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    Model for Rendering Samples - Green Dragon

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    • david57D Offline
      david57
      last edited by

      Mitsuba Renders.
      Fist one: 47 minutes.
      Second one: 4.5 minutes.
      Third one: 10 minutes.


      Untitled Dragon.jpg


      Lost the green color and lacking wings.


      Untitled Dragon 3.jpg

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      • david57D Offline
        david57
        last edited by

        Using Cu2O on this one.


        Untitled Cu2O Dragon.jpg

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        • cottyC Offline
          cotty
          last edited by

          A last green one from me, this time with the used simple light scene...
          (Indigo Renderer)


          dragon_cotty_b.jpg

          my SketchUp gallery

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          • FrederikF Offline
            Frederik
            last edited by

            @jeff hammond said:

            that metal looks awesome.

            You can get it here... πŸ˜‰

            @jeff hammond said:

            i challenge you to try one with weathered(?) copper πŸ˜‰

            [you know.. for the green theme.. πŸ’š ]

            πŸ˜„
            That dragon is not UV-mapped... It would definitely be a challenge just to do that... πŸ˜‰

            Cheers
            Kim Frederik

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              @frederik said:

              @jeff hammond said:

              that metal looks awesome.

              You can get it here... πŸ˜‰

              i almost switched to thea a while back.. i tried it for a few days and i liked it.
              it's just when i had to make some renders for a project, i ended up using indigo for it since it's more familiar and i like that one too.

              idk, i guess if rendering was a more important aspect of my work -- or, if i were more passionate about rendering from a hobby pov, i'd be more inclined to switch over or experiment with thea more..
              but for my requirements, i'm pretty happy with indigo so i'll probably just keep using it
              (not to mention, i have a lifetime indigo license so.... πŸ˜‰ )

              @unknownuser said:

              That dragon is not UV-mapped... It would definitely be a challenge just to do that... πŸ˜‰

              oh.. right-- that would present a challenge πŸ‘Š

              i was thinking of the tin can rendering you did a few months ago which had some old looking metal on it and thought something similar would look nice on the dragon.. but yeah, the tin can was round and way easier to map.

              dotdotdot

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              • cottyC Offline
                cotty
                last edited by

                @frederik said:

                That dragon is not UV-mapped... It would definitely be a challenge just to do that... πŸ˜‰

                For these, I did a quick one with SketchUV...

                my SketchUp gallery

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                • BoxB Offline
                  Box
                  last edited by

                  How about old gold.


                  DragonGold.jpg

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                  • massimoM Offline
                    massimo Moderator
                    last edited by

                    I'm experimenting in recreating still life set-ups taken from real life. Here is one, I've also attached a schematic setting of the scene for those who are interested.
                    Rendered in Thea.
                    dragon_finale_jpg.jpg
                    setup.jpg

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                    • Al HartA Offline
                      Al Hart
                      last edited by

                      @massimo said:

                      I'm experimenting in recreating still life set-ups taken from real life. Here is one, I've also attached a schematic setting of the scene for those who are interested.
                      Rendered in Thea.
                      [attachment=1:3p74nvwk]<!-- ia1 -->dragon_finale_jpg.jpg<!-- ia1 -->[/attachment:3p74nvwk]
                      [attachment=0:3p74nvwk]<!-- ia0 -->setup.jpg<!-- ia0 -->[/attachment:3p74nvwk]

                      Thanks for this masimo. Just before you posted it I was thinking about contacting a professional photographer I know to get some tips on studio photography in the real world. Many of the contributors to this thread, including myself, took an easy route, using easily accessible render features without spending a lot if time trying to achieve a more profound studio effect.

                      Woukd you mind if i included your schematic and rendering in another article I am writing about basic rendering concepts. I will be glad to credit you your contribution.

                      Did you actually use a model like the schematic, and if so, where dud the eye go?

                      Al Hart

                      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                      IRender nXt from Render Plus

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                      • micioneM Offline
                        micione
                        last edited by

                        angry dragon...

                        (Renditioner v3)


                        Dragon.png

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                        • massimoM Offline
                          massimo Moderator
                          last edited by

                          @al hart said:

                          without spending a lot if time trying to achieve a more profound studio effect.

                          That's indeed time consuming, but you have a lot more control on the effects and, at the end, indeed a "more profound effect" as you said.

                          @al hart said:

                          Woukd you mind if i included your schematic and rendering in another article I am writing about basic rendering concepts. I will be glad to credit you your contribution.

                          No problem. Anyway I took the basic set-up from here. It's in italian, but you have a lot of images to look at.

                          @al hart said:

                          Did you actually use a model like the schematic

                          Yes, what I've posted is the Thea's workspace view from above.

                          @al hart said:

                          ...and if so, where dud the eye go?

                          Sorry, not sure to understand this. You mean where is placed the camera?

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                          • Mike AmosM Offline
                            Mike Amos
                            last edited by

                            Renditioner V3.

                            Advanced glass.

                            Background for small object.

                            studio neutral 2 lighting.

                            Quality medium.

                            Render time 9 minutes.

                            Photo chopped for light levels.


                            Green Dragon.

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                            • Rich O BrienR Offline
                              Rich O Brien Moderator
                              last edited by

                              render-01.png

                              render-02.png

                              render-03.png

                              Download the free D'oh Book for SketchUp πŸ“–

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                              • K Offline
                                kaas
                                last edited by

                                As far as I know Lightup can't do SSS so I used some liquid material settings instead because the glass didn't look nice. Rendering time 2 minutes 30 seconds. Maybe Adam himself has a trick for making it look more like glass?


                                lightup_liquid_sml.jpg

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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  http://i.minus.com/ib1y5EsR6slOde.gif

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • massimoM Offline
                                    massimo Moderator
                                    last edited by

                                    πŸ˜„
                                    now put some fire in its mouth please.

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                                    • andybotA Offline
                                      andybot
                                      last edited by

                                      Rich - is that Blender cycles?

                                      Ah, guessing from the animation, I presume it is Blender...

                                      http://charlottesvillearchitecturalrendering.com/

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        @massimo

                                        don't waste my day further....

                                        but...yes.....i'm looking into it

                                        @andy

                                        Blender Render

                                        UV unwrapped (@Kim - I couldn't resist)

                                        AO baked

                                        Freestyle edges on for silhouette and border only

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • Al HartA Offline
                                          Al Hart
                                          last edited by

                                          @massimo said:

                                          Sorry, not sure to understand this. You mean where is placed the camera?

                                          Yes - I meant: "Where is the camera with regard to the schematic"

                                          Al Hart

                                          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                                          IRender nXt from Render Plus

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                                          • massimoM Offline
                                            massimo Moderator
                                            last edited by

                                            @al hart said:

                                            @massimo said:

                                            Sorry, not sure to understand this. You mean where is placed the camera?

                                            Yes - I meant: "Where is the camera with regard to the schematic"

                                            Ok, here you go.
                                            setup.jpg

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