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    Questions about realization of tools

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    • thomthomT Offline
      thomthom
      last edited by

      Got a bare bone example that shows this slowness?

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • D Offline
        dacastror
        last edited by

        @thomthom said:

        Got a bare bone example that shows this slowness?

        Yes,

        require 'Win32API'
         
        Thread.new {
           x=1 
           while (x<1000) do
             getCursorPos = Win32API.new("user32", "GetCursorPos", ['P'], 'V')
             lpPoint = " " * 8 # store two LONGs
             getCursorPos.Call(lpPoint)
             x, y = lpPoint.unpack("LL") # get the actual values
             coor_mouse = "  #{x},  #{y}"
             Sketchup;;set_status_text coor_mouse, SB_VCB_VALUE
           end
        }
        

        Note : to see how slow returns coordinates, should be small the Sketchup window and put the cursor outside it, to stop the program move the cursor to the right until x >1000

        (Google Translator)

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        • thomthomT Offline
          thomthom
          last edited by

          Threads doesn't work well in SketchUp Ruby. It's Ruby 1.8 and they are not true threads.

          And I see you are polling GetCursorPos. I was thinking if there might be a callback function you could register instead.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • D Offline
            dacastror
            last edited by

            @thomthom said:

            Threads doesn't work well in SketchUp Ruby. It's Ruby 1.8 and they are not true threads.

            I did not know this 😲, thanks

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            • D Offline
              dacastror
              last edited by

              I give up, I can not understand how to use view.pickray x, y for the intersection with the XY, XZ and YZ, and thereby be able to guide a tool, really I can not see how this is done 😞

              I could only understand that returns two points, one coincides with the point of view and the other (I think) is a vector pointing toward the cursor, but do not understand how to use this to get the intersection with the respective flat front or behind me

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              • Dan RathbunD Offline
                Dan Rathbun
                last edited by

                View.pickray() can take ANY screen co-ordinate (it can be, or may not be the mouse position.)

                It returns a ray

                @unknownuser said:

                A ray is a two element array containing a point and a vector [ Geom::Point3d, Geom::Vector3d ]. The point defines the start point of the ray and the vector defines the direction.

                I'm not here much anymore.

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                • Dan RathbunD Offline
                  Dan Rathbun
                  last edited by

                  Perhaps you wish to use model#raytest ?

                  It can return objects it hits.

                  View#pickray() does not, by itself, "hit" anything, but could be used for the 1st argument to Model#raytest().

                  I'm not here much anymore.

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                  • D Offline
                    dacastror
                    last edited by

                    Guys, how to remove an observer of tools? I created an observer slightly modifying the example shown in the API

                    
                    class MyToolsObserver < Sketchup;;ToolsObserver
                       def onActiveToolChanged(tools, tool_name, tool_id)
                          if tool_id == 21100
                             puts "tool x"
                          end
                       end
                    end
                    
                    Sketchup.active_model.tools.add_observer(MyToolsObserver.new)
                    
                    

                    I thought you could with something like this:

                    Sketchup.active_model.tools.remove_observer(MyToolsObserver)

                    What is the correct way to remove this observer?

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      Keep a reference to the observer instance.

                      <span class="syntaxdefault"><br /></span><span class="syntaxkeyword">@</span><span class="syntaxdefault">tool_observer&nbsp;</span><span class="syntaxkeyword">=&nbsp;</span><span class="syntaxdefault">MyToolsObserver</span><span class="syntaxkeyword">.new<br /><br /></span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">tools</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">add_observer</span><span class="syntaxkeyword">(@</span><span class="syntaxdefault">tool_observer</span><span class="syntaxkeyword">)<br /><br /></span><span class="syntaxdefault">Sketchup</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">active_model</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">tools</span><span class="syntaxkeyword">.</span><span class="syntaxdefault">remove_observer</span><span class="syntaxkeyword">(@</span><span class="syntaxdefault">tool_observer</span><span class="syntaxkeyword">)<br />&nbsp;</span><span class="syntaxdefault"></span>
                      

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • D Offline
                        dacastror
                        last edited by

                        @dan rathbun said:

                        A ray is a two element array containing a point and a vector [ Geom::Point3d, Geom::Vector3d ]. The point defines the start point of the ray and the vector defines the direction.

                        Thanks Dan, I now understand better 😄

                        @dan rathbun said:

                        Perhaps you wish to use model#raytest ?
                        It can return objects it hits.
                        View#pickray() does not, by itself, "hit" anything, but could be used for the 1st argument to Model#raytest().

                        I've never used it, looks interesting I'll give a look.
                        For now solve the problem using the parametric form of the line;

                        x = x0 + ta
                        y = y0 + t
                        b
                        z = z0 + t*c

                        in my case a, b, c is associated with Geom :: Vector3D (parallel to the line)
                        and x0, y0, z0 is associated with Geom :: Point3D (content in the line)
                        the intersection with plane z=0 (XY plane), for example would be

                        
                        ray = view.pickray x, y  #ray[0] -> Point3D, ray[1] -> Vector3d
                        if ray[1].z.abs>0
                           z1 = 0 #Interesting plane
                           t1 = (z1-ray[0].z)/ray[1].z
                           x1 = ray[0].x + t1*ray[1].x
                           y1 = ray[0].y + t1*ray[1].y 
                        end
                        #x1,y1,z1 are coordinates of the point of intersection with the plane
                        
                        

                        For the other two planes is very similar, although in my case I want to compare the different distances of the planes to the point of "eye" for this I did the following

                        
                        ray = view.pickray x, y
                        
                        if ray[1].z.abs>0
                           z1 = 0 #Interesting plane
                           t1 = (z1-ray[0].z)/ray[1].z
                           d1 = (t1*ray[1].x)**2 + (t1*ray[1].y)**2 + (z1-ray[0].z)**2
                        end
                        #d1 is the square of the distance from the eye to the plane
                        
                        
                        
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                        • D Offline
                          dacastror
                          last edited by

                          Thom thank you very much, really I could not understand how to do this 👍 😄

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            The API doc examples are confusing. One learn the hard way.

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • D Offline
                              dacastror
                              last edited by

                              is true, on several occasions have been very frustrating these examples

                              error

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