sketchucation logo sketchucation
    • Login
    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    What's the best way ?! [Organic Shapes - Buildings]

    Scheduled Pinned Locked Moved Plugins
    63 Posts 13 Posters 10.1k Views 13 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • jeff hammondJ Offline
      jeff hammond
      last edited by

      @unknownuser said:

      Seems Windowizer by Rick wilson makes the last number step 5 automatically ?

      hmm.. it's close but it wont allow you to define the pattern.. it just follows the same lines which make up the surface (in this case, curviloft triangulates the grid and with windowizer, it doesn't matter if i build the surface with pseudo quads or not.. )

      pt3.jpg

      dotdotdot

      1 Reply Last reply Reply Quote 0
      • pilouP Offline
        pilou
        last edited by

        How must be the connection of the modules ? Perfectly pasted at the surface but "conic" toward the center of the building (like a joint PushPull) or strictly "squared" so "un pasted" in the external ?

        how.jpg

        Next step will be a little more complex ๐Ÿ’š
        By Jotero

        http://www.evolution-of-genius.de/3d/cube_voronoi_point_density_setting_torolf_sauermann_2013.jpg

        http://www.evolution-of-genius.de/3d/voronoi_3d_bunny_torolf_2012.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

        1 Reply Last reply Reply Quote 0
        • pjbazelP Offline
          pjbazel
          last edited by

          @unknownuser said:

          @unknownuser said:

          PS Have you seen the little Conoรฏde membrane problem?
          It's for you! ๐Ÿ˜‰

          haha.. i haven't opened that thread yet.. and i better not -- i have some things to do today..
          ok.. maybe just a peek ๐Ÿ˜„

          [EDiT].. same thing for that as this.. the conoid membrane is literally a 30 second deal in rhino and that's how i would draw something like that.. since this is a sketchup forum, i'll refrain from posting "use rhino for this" in yet another thread.. ๐Ÿ˜†

          Jeff, Please don't refrain from comparing with rhino. Im learning it currently, and Im very interested to see how you attack these problems with Rhino. I've see it on a few threads. Im Very curious how to make the conoid membrane with Rhino. Im really quite new with it.

          1 Reply Last reply Reply Quote 0
          • jeff hammondJ Offline
            jeff hammond
            last edited by

            @pjbazel said:

            Jeff, am I missing something your approach makes me feel like Im missing some essential detail or a technical consideration. Have i missed something?

            how does it look? it sounds like it looks similar to the (incorrect)example i posted at the top of this page(3) whereas the picture posted in the original post has a pattern of alternating triangles... a pretty big detail both structurally and visually..

            V^V^V^V^ and not |\|\|\|\|

            (lol at me trying to draw the pattern using the keyboard)

            [eDIT]-- oh.. and hey.. i'll be the first to admit, i'm usually pretty damn picky when it comes to detail..
            (ie- most of the stuff i draw irl has to then be built.. i can't just draw a sort of shape then start pulling vertices around (ffd style) and say 'ok, that looks about right' then go try to build it.. that would be a nightmare build and it would more likely than not, collapse ๐Ÿ˜‰ )

            so, when you see the sketchup method i posted on page 2, realize it's an attempt at making properly outlined geometry (systematic geometry? understandable geometry? idk) for building purposes as opposed to viewing purposes)

            dotdotdot

            1 Reply Last reply Reply Quote 0
            • pjbazelP Offline
              pjbazel
              last edited by

              PS. I also took a run at this.

              I used the same technique as gill to get the Basic shape.

              Then I use lattice maker but with a depth of 0 to generate a lattice structure with windows (essentialy offset faces) - sure to assign separate colors/textures to the glass and lattice so you can 'select by color' later.

              So, I have the 2d structure. From there I just used JPP to get the thickness of the lattice, selecting by color, pulling outward.

              I finish the building with JPP, select by color and creative grouping and ungrouping to get proper depth and placement for windows, which are two pane and inset.

              Jeff, am I missing something your approach makes me feel like Im missing some essential detail or a technical consideration. Have i missed something?


              Tornado in the desert.jpg

              1 Reply Last reply Reply Quote 0
              • pilouP Offline
                pilou
                last edited by

                @Gilles
                Rรฉclamations! ๐Ÿ’š
                The 2 files are V8! ๐Ÿ˜ฎ

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

                1 Reply Last reply Reply Quote 0
                • jeff hammondJ Offline
                  jeff hammond
                  last edited by

                  @pjbazel said:

                  <added image>

                  ๐Ÿ‘ that looks nice..

                  @yitzhar.. do what bazel is doing.. it's a lot simpler than that path i'm trying to lead you down ๐Ÿ˜†

                  dotdotdot

                  1 Reply Last reply Reply Quote 0
                  • jeff hammondJ Offline
                    jeff hammond
                    last edited by

                    fwiw.. one reason why the approach i went after might seem longer than necessary was that i was trying to draw the actual building from the original post (within reason).. it wasn't until later in the thread that yitzhar said he only was after that style and not the building itself..

                    Screen Shot 2013-01-12 at 10.28.42 PM.png

                    dotdotdot

                    1 Reply Last reply Reply Quote 0
                    • pjbazelP Offline
                      pjbazel
                      last edited by

                      @unknownuser said:

                      @pjbazel said:

                      Jeff, am I missing something your approach makes me feel like Im missing some essential detail or a technical consideration. Have i missed something?

                      how does it look? it sounds like it looks similar to the (incorrect)example i posted at the top of this page(3) whereas the picture posted in the original post has a pattern of alternating triangles... a pretty big detail both structurally and visually..

