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    [Plugin][$] TopoShaper - v2.7a - 01 Apr 24

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    • Dave RD Offline
      Dave R
      last edited by

      @vexxejr said:

      ... will it give me the granularity to show contours 0.3m apart, across a model which could be 1km wide.

      Thanks

      Your profile says you are using SketchUp 2023 Free/Make which indicates you are using the free web-based version. That version of SketchUp doesn't have any options for running extensions. You'll need SketchUp Pro.

      Etaoin Shrdlu

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      (THERE'S NO PLACE LIKE)

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      M30

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      • W Offline
        walesle
        last edited by

        Hi I just purchased this extension today and am trying to use it but for some reason it is inserting random outliers into my point cloud. I am viewing hidden geometry and have no clue why it is inserting random peaks and dips into my fairly level terrain. I attached the SketchUp file.


        23.10.02_Gragg.skp

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          What roundness and smoothness values are you using?`

          https://i.imgur.com/bcmJFQl.png

          It can affect the final output so its best to experiment. Especially points clouds that have uneven didtribution.

          Download the free D'oh Book for SketchUp πŸ“–

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          • fredo6F Offline
            fredo6
            last edited by fredo6

            NEW RELEASE: TopoShaper v2.7a - 01 Apr 24

            Requirements:

            • LibFredo6 v14.3b
            • Sketchucation Plugintore v4.4.0

            TopoShaper 2.6a is a maintenance release for

            • Future compatibility

            Home Page of TopoShaper for information and Download.

            Main post of this TopoShaper thread.

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            • O Offline
              orhanskr
              last edited by

              How i can purchase this plugin ?

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                Link Preview Image
                SketchUcation | List of Plugin Licences

                favicon

                (sketchucation.com)

                If you are purchasing from Turkey you will need to use Stripe as PayPal is not accepted in Turkey

                Download the free D'oh Book for SketchUp πŸ“–

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                • E Offline
                  Einstein
                  last edited by

                  Hey, Fredo, a little theoretical question about terrain generation from point cloud:
                  What was the mathematical foundation for the terrain mesh upsampling / interpolation algorithm? I mean the tool which increases the mesh density and smooths it, preserving the exact positions of input vertices, as we add iterations. Was it the butterfly subdivision algorithm? Have you used any specific paper to create this tool, or did you come up with the meshing algorithm yourself? I'm asking because I'm looking for something similar for Blender. I know, however, that butterfly subdivision is available in MeshLab, and it does more-less what Topo Shaper does. Besides that, I'm really just curious.

                  fredo6F 1 Reply Last reply Reply Quote 0
                  • fredo6F Offline
                    fredo6 @Einstein
                    last edited by

                    @Einstein

                    It's home made. I wrote it long time ago, but I remember that for the interpolation, I did not find anything suitable and usable for my level of math in the literature.

                    For the upsampling of the triangulation, I remember that I tried the Steiner refinement approach, but it did not work well for what I wanted to do. So, I built my own method.

                    I was not familiar with the butterfly subdivision algorithm and still am not. Maybe it is a more conventional approach.

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                    • B Offline
                      BeyondSpace Newcomers
                      last edited by

                      Hi, can you tell me whether we can use toposhaper for a terrain that uses both contours and cloud points (spot levels) together?

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        No. At the moment, it is isocontours OR cloud points. You can simulate a few cloud points by small circular contours.

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                        • B Offline
                          BeyondSpace Newcomers
                          last edited by

                          Thanks Fredo6

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