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    Triangulate triangles ?

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    • TIGT 離線
      TIG Moderator
      最後由 編輯

      See a new entry of an oldie in the SCF PluginStore...
      http://sketchucation.com/forums/viewtopic.php?p=495376#p495376

      TIG

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      • pilouP 離線
        pilou
        最後由 編輯

        Seems that is not the trick!
        You must find first the middle point intersection on the face! 😄
        And works only face by face!

        I have tried your "Add Center Point": alas that don't work for a triangle! (for it's edges yes but not for the face itself)
        I have tried your "Center of Gravity": alas that don't work with a face

        There is something cool with your roof plugin, alas that works only one trangular face by one triangular face (and the minimum angle of roof is 1° and not 0° 😄
        (the angle problem will be not a problem : we can flatten the result - but face one by one is a problem 😄
        And there is a little deviation / view top / Camera projection Parallel

        deviation.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • pilouP 離線
          pilou
          最後由 編輯

          seems it's also the connections of the medians and the gravity center of a triangle so
          an interesting thing! 😄

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • Rich O BrienR 離線
            Rich O Brien Moderator
            最後由 編輯

            Does it need to be 3 tris? Can it be 4?

            Download the free D'oh Book for SketchUp 📖

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            • Rich O BrienR 離線
              Rich O Brien Moderator
              最後由 編輯

              Image 1.png

              Download the free D'oh Book for SketchUp 📖

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              • pilouP 離線
                pilou
                最後由 編輯

                4 ? Like what ? Please an image! You speak of a quadrangle hidden on a triangle ?
                No 3 triangles!
                A simple triangle(s)( any number ) with this simple construction of 3 medians 😄

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • renderizaR 離線
                  renderiza
                  最後由 編輯

                  Adding the feature to slit multiple face by automatically finding the center point will be great addition! This should triangulate any type of face aka trig, quad, ect... Because your connecting a line from center to every other vertex. Maybe adding things like skip one vertex every time you add a line will be interesting to see.

                  Rich O Brian that would be great as well!

                  [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                  • Rich O BrienR 離線
                    Rich O Brien Moderator
                    最後由 編輯

                    It is Artisan subdivide. Thank you Catmull Clark 😉

                    Download the free D'oh Book for SketchUp 📖

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                    • pilouP 離線
                      pilou
                      最後由 編輯

                      So no! 😄 And why not the connections with middles ?

                      Medians are wanted! 😄
                      But if you a have the plugin why not, that can be used for other thing 😄

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • pilouP 離線
                        pilou
                        最後由 編輯

                        Yep cool, but not like the first post 😄
                        And I should know it! 😉

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • pilouP 離線
                          pilou
                          最後由 編輯

                          Alas I have deserted the Ruby language for a while! 😞

                          If you can make a little plugin that will be wonderful 😎

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • renderizaR 離線
                            renderiza
                            最後由 編輯

                            Here is an example code for achieving what you want Pilou...

                            
                            model = Sketchup.active_model
                            ents = model.active_entities
                            sel = model.selection
                            faces = ents.grep(Sketchup;;Face)
                            
                            faces.each do |face|
                              vertices = face.vertices
                              bbox = face.bounds
                              cpoint = bbox.center
                            
                              vertices.each do |vertex|
                                p1 = cpoint
                                p2 = vertex
                                line = ents.add_line p1,p2 
                               end
                            end
                            
                            

                            Note: Some very pretty geometry start appearing when you keep splitting! 👍

                            [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                            • renderizaR 離線
                              renderiza
                              最後由 編輯

                              I will do that! 👍

                              [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                              • TIGT 離線
                                TIG Moderator
                                最後由 編輯

                                Beat me to it 😉
                                You might want to change the
                                faces = ents.grep(Sketchup::Face)
                                to
                                faces = **sel**.grep(Sketchup::Face)
                                So then the user changes only selected faces ?
                                OR perhaps
                                faces = sel.grep(Sketchup::Face) faces = ents.grep(Sketchup::Face) **unless faces[0]**
                                so it works on a selection OR everything if there is no selection...

                                Also you want to make it undoable, so add
                                **model.start_operation('subtri')** faces.each... ...end **model.commit_operation**
                                🤓

                                TIG

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                                • renderizaR 離線
                                  renderiza
                                  最後由 編輯

                                  Hahaha!

                                  TIG I would be very happy if you modify your existing plugin to add Pilou is feature request. 👍

                                  I am interested in making this for learning and I have some additional ideas I want to explore. I consider you my mentor TIG and there will never be competition between you and me I promise! 💚

                                  By the way thanks for the suggestion! 👍

                                  Here is updated code...

                                  model = Sketchup.active_model
                                  ents = model.active_entities
                                  sel = model.selection
                                  faces = sel.grep(Sketchup;;Face)
                                  
                                  model.start_operation('csplit')
                                    faces.each do |face|
                                      vertices = face.vertices
                                      bbox = face.bounds
                                      cpoint = bbox.center
                                  
                                      vertices.each do |vertex|
                                        p1 = cpoint
                                        p2 = vertex
                                        line = ents.add_line p1,p2
                                      end
                                    end
                                    sel.clear
                                  model.commit_operation
                                  

                                  [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                                  • TIGT 離線
                                    TIG Moderator
                                    最後由 編輯

                                    OK
                                    I'll make a simple script and publish it shortly...

                                    TIG

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                                    • renderizaR 離線
                                      renderiza
                                      最後由 編輯

                                      Thank you TIG! 👍

                                      [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                                      • A 離線
                                        anar
                                        最後由 編輯

                                        Thanks Pilou !
                                        You convinced TIG...
                                        And Thanks TIG, I think it's a must have !

                                        http://www.polyloop.net/attachment.php?attachmentid=32959&d=1382032801

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                                        • TIGT 離線
                                          TIG Moderator
                                          最後由 編輯

                                          Try this http://sketchucation.com/forums/viewtopic.php?p=495430#p495430
                                          TriangulateAllFaces...

                                          TIG

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                                          • cottyC 離線
                                            cotty
                                            最後由 編輯

                                            I think the triangulation is not the same...


                                            tri.jpg

                                            my SketchUp gallery

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