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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • G 離線
      gbelcik
      最後由 編輯

      The object is a triangulated point map DXF import.

      It crashes to desktop approximately 1 second after generating the terrain from ISO contours, I have attached images. I am going to test generation on a different PC today and see if that works.


      Crash after generation-01.jpg

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      • V 離線
        VaVa0VaVa
        最後由 編輯

        Hi thanks a lot for this plug in, I've been looking for something of the sort for a very long time.

        I have a question, and aware this might not be the right place but maybe you're able to address me to the right topic.

        I've got the elevation data in a cad file (from a survey), but how do I import it into sketchup so that it recognises it as guide points?

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        • B 離線
          Beaver99
          最後由 編輯

          Fredo, your plugins give sketchup a huge lift and usefulness that without them sketchup would be second rate.
          many thanks for all your plugins and thank you for offering them free... sketchup should be paying you.! im going to donate to you now,!

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          • pbacotP 離線
            pbacot
            最後由 編輯

            Onto another project with the great TopoShaper! You know what I think would be nice (when you work on this again)--if Toposhaper made separate components of the contours and terrain models, and put them on new separate layers. These are things I do every time to be able to work with it thereafter. That's what I think anyway. ☀

            Thank you for the great plugins!

            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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            • fredo6F 離線
              fredo6
              最後由 編輯

              @pbacot said:

              Onto another project with the great TopoShaper! You know what I think would be nice (when you work on this again)--if Toposhaper made separate components of the contours and terrain models, and put them on new separate layers. These are things I do every time to be able to work with it thereafter. That's what I think anyway. ☀

              Thank you for the great plugins!

              Contours and terrain are already created in separate groups.

              I can however put them of specific layers if it helps.

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              • TIGT 離線
                TIG Moderator
                最後由 編輯

                As they are both made as Groups you can easily select each of those in turn - in the Model or using the Outliner, and then use Entity Info to assign another preferred Layer [Tag] to them...

                TIG

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                • pbacotP 離線
                  pbacot
                  最後由 編輯

                  Thanks for the suggestion.It should be easy but I spent some time figuring out how to get the parts organized this time.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • M 離線
                    MTHPumps
                    最後由 編輯

                    Hi, I was successful in generating a terrain with skirt from my 2D contour map, however, I'm trying to export to Sweet Home 3D in DAE, 3DS, or OBJ formats but the only format that is working at all is the DAE format. Even so, the terrain is coming in as 3D contour lines only and no surfaces or skirt. I'd like to place the home I designed on the terrain, but can't seem to figure out how to bring the 3D model into Sweet Home in a useful way. Am I missing something in Toposhaper, Sketchup, or is the DAE file format a limiting factor?
                    Any thoughts would be appreciated....MTHPumps

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                    • T 離線
                      TeKnoel
                      最後由 編輯

                      Hi this is still a very valuable plugin and one of the most powerful ways of transforming CAD typographical information into 3d. It would be even more powerful if we could get it to output meshes that were compliant with the new Quad workflow that subdivision surfaces utilizes. I imagine you're familiar with the requirements. would it be a big job to update?

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                      • fredo6F 離線
                        fredo6
                        最後由 編輯

                        @mthpumps said:

                        Hi, I was successful in generating a terrain with skirt from my 2D contour map, however, I'm trying to export to Sweet Home 3D in DAE, 3DS, or OBJ formats but the only format that is working at all is the DAE format. Even so, the terrain is coming in as 3D contour lines only and no surfaces or skirt. I'd like to place the home I designed on the terrain, but can't seem to figure out how to bring the 3D model into Sweet Home in a useful way. Am I missing something in Toposhaper, Sketchup, or is the DAE file format a limiting factor?
                        Any thoughts would be appreciated....MTHPumps

                        The problem might be in Sweet Home. The terrain generated by TopoShaper is just a regular group with a set of regular faces.

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                        • fredo6F 離線
                          fredo6
                          最後由 編輯

                          @teknoel said:

                          Hi this is still a very valuable plugin and one of the most powerful ways of transforming CAD typographical information into 3d. It would be even more powerful if we could get it to output meshes that were compliant with the new Quad workflow that subdivision surfaces utilizes. I imagine you're familiar with the requirements. would it be a big job to update?

                          Are you referring to the properties of the diagonal of quads?

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                          • pbacotP 離線
                            pbacot
                            最後由 編輯

                            I wonder if there can be a solution to the effect of "stair-stepping"? In this image you see a couple of conditions. One is the long steps in line with the contours, for no apparent reason--the contours are fairly even. One low slope area becomes a little plateau followed by a "step" to the next contour.

                            There's a dirt road traversing the slope. While i don't expect much definition in this case, the steps or pockets along the road are misleading.

                            Is some interpolation required? The contours are at 2' intervals. Or is the resolution of the grid too high? I chose a grid that turns out to be about 2.5' (more fine that I generally use).


                            Screen Shot 2021-01-24 at 10.19.29 AM.png

                            MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                            • fredo6F 離線
                              fredo6
                              最後由 編輯

                              I think it's always better to model the terrain without artefacts like roads or building foundations, when it is possible. Then you can carve the roads and building on a clean terrain.

                              Do you have the isocontours lines. You should probably edit them and suppress the points that are corresponding to the road. TopoShaper is not too sensitive when contour are missing, and often gives a better smoothing when there are not too many contours or they are not too close.

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                              • pbacotP 離線
                                pbacot
                                最後由 編輯

                                OK. thanks. I could probably take out the road. So closer intervals is not the answer.

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • M 離線
                                  menes
                                  最後由 編輯

                                  Hello,
                                  I need help!
                                  I'm puzzled and I can't get on top of this issue
                                  this great plugin from the time I've installed the new 2020 SU it's not working as it was effectively before...
                                  I attach some files maybe someone understands what's going on

                                  thanks, everybody will be going to help
                                  Alberto


                                  TOPO 3D CLEANED 1.jpg


                                  initial status of isolines


                                  preview


                                  terrain created...not correct!

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                                  • fredo6F 離線
                                    fredo6
                                    最後由 編輯

                                    @menes said:

                                    I attach some files maybe someone understands what's going on

                                    I would suggest you do not select the quadrangular base contour, just the isocontours.

                                    Best would be that you attach the model.

                                    Fredo

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                                    • M 離線
                                      menes
                                      最後由 編輯

                                      Hello,

                                      thank you very much for your reply...

                                      "I would suggest you do not select the quadrangular base contour, just the isocontours.

                                      Best would be that you attach the model.

                                      Fredo"

                                      I didn't included the base contour...but the problem remains
                                      I add here the file , thank you

                                      Best
                                      Alberto


                                      TOPO 3D CLEANED.skp

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                                      • fredo6F 離線
                                        fredo6
                                        最後由 編輯

                                        @menes said:

                                        I didn't included the base contour...but the problem remains

                                        Actually, it's a matter of scale. Your model is far too small (height is 30 cm).

                                        So scale it by a factor of 1000 and it will give give normal results.

                                        Menes - terrain iso.png

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                                        • M 離線
                                          menes
                                          最後由 編輯

                                          LOL .... 🤣
                                          you're right...sometimes we getting lost with the most stupid thing...
                                          thank you very much...sorry.

                                          Best regards
                                          Alberto

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                                          • M 離線
                                            menes
                                            最後由 編輯

                                            I've just imported from Autocad from a Topographer...and I didn't scale it at all 😆

                                            Thank you again

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