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    Texture Mapping Curtains

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    • Rich O BrienR Offline
      Rich O Brien Moderator
      last edited by

      the short answer...

      SU is pants at mapping

      the long answer...

      If you've modeled in the QuadFace principle then you can easily paint the curtains. If not try using Fredo's ThruPaint using the Natural UV option.

      But withoutseeing the actual mesh it is hard to make a proper suggestion

      Download the free D'oh Book for SketchUp πŸ“–

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      • neetsN Offline
        neets
        last edited by

        Thanks for getting back to me Rich. So what does everyone else do when they need to texture map an organic object??!! I've tried to attach a SU file of the curtains in question but I've been told that I've exceeded the allowance??!! The file only contains a set of curtains!! I've been able to project patterns onto curtains in the past but I'm assuming because these are quite 'draped' that it's causing problems?

        Anita

        Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          @unknownuser said:

          what does everyone else do when they need to texture map an organic object

          Learn how to UV map or start a discussion here πŸ˜‰

          Try clicking my signature you never know what sh!t turns up in there

          Download the free D'oh Book for SketchUp πŸ“–

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          • thomthomT Offline
            thomthom
            last edited by

            Can you post a sample model? Then we could suggest what tools you can best apply to it.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • renderizaR Offline
              renderiza
              last edited by

              Smart texturing with Tgi3D SU Amorph plugin for SketchUp ...

              [url=https://www.sketchupcode.com/:z3kqsidd]My Extensions ...[/url:z3kqsidd]

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              • jo-keJ Offline
                jo-ke
                last edited by

                I'm textureing my curtains with quadface tools

                http://sketchucation.com/forums/viewtopic.php?t=39442

                the result is very nice and it's fast and easy to use.


                ofenloch-render123denoised-kl.jpg

                http://www.zz7.de

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                • neetsN Offline
                  neets
                  last edited by

                  Hi there, I've tried to upload the skp. file (which only contains a pair of curtains) and it says that I've exceeded the maximum allowance???!!!

                  I've also downloaded Quadface Tools but can't access it within SketchUp - I've obviously done something wrong...any ideas?!

                  Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                  • jo-keJ Offline
                    jo-ke
                    last edited by

                    Can you post a picture of the mesh of your curtains (with hidden geometrie)
                    Or upload the skp somewhere else and post the link here.

                    http://www.zz7.de

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                    • neetsN Offline
                      neets
                      last edited by

                      Ok, here's a JPEG of the two different types of curtain that I've been trying to texture map recently and they look good when viewing them at front elevation but from the side the patterns are distorted.Curtains.jpg

                      Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                      • Rich O BrienR Offline
                        Rich O Brien Moderator
                        last edited by

                        @Neets

                        Did you look a my tut on umwrapping in Blender?

                        There's absolutely noway that'll map in SU unless you spend time converting it to QuadFace compliant

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • KrisidiousK Offline
                          Krisidious
                          last edited by

                          are those polys I see? I would say those could be a lot lighter... might want to hit ThomThom's cleanup tools or artisan's poly reducer.

                          By: Kristoff Rand
                          Home DesignerUnique House Plans

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                          • neetsN Offline
                            neets
                            last edited by

                            I've been playing around with Thrupaint and it's providing an excellent UV projection of the required texture BUT it isn't projecting it at the right rotation. These stripes should be vertical - when I try to rotate the texture using Thrupaint it distorts the texture. The JPEG material is vertical so I'm not sure why this is happening?Texture Projection.jpg

                            Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              @unknownuser said:

                              I've been playing around with Thrupaint and it's providing an excellent UV projection of the required texture BUT it isn't projecting it at the right rotation. These stripes should be vertical - when I try to rotate the texture using Thrupaint it distorts the texture. The JPEG material is vertical so I'm not sure why this is happening?[attachment=0:2uldkfx6]<!-- ia0 -->Texture Projection.jpg<!-- ia0 -->[/attachment:2uldkfx6]

                              Neets,

                              With the projection mode of ThruPaint, you have 2 parameters to choose

                              1. the plane of projection (via the floating palette). Instead of choosing the default, which "picked face", I guess you should select the vertical plane of the curtain.

                              2. the initial orientation, which is indicated by the samm red and green UV axes when you mouse over the faces.

                              But the fact that it is distorted when trying to align the texture 'vertically' has nothing with Thrupaint or the native SU paint bucket tool.

                              This is simply the normal behavior of any planar texture projection. Since the curtain is folded you will always have some parts which are almost perpendicular to the projection plane, and thus heavily distorted.

                              Only a Mesh mapping can make it. So the best is probably to use SketchUV and map it in an external software that can cope with this type of convoluted surface.

                              Fredo

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                              • Gus RG Offline
                                Gus R
                                last edited by

                                @rich o brien said:

                                @unknownuser said:

                                what does everyone else do when they need to texture map an organic object

                                Learn how to UV map or start a discussion here πŸ˜‰

                                Try clicking my signature you never know what sh!t turns up in there

                                Rich, great tutorial video. For some strange reason it's importing into Blender at a 45 degree angle. Not changing any of the texture positions in SU nor the position of the model.

                                Blender-UV.jpg

                                www.instagram.com/gusrobatto/

                                www.facebook.com/gusrobatto

                                www.flickr.com/photos/gusrobatto

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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  Are you using SketchUV Gus?

                                  Did you explode the model to remove it default axix position?

                                  Did you remove the mats applied to the group and not the geometry?

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • neetsN Offline
                                    neets
                                    last edited by

                                    Darn,

                                    I had posted a reply and for some strange reason it hasn't appeared. I said something like; 'Fredo!!! The infamous Fredo!!! Thanks for your reply! πŸ˜‰ I shall act on your instruction tomorrow but I'm currently onto my 3rd glass of wine and singing into a mirror using my hairbrush - cos we all gotta take a step back (even from my beloved SketchUp) for a wee breather'

                                    Thanks
                                    Anita

                                    Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                                    • neetsN Offline
                                      neets
                                      last edited by

                                      @rich o brien said:

                                      Are you using SketchUV Gus?

                                      Did you explode the model to remove it default axix position?

                                      Did you remove the mats applied to the group and not the geometry?

                                      Rich, how on earth do you know all of this stuff??!! Huh?!

                                      Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        I don't I just pretend πŸ˜‰

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • neetsN Offline
                                          neets
                                          last edited by

                                          Yea, right...!! If I can work out how to get those stripes to appear as good vertically using Thrupaint I shall treat myself to ANOTHER glass of wine!!

                                          Interested to know more about me and my 3D Visualisation work? Then you want to click right here: http://anitabrowndesignstudio.com/

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                                          • Gus RG Offline
                                            Gus R
                                            last edited by

                                            @rich o brien said:

                                            Are you using SketchUV Gus?

                                            Did you explode the model to remove it default axix position?

                                            Did you remove the mats applied to the group and not the geometry?

                                            Opened the skp. Removed the material from the group. One iteration of Artisan smoothing. Applied material. Exported UV with SketchUV within the group not moving or having rotated anything. Imported obj into Blender. Scaled it down. Right click and smooth. Tabbed into edit mode and click U and then UV unwrap. Then I switch over to texture mode and it's at 45 degrees. Tried it again with a fresh download of the skp in case I moved anything earlier.

                                            www.instagram.com/gusrobatto/

                                            www.facebook.com/gusrobatto

                                            www.flickr.com/photos/gusrobatto

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