tools to get the twist... Now what ???? Copy around and you get a kind of crazy flower shaped fruit bowl !


            flower fruit bowl.jpg


            fruit bowl render2_pp.jpg

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            • HornOxxH Offline
              HornOxx
              last edited by

              πŸ˜„ love this "messing" πŸ‘
              (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

              never trust a skinny cook

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              • tuna1957T Offline
                tuna1957
                last edited by

                @hornoxx said:

                πŸ™‚ love this "messing" πŸ‘
                (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

                Thanks HornOxx. Curious would "fooling about" translate better πŸ˜‰

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                • O Offline
                  optimaforever
                  last edited by

                  @thomthom said:

                  Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                  [attachment=0:1mfg7n1x]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:1mfg7n1x]

                  This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                  I usually delete the problematic edges and redraw the geometry from scratch when that happens.

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                  • tuna1957T Offline
                    tuna1957
                    last edited by

                    More late night fooling about / practice. Seem obsessed with what I can make out of copies of one piece. Made the piece on the left, copy _ array twelve times. Exploded and regrouped. Cleaned up the internal bits with Solid Inspector. Decided to flare the top a little more, as always Vertex tools makes it easy. There you have another crazy vase.


                    groovy vase.jpg

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      @tuna1957 said:

                      ...Seem obsessed with what I can make out of copies of one piece...
                      πŸ˜† πŸ˜† be careful - there is such a high addiction factor πŸ˜† again a so nice (not fooling!) practice πŸ‘ !
                      (in the throat(?) above you end up with a triangle - I still do not really understand correctly whether triangles are no longer an obstacle in this kind of workflow, which they were at the beginning of SubD)

                      never trust a skinny cook

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                      • BoxB Offline
                        Box
                        last edited by

                        Next you'll start twisting them, then all is lost.
                        You'll have to start on the twelve steps and put your faith in a higher power...
                        .
                        .
                        .
                        .
                        .
                        .
                        .
                        .
                        .
                        .
                        Box

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                        • HornOxxH Offline
                          HornOxx
                          last edited by

                          @box said:

                          Next you'll start twisting them...and put your faith in a higher power...
                          .
                          .

                          πŸ˜† πŸ˜† wunderbar !!

                          never trust a skinny cook

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                          • tuna1957T Offline
                            tuna1957
                            last edited by

                            Thanks Box , HornOxx.

                            HornOxx, you asked about triangles..... After I exploded the twelve pieces I erased and redrew the flat bottom inside and out so they were all quads. The pairs of triangles at the top just bellow the rim I could eliminate by " soft, smooth, no cast shadows" but I lost to much definition of the crease that way. Leaving them as triangles kept a better look to the vertical grooves. It seems you can cheat on the quads a little sometimes and still get a nice result.


                            groovy vase triangles.jpg


                            groovy vase triangles2.jpg

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                            • HornOxxH Offline
                              HornOxx
                              last edited by

                              thanks for these Infos - yes, you are geting a better shape so πŸ‘
                              This Green-Blue look is this quadface tools live mesh analysis feature - I always forget about this good feature πŸ˜‰

                              never trust a skinny cook

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                              • tuna1957T Offline
                                tuna1957
                                last edited by

                                HornOxx, your correct the green, purple colors are from Quadface tools analyze function. I forget about it myself sometimes πŸ˜† .

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @optimaforever said:

                                  @thomthom said:

                                  Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                                  [attachment=0:gkjocs9z]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:gkjocs9z]

                                  This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                                  I usually delete the problematic edges and redraw the geometry from scratch when that happens.

                                  If you send me one of these models I can have a look into what is going on.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • tuna1957T Offline
                                    tuna1957
                                    last edited by

                                    Some more of my weird Vertex tools and SubD stuff. Twisted up the piece on the left, did some copy - array business. Add a few more bits and pieces and I ended up with a hanging lamp. SubD on the twisty bits and bottom trim ring the rest native SU.....


                                    twist shade2.jpg

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Not by me! πŸ˜‰

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • BoxB Offline
                                        Box
                                        last edited by

                                        A couple of sinks I knocked up as an example.
                                        Simple

                                        https://i.imgur.com/cVYgeHu.gif

                                        Somewhat more complex

                                        https://i.imgur.com/vgEyLkv.gif

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          No thickness ? πŸ˜‰

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • HornOxxH Offline
                                            HornOxx
                                            last edited by

                                            @pilou said:

                                            No thickness ? πŸ˜‰
                                            πŸ˜„ πŸ˜„ I think thickness doesn't make sense where it's not to be seen. but did you notice that Box even models the water overflow correctly? 😲 πŸ˜„ πŸ‘

                                            never trust a skinny cook

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