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    Questions about realization of tools

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    • J Offline
      Jim
      last edited by

      @thomthom said:

      @dacastror said:

      any suggestions to prevent my tool display incomplete?

      ?

      getExtents, maybe.

      http://www.sketchup.com/intl/en/developer/docs/ourdoc/tool#getExtents

      Hi

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      • D Offline
        dacastror
        last edited by

        @jim said:

        getExtents, maybe.

        thank you very much Jim!, this solved the problem, cost me a bit to understand how to implement it, but it goes

        @thomthom said:

        What if you also hook into the event callback of when the cursor moves? Ignoring the Tool class' events?

        I tried but it works very slow when the cursor is outside the window of Sketchup, 😞

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        • thomthomT Offline
          thomthom
          last edited by

          Got a bare bone example that shows this slowness?

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • D Offline
            dacastror
            last edited by

            @thomthom said:

            Got a bare bone example that shows this slowness?

            Yes,

            require 'Win32API'
             
            Thread.new {
               x=1 
               while (x<1000) do
                 getCursorPos = Win32API.new("user32", "GetCursorPos", ['P'], 'V')
                 lpPoint = " " * 8 # store two LONGs
                 getCursorPos.Call(lpPoint)
                 x, y = lpPoint.unpack("LL") # get the actual values
                 coor_mouse = "  #{x},  #{y}"
                 Sketchup;;set_status_text coor_mouse, SB_VCB_VALUE
               end
            }
            

            Note : to see how slow returns coordinates, should be small the Sketchup window and put the cursor outside it, to stop the program move the cursor to the right until x >1000

            (Google Translator)

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            • thomthomT Offline
              thomthom
              last edited by

              Threads doesn't work well in SketchUp Ruby. It's Ruby 1.8 and they are not true threads.

              And I see you are polling GetCursorPos. I was thinking if there might be a callback function you could register instead.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • D Offline
                dacastror
                last edited by

                @thomthom said:

                Threads doesn't work well in SketchUp Ruby. It's Ruby 1.8 and they are not true threads.

                I did not know this 😲, thanks

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                • D Offline
                  dacastror
                  last edited by

                  I give up, I can not understand how to use view.pickray x, y for the intersection with the XY, XZ and YZ, and thereby be able to guide a tool, really I can not see how this is done 😞

                  I could only understand that returns two points, one coincides with the point of view and the other (I think) is a vector pointing toward the cursor, but do not understand how to use this to get the intersection with the respective flat front or behind me

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                  • Dan RathbunD Offline
                    Dan Rathbun
                    last edited by

                    View.pickray() can take ANY screen co-ordinate (it can be, or may not be the mouse position.)

                    It returns a ray

                    @unknownuser said:

                    A ray is a two element array containing a point and a vector [ Geom::Point3d, Geom::Vector3d ]. The point defines the start point of the ray and the vector defines the direction.

                    I'm not here much anymore.

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                    • Dan RathbunD Offline
                      Dan Rathbun
                      last edited by

                      Perhaps you wish to use model#raytest ?

                      It can return objects it hits.

                      View#pickray() does not, by itself, "hit" anything, but could be used for the 1st argument to Model#raytest().

                      I'm not here much anymore.

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                      • D Offline
                        dacastror
                        last edited by

                        Guys, how to remove an observer of tools? I created an observer slightly modifying the example shown in the API

                        
                        class MyToolsObserver < Sketchup;;ToolsObserver
                           def onActiveToolChanged(tools, tool_name, tool_id)
                              if tool_id == 21100
                                 puts "tool x"
                              end
                           end
                        end
                        
                        Sketchup.active_model.tools.add_observer(MyToolsObserver.new)
                        
                        

                        I thought you could with something like this:

                        Sketchup.active_model.tools.remove_observer(MyToolsObserver)

                        What is the correct way to remove this observer?

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Keep a reference to the observer instance.

                          <span class="syntaxdefault"><br /></span><span class="syntaxkeyword">@</span><span class="syntaxdefault">tool_observer&nbsp;</span><span class="syntaxkeyword">=&nbsp;</span><span class="syntaxdefault">MyToolsObserver</span><span class="syntaxkeyword">.new<br /><br /></span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">tools</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_observer</span><span class="syntaxkeyword">(@</span><span class="syntaxdefault">tool_observer</span><span class="syntaxkeyword">)<br /><br /></span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">tools</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">remove_observer</span><span class="syntaxkeyword">(@</span><span class="syntaxdefault">tool_observer</span><span class="syntaxkeyword">)<br />&nbsp;</span><span class="syntaxdefault"></span>
                          

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • D Offline
                            dacastror
                            last edited by

                            @dan rathbun said:

                            A ray is a two element array containing a point and a vector [ Geom::Point3d, Geom::Vector3d ]. The point defines the start point of the ray and the vector defines the direction.

                            Thanks Dan, I now understand better 😄

                            @dan rathbun said:

                            Perhaps you wish to use model#raytest ?
                            It can return objects it hits.
                            View#pickray() does not, by itself, "hit" anything, but could be used for the 1st argument to Model#raytest().

                            I've never used it, looks interesting I'll give a look.
                            For now solve the problem using the parametric form of the line;

                            x = x0 + ta
                            y = y0 + t
                            b
                            z = z0 + t*c

                            in my case a, b, c is associated with Geom :: Vector3D (parallel to the line)
                            and x0, y0, z0 is associated with Geom :: Point3D (content in the line)
                            the intersection with plane z=0 (XY plane), for example would be

                            
                            ray = view.pickray x, y  #ray[0] -> Point3D, ray[1] -> Vector3d
                            if ray[1].z.abs>0
                               z1 = 0 #Interesting plane
                               t1 = (z1-ray[0].z)/ray[1].z
                               x1 = ray[0].x + t1*ray[1].x
                               y1 = ray[0].y + t1*ray[1].y 
                            end
                            #x1,y1,z1 are coordinates of the point of intersection with the plane
                            
                            

                            For the other two planes is very similar, although in my case I want to compare the different distances of the planes to the point of "eye" for this I did the following

                            
                            ray = view.pickray x, y
                            
                            if ray[1].z.abs>0
                               z1 = 0 #Interesting plane
                               t1 = (z1-ray[0].z)/ray[1].z
                               d1 = (t1*ray[1].x)**2 + (t1*ray[1].y)**2 + (z1-ray[0].z)**2
                            end
                            #d1 is the square of the distance from the eye to the plane
                            
                            
                            
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                            • D Offline
                              dacastror
                              last edited by

                              Thom thank you very much, really I could not understand how to do this 👍 😄

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                The API doc examples are confusing. One learn the hard way.

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • D Offline
                                  dacastror
                                  last edited by

                                  is true, on several occasions have been very frustrating these examples

                                  error

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