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    Plugins Not Compatible with SU2015-64bit

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    • TIGT Offline
      TIG Moderator
      last edited by

      Many authors have incorporated progressbar code within their own scripts - like ShapeBender, which no longer needs it.
      A few older scripts might still 'require' it as a separate file - particularly Smustard.com ones ?

      If you don't have it installed then any affected plugins will just 'break', probably as they try to load
      It can be copied across into v2015 plugins folder if needed - there is no 'updated version'.

      TIG

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      • TIGT Offline
        TIG Moderator
        last edited by

        @tt_su said:

        @tig said:

        There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.

        Did you submit the splat?
        Yes: Under 'TIG' within the last hour or so...

        TIG

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        • KrisidiousK Offline
          Krisidious
          last edited by

          thank you...

          By: Kristoff Rand
          Home DesignerUnique House Plans

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          • tt_suT Offline
            tt_su
            last edited by

            @tig said:

            @tt_su said:

            @tig said:

            There's a BugSplat after the seemingly successful creation of geometry, as the tool exits.

            Did you submit the splat?
            Yes: Under 'TIG' within the last hour or so...

            Hmm... something is happening in SketchUp!CRubyTool::UpdateVCB after SketchUp!CRubyTool::OnLButtonDown. The stack trace is a bit junk after that though. I need to dig deeper. But do you have the snippet of what the tool does in OnLButtonDown? Are you by any chance selecting a new tool?

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            • TIGT Offline
              TIG Moderator
              last edited by

              def onLButtonDown(flags,x,y,view)
                  ph=view.pick_helper
                  ph.do_pick(x,y)
                  best=ph.best_picked
                  if best and best.valid?
                    case @state
                     when 0
                      if best.class==Sketchup;;Edge and best.curve
                        @sel.add(best.curve.edges)
                        @profile=best
                        Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Select the 1st 'Rail' Curve..."))
                        @state=1
                      else
                        UI.beep
                        view.invalidate
                        view.tooltip=(db("Pick Profile"))
                      end#if
                     when 1
                      if best.class==Sketchup;;Edge and best.curve and not @profile.curve.edges.include?(best.curve.edges[0])
                        @sel.add(best.curve.edges)
                        @rail1=best
                        Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Select the 2nd 'Rail' Curve..."))
                        @state=2
                      else
                        UI.beep if @profile.curve.edges.include?(best.curve.edges[0])
                        view.invalidate
                        view.tooltip= db("Pick 1st Rail")
                      end#if
                     when 2
                      if best.class==Sketchup;;Edge and best.curve and not @profile.curve.edges.include?(best.curve.edges[0]) ###and not @rail1.curve.edges.include?(best.curve.edges[0])
                        @sel.add(best.curve.edges)
                        @rail2=best
                        Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Select the 'Melding-Profile' Curve..."))
                        @state=3
                      else
                        UI.beep if @profile.curve.edges.include?(best.curve.edges[0])
                        view.invalidate
                        view.tooltip=(db("Pick 2nd Rail"))
                      end#if
                      ###
                     when 3 ### melding profile
                      if best.class==Sketchup;;Edge and best.curve and not @rail1.curve.edges.include?(best.curve.edges[0])and not @rail2.curve.edges.include?(best.curve.edges[0])
                        @sel.add(best.curve.edges)
                        @mprofile=best
                        view.invalidate
                        if @rail1.curve==@rail2.curve
                          Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Making Mesh from Profile and 1 Rail."))
                        else
                          Sketchup;;set_status_text(db("Extrude Edges by Rails by Face; Making Mesh from Profile and 2 Rails."))
                        end#if
                        self.make_mesh()
                      else
                        UI.beep if @rail1.curve.edges.include?(best.curve.edges[0])or @rail2.curve.edges.include?(best.curve.edges[0])
                        view.invalidate
                        view.tooltip=(db("Pick Melding Profile"))
                      end#if
                    end#case
                  end#if
                end#onLButtonDown
              

              in EEbyRailsByFace.rb Tool you preselect the face and an optional cpoint, BUT then click the four curves in turn to define the profile/rail1/rail2/melding_profile [rail2 can be rail1 and profile can be picked twice too]

              Much the same picking code is used in EEbyRails and that works fine on v2015 ! πŸ˜’

              YES it does select another tool - EEbyFace is run after the picking, it is called in a loop for each of the 'ribs'. If one rib is processed it's OK, but if more it Splats in v2015...

              TIG

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              • tt_suT Offline
                tt_su
                last edited by

                I don't recall all the details right now, but I think I ran into an issue some time ago where selecting a new tool in the mouse event might cause a crash. I need to dig into my notes.

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  The mouse event doesn't immediately select the other tool.
                  It runs 'self.make_mesh()' which generates some temporary objects etc...
                  And in turn does some processing... and then calls EEbyFace to make the 'ribs'...

