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    Texture Mapping Curtains

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    • neetsN Offline
      neets
      last edited by

      Hey guys/gals,

      I'm about to run to the hills. I've been trying to map a striped pattern onto curtains that are held back with tie-backs and the mapping when I use 'projected' isn't great. Does anyone have any words of wisdom or is this something that SU just hasn't been able to master yet??!!

      Anita

      Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        the short answer...

        SU is pants at mapping

        the long answer...

        If you've modeled in the QuadFace principle then you can easily paint the curtains. If not try using Fredo's ThruPaint using the Natural UV option.

        But withoutseeing the actual mesh it is hard to make a proper suggestion

        Download the free D'oh Book for SketchUp πŸ“–

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        • neetsN Offline
          neets
          last edited by

          Thanks for getting back to me Rich. So what does everyone else do when they need to texture map an organic object??!! I've tried to attach a SU file of the curtains in question but I've been told that I've exceeded the allowance??!! The file only contains a set of curtains!! I've been able to project patterns onto curtains in the past but I'm assuming because these are quite 'draped' that it's causing problems?

          Anita

          Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            @unknownuser said:

            what does everyone else do when they need to texture map an organic object

            Learn how to UV map or start a discussion here πŸ˜‰

            Try clicking my signature you never know what sh!t turns up in there

            Download the free D'oh Book for SketchUp πŸ“–

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            • thomthomT Offline
              thomthom
              last edited by

              Can you post a sample model? Then we could suggest what tools you can best apply to it.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • renderizaR Offline
                renderiza
                last edited by

                Smart texturing with Tgi3D SU Amorph plugin for SketchUp ...

                [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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                • jo-keJ Offline
                  jo-ke
                  last edited by

                  I'm textureing my curtains with quadface tools

                  http://sketchucation.com/forums/viewtopic.php?t=39442

                  the result is very nice and it's fast and easy to use.


                  ofenloch-render123denoised-kl.jpg

                  http://www.zz7.de

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                  • neetsN Offline
                    neets
                    last edited by

                    Hi there, I've tried to upload the skp. file (which only contains a pair of curtains) and it says that I've exceeded the maximum allowance???!!!

                    I've also downloaded Quadface Tools but can't access it within SketchUp - I've obviously done something wrong...any ideas?!

                    Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                    • jo-keJ Offline
                      jo-ke
                      last edited by

                      Can you post a picture of the mesh of your curtains (with hidden geometrie)
                      Or upload the skp somewhere else and post the link here.

                      http://www.zz7.de

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                      • neetsN Offline
                        neets
                        last edited by

                        Ok, here's a JPEG of the two different types of curtain that I've been trying to texture map recently and they look good when viewing them at front elevation but from the side the patterns are distorted.Curtains.jpg

                        Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          @Neets

                          Did you look a my tut on umwrapping in Blender?

                          There's absolutely noway that'll map in SU unless you spend time converting it to QuadFace compliant

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • KrisidiousK Offline
                            Krisidious
                            last edited by

                            are those polys I see? I would say those could be a lot lighter... might want to hit ThomThom's cleanup tools or artisan's poly reducer.

                            By: Kristoff Rand
                            Home DesignerUnique House Plans

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                            • neetsN Offline
                              neets
                              last edited by

                              I've been playing around with Thrupaint and it's providing an excellent UV projection of the required texture BUT it isn't projecting it at the right rotation. These stripes should be vertical - when I try to rotate the texture using Thrupaint it distorts the texture. The JPEG material is vertical so I'm not sure why this is happening?Texture Projection.jpg

                              Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                              • fredo6F Offline
                                fredo6
                                last edited by

                                @unknownuser said:

                                I've been playing around with Thrupaint and it's providing an excellent UV projection of the required texture BUT it isn't projecting it at the right rotation. These stripes should be vertical - when I try to rotate the texture using Thrupaint it distorts the texture. The JPEG material is vertical so I'm not sure why this is happening?[attachment=0:2uldkfx6]<!-- ia0 -->Texture Projection.jpg<!-- ia0 -->[/attachment:2uldkfx6]

                                Neets,

                                With the projection mode of ThruPaint, you have 2 parameters to choose

                                1. the plane of projection (via the floating palette). Instead of choosing the default, which "picked face", I guess you should select the vertical plane of the curtain.

                                2. the initial orientation, which is indicated by the samm red and green UV axes when you mouse over the faces.

                                But the fact that it is distorted when trying to align the texture 'vertically' has nothing with Thrupaint or the native SU paint bucket tool.

                                This is simply the normal behavior of any planar texture projection. Since the curtain is folded you will always have some parts which are almost perpendicular to the projection plane, and thus heavily distorted.

                                Only a Mesh mapping can make it. So the best is probably to use SketchUV and map it in an external software that can cope with this type of convoluted surface.

                                Fredo

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                                • Gus RG Offline
                                  Gus R
                                  last edited by

                                  @rich o brien said:

                                  @unknownuser said:

                                  what does everyone else do when they need to texture map an organic object

                                  Learn how to UV map or start a discussion here πŸ˜‰

                                  Try clicking my signature you never know what sh!t turns up in there

                                  Rich, great tutorial video. For some strange reason it's importing into Blender at a 45 degree angle. Not changing any of the texture positions in SU nor the position of the model.

                                  Blender-UV.jpg

                                  www.instagram.com/gusrobatto/

                                  www.facebook.com/gusrobatto

                                  www.flickr.com/photos/gusrobatto

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                                  • Rich O BrienR Offline
                                    Rich O Brien Moderator
                                    last edited by

                                    Are you using SketchUV Gus?

                                    Did you explode the model to remove it default axix position?

                                    Did you remove the mats applied to the group and not the geometry?

                                    Download the free D'oh Book for SketchUp πŸ“–

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                                    • neetsN Offline
                                      neets
                                      last edited by

                                      Darn,

                                      I had posted a reply and for some strange reason it hasn't appeared. I said something like; 'Fredo!!! The infamous Fredo!!! Thanks for your reply! πŸ˜‰ I shall act on your instruction tomorrow but I'm currently onto my 3rd glass of wine and singing into a mirror using my hairbrush - cos we all gotta take a step back (even from my beloved SketchUp) for a wee breather'

                                      Thanks
                                      Anita

                                      Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                                      • neetsN Offline
                                        neets
                                        last edited by

                                        @rich o brien said:

                                        Are you using SketchUV Gus?

                                        Did you explode the model to remove it default axix position?

                                        Did you remove the mats applied to the group and not the geometry?

                                        Rich, how on earth do you know all of this stuff??!! Huh?!

                                        Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          I don't I just pretend πŸ˜‰

                                          Download the free D'oh Book for SketchUp πŸ“–

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                                          • neetsN Offline
                                            neets
                                            last edited by

                                            Yea, right...!! If I can work out how to get those stripes to appear as good vertically using Thrupaint I shall treat myself to ANOTHER glass of wine!!

                                            Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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