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    [Plugin][$] TopoShaper - v2.7b - 30 Jan 26

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    • Dave RD
      Dave R
      last edited by

      @vexxejr said:

      ... will it give me the granularity to show contours 0.3m apart, across a model which could be 1km wide.

      Thanks

      Your profile says you are using SketchUp 2023 Free/Make which indicates you are using the free web-based version. That version of SketchUp doesn't have any options for running extensions. You'll need SketchUp Pro.

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • W
        walesle
        last edited by

        Hi I just purchased this extension today and am trying to use it but for some reason it is inserting random outliers into my point cloud. I am viewing hidden geometry and have no clue why it is inserting random peaks and dips into my fairly level terrain. I attached the SketchUp file.


        23.10.02_Gragg.skp

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        • Rich O BrienR
          Rich O Brien Moderator
          last edited by

          What roundness and smoothness values are you using?`

          https://i.imgur.com/bcmJFQl.png

          It can affect the final output so its best to experiment. Especially points clouds that have uneven didtribution.

          Download the free D'oh Book for SketchUp πŸ“–

          1 Reply Last reply
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          • fredo6F
            fredo6
            last edited by fredo6

            NEW RELEASE: TopoShaper v2.7a - 01 Apr 24

            Requirements:

            • LibFredo6 v14.3b
            • Sketchucation Plugintore v4.4.0

            TopoShaper 2.6a is a maintenance release for

            • Future compatibility

            Home Page of TopoShaper for information and Download.

            Main post of this TopoShaper thread.

            1 Reply Last reply
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            • O
              orhanskr
              last edited by

              How i can purchase this plugin ?

              1 Reply Last reply
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              • Rich O BrienR
                Rich O Brien Moderator
                last edited by

                Link Preview Image
                SketchUcation | List of Plugin Licences

                favicon

                (sketchucation.com)

                If you are purchasing from Turkey you will need to use Stripe as PayPal is not accepted in Turkey

                Download the free D'oh Book for SketchUp πŸ“–

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                • E
                  Einstein
                  last edited by

                  Hey, Fredo, a little theoretical question about terrain generation from point cloud:
                  What was the mathematical foundation for the terrain mesh upsampling / interpolation algorithm? I mean the tool which increases the mesh density and smooths it, preserving the exact positions of input vertices, as we add iterations. Was it the butterfly subdivision algorithm? Have you used any specific paper to create this tool, or did you come up with the meshing algorithm yourself? I'm asking because I'm looking for something similar for Blender. I know, however, that butterfly subdivision is available in MeshLab, and it does more-less what Topo Shaper does. Besides that, I'm really just curious.

                  fredo6F 1 Reply Last reply
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                  • fredo6F
                    fredo6 @Einstein
                    last edited by

                    @Einstein

                    It's home made. I wrote it long time ago, but I remember that for the interpolation, I did not find anything suitable and usable for my level of math in the literature.

                    For the upsampling of the triangulation, I remember that I tried the Steiner refinement approach, but it did not work well for what I wanted to do. So, I built my own method.

                    I was not familiar with the butterfly subdivision algorithm and still am not. Maybe it is a more conventional approach.

                    E 1 Reply Last reply
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                    • B
                      BeyondSpace Newcomers
                      last edited by

                      Hi, can you tell me whether we can use toposhaper for a terrain that uses both contours and cloud points (spot levels) together?

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                      • fredo6F
                        fredo6
                        last edited by

                        No. At the moment, it is isocontours OR cloud points. You can simulate a few cloud points by small circular contours.

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                        • B
                          BeyondSpace Newcomers
                          last edited by

                          Thanks Fredo6

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                          • E
                            Einstein @fredo6
                            last edited by

                            @fredo6 It's a late reply from me, but thanks for the explanation. I'm honestly impressed you built the algorithm from scratch!

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                            • fredo6F
                              fredo6
                              last edited by

                              NEW RELEASE: TopoShaper v2.7b - 30 Jan 26

                              Requirements:

                              • LibFredo6 v14.3b
                              • Sketchucation Plugintore v5.0.5

                              TopoShaper 2.7b is a maintenance release for

                              • Repackaging of rbz

                              Home Page of TopoShaper for information and Download.

                              Main post of this TopoShaper thread.

                              1 Reply Last reply
                              Reply Quote 0
                              • J
                                johnmcgahey
                                last edited by

                                I update Toposhaper and now it doesn't work..... what happened?

                                Rich O BrienR 1 Reply Last reply
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                                • Rich O BrienR
                                  Rich O Brien Moderator @johnmcgahey
                                  last edited by

                                  @johnmcgahey said:

                                  I update Toposhaper and now it doesn't work..... what happened?

                                  Is your libfredo up todate too?

                                  Please run the Window > Libfredo Settings > Fredo6 Plugins Information for Sketchucation Support menu command in SketchUp and copy/paste the output into your reply.

                                  Download the free D'oh Book for SketchUp πŸ“–

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                                  • J
                                    johnmcgahey
                                    last edited by

                                    I wanted you to know that the latest Toposhaper version does not work on the new Mac OS version of Sketchup 26.2.242. I upgraded my sketchup and now Toposhaper does not work. I have another workstation with Sketchup version 26.1.257 and your version of Toposhaper still works.

                                    John McGahey, AIA

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                                    • fredo6F
                                      fredo6
                                      last edited by

                                      Can you indicate which Mac you have (Intel or ARM) and run the Window > Libfredo Settings > Fredo6 Plugins Information for Sketchucation Support menu command in SketchUp, as well as describe what does not work. Do you see the menu and toolbar, do you get error messages.
                                      I would also suggest that you open the Ruby console and leave it open when you close Sketchup. When you restart Sketchup, the console will open and show possible error messages.

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