                  And of course it has worked fine in versions < v2015 for years !

                  TIG

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @thomthom

                    You suggested that jumping out of a tool's mouse click method by calling another tool can cause splats.
                    Although the other tool is accessed after considerable other code has run outside of the mouse click method, AND it worked fine in <v2015...

                    I cobbled together the code from the second tool into the first problem one, and it processes everything just fine - no splats, so there MUST be some cause relating to the tool-swapping, BUT why in v2015 and not earlier versions ?

                    I'll use that fix for now... πŸ˜’

                    TIG

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                    • tt_suT Offline
                      tt_su
                      last edited by

                      Can you send me the original tool that splat? I'll see if I can dig into the guts of this to be sure.

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        @tt_su said:

                        Can you send me the original tool that splat? I'll see if I can dig into the guts of this to be sure.
                        I've PM'd you v2.6 which has the Bugsplat issue in v2015, and current v2.7 which works OK...

                        TIG

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                        • jeff hammondJ Offline
                          jeff hammond
                          last edited by

                          .

                          Fluid Importer (obj import) isn't working on mac/2015

                          http://www.fluidimporter.com

                          dotdotdot

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                          • tt_suT Offline
                            tt_su
                            last edited by

                            @tig said:

                            @tt_su said:

                            Can you send me the original tool that splat? I'll see if I can dig into the guts of this to be sure.
                            I've PM'd you v2.6 which has the Bugsplat issue in v2015, and current v2.7 which works OK...

                            So a few weeks ago I investigated a similar issue - a tool that was using select_tool a lot to switch functionality of the tool instead of using stages. Nothing wrong with that per se, but we have a bug in SketchUp where under certain circumstances SU is trying to call the old tool after it was removed from the tool stack. It's filed as an issue internally for us to look at - though a fix for SU2015 didn't make it.

                            When I investigated this the first time it was happening in SU2014 - so you have been "lucky" it hasn't happened to you until now. Why SU2015 provoked it in your case I'm not 100% sure, could be due to memory corruption what manifest itself differently in 64bit or simply that fact it's a new binary of SketchUp.

                            I personally use tool juggling in Vertex Tools, but then I use push_tool and pop_tool to nest the tools on the stack instead of replacing which select_tool. That might be one workaround to use.

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                            • KrisidiousK Offline
                              Krisidious
                              last edited by

                              Vue Exporter has been updated to 2015 64bit compatible.

                              By: Kristoff Rand
                              Home DesignerUnique House Plans

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                              • KrisidiousK Offline
                                Krisidious
                                last edited by

                                while upgrading my installs to 2015 I reinstalled twilight. while it worked in the newer installs it broke 2013. I had to remove it to be able to open sketchup. Bugsplat. Beware when you install, where it installs. it will ask you to migrate settings when you open another version of SU.

                                By: Kristoff Rand
                                Home DesignerUnique House Plans

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                                • KrisidiousK Offline
                                  Krisidious
                                  last edited by

                                  Looks like Cabinet Tools and Bi-Fold Door by tomot are not compliant either. I've got an email into him to confirm.

                                  By: Kristoff Rand
                                  Home DesignerUnique House Plans

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                                  • jcharltoncarpJ Offline
                                    jcharltoncarp
                                    last edited by

                                    Scalp is causing my copy of SU2015 to crash on opening. I just tried installing a fresh copy from the plugin store and got the same results

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                                    • BoxB Offline
                                      Box
                                      last edited by

                                      Try installing the version on the skalp website. It's possible the sketchucation store version is out of date.
                                      I just downloaded and installed the website version and if functions correctly.
                                      http://download.skalp4sketchup.com/downloads/latest/

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                                      • KrisidiousK Offline
                                        Krisidious
                                        last edited by

                                        Tomot is aware of the issue and says it will be a while before he can get to fixing it. Possibly January. He thinks all of his plugins might be broken, but I have Window and Door Tools installed and it seems to work ok. Book Shelf also seems to work fine.

                                        By: Kristoff Rand
                                        Home DesignerUnique House Plans

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                                        • KrisidiousK Offline
                                          Krisidious
                                          last edited by

                                          Marginal UV Editor seems to be not working in 2015 64bit.

                                          By: Kristoff Rand
                                          Home DesignerUnique House Plans

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                                          • john2J Offline
                                            john2
                                            last edited by

                                            Can't we have a collaborative online cloud type document listing all the incompatible plugins? This is a discussion thread and the first post can have a link to a collaborative document which only SCF members can edit and report incompatible plugins.

                                            That would be the most organized system to get things in our control. I guess the administrators can design some webby thing or somewhat like that. What say? πŸ˜„

                                            Sketchup Make 2017 (64-bit), Vray 4.0 , Windows 10 – 64 bit, corei7-8750H, 16GB RAM, Nvidia GeForce GTX 1050Ti 4GB

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