                      V^V^V^V^ and not |||||

                      (lol at me trying to draw the pattern using the keyboard)

                      [eDIT]-- oh.. and hey.. i'll be the first to admit, i'm usually pretty damn picky when it comes to detail..
                      (ie- most of the stuff i draw irl has to then be built.. i can't just draw a sort of shape then start pulling vertices around (ffd style) and say 'ok, that looks about right' then go try to build it.. that would be a nightmare build and it would more likely than not, collapse ๐Ÿ˜‰ )

                      so, when you see the sketchup method i posted on page 2, realize it's an attempt at making properly outlined geometry (systematic geometry? understandable geometry? idk) for building purposes as opposed to viewing purposes)

                      Ahhhhh, That what I imagined. Your approach at getting the shape seemed so systematic and precise, I figured there was a world of secondary (arguably primary) considerations I was not getting, as a pretty picture maker...hahah

                      Yes, precise systematic geometry. I get it.

                      Glad you like, im going to throw a roof on that puppy keep playing.

                      Can we expect a picture of a wooden version in the next few days? ๐Ÿ˜†

                      1 Reply Last reply Reply Quote 0
                      • jeff hammondJ Offline
                        jeff hammond
                        last edited by

                        @pjbazel said:

                        Can we expect a picture of a wooden version in the next few days? ๐Ÿ˜†

                        haha.. no
                        hopefully something that starts to approach the coolness of this building though a lot smaller.

                        dotdotdot

                        1 Reply Last reply Reply Quote 0
                        • pjbazelP Offline
                          pjbazel
                          last edited by

                          PS. Jeff BZ-Convert in step 2 of your technique. Can you elaborate.

                          I understand the top and bottom must have equal segments to get the nice/proper quads from the loft, just not sure what role that plays?

                          I see the beauty of your technique, all about the accuracy.

                          1 Reply Last reply Reply Quote 0
                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            @pjbazel said:

                            PS. Jeff BZ-Convert in step 2 of your technique. Can you elaborate.

                            I understand the top and bottom must have equal segments to get the nice/proper quads from the loft, just not sure what role that plays?

                            I see the beauty of your technique, all about the accuracy.

                            oh.. right.. i guess those 'instructions' i wrote are very vague

                            if you have fredo's BezierSpline plugin installed and you right click on a SU curve, you'll see an item called 'BZ- Convert to >'... within the flyout menu that comes up, i chose 'Polyline Segmentor'.. this will enable you to divide a curve into a given number of segments of the same length.. here's an example using an ellipse
                            bzconvert.jpg

                            (but this also works for changing the # of segments.. the ellipse didn't need to have 10 to begin with.. i'm just using it as an example to show a SU ellipse will not have equal segment lengths in the same way a circle will)

                            the reason you can't do this on the vertical profiles is because the floors would end up at wrong heights.. when the building is close to true vertical, it would have ,say, 12' floors and the more bent parts would end up with maybe 8' floors..

                            that said, i've thought of an easier way to do that step instead of using the arrayed plane.. not sure why i did the planes in the first place ๐Ÿ˜‰

                            dotdotdot

                            1 Reply Last reply Reply Quote 0
                            • yitzharY Offline
                              yitzhar
                              last edited by

                              jaff, i you right about the way you wrote, the meening of all this treade is not just making
                              almost the same shapes, as an architect we want to the design accurate for later building
                              in the real life and not just for the show.

                              jaff i think the way you present for doing that is the best way, i tried to do the V shape
                              but i dont realy understands the prosess of the drawing the v shapes.

                              look for us on facebook : creatioIL

                              1 Reply Last reply Reply Quote 0
                              • pjbazelP Offline
                                pjbazel
                                last edited by

                                Ahhhhhhhhhhhhh, paneling tools why are you so sweet !!! Yes!

                                Seems relevant to mention that it took Rhino like 4 seconds to generate those panels....Just saying.

                                Both planar and 3d panels.


                                PT 3.PNG


                                PT 4.PNG


                                PT 1.PNG


                                PT 2.PNG


                                PT 6.jpg

                                1 Reply Last reply Reply Quote 0
                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by

                                  @pjbazel said:

                                  Ahhhhhhhhhhhhh, paneling tools why are you so sweet !!! Yes!

                                  Seems relevant to mention that it took Rhino like 4 seconds to generate those panels....Just saying.

                                  Both planar and 3d panels.

                                  haha.. that's what i was trying to say way back in this thread ๐Ÿ˜† .. use rhino to do this kind of stuff..
                                  i guess it doesn't sink in until you try drawing it in sketchup and in rhino..

                                  dotdotdot

                                  1 Reply Last reply Reply Quote 0
                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    Maybe Paracloud Gem can make something also ๐Ÿ˜„

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

                                    1 Reply Last reply Reply Quote 0
                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

                                      1 Reply Last reply Reply Quote 0
                                      • jolranJ Offline
                                        jolran
                                        last edited by

                                        Oooohhh Paracloud ๐Ÿ˜ฒ

                                        Almost discouraging.

                                        1 Reply Last reply Reply Quote 0
                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          But not optimum in the last case : crossing modules are overlaping!

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

                                          1 Reply Last reply Reply Quote 0
                                          • R Offline
                                            rv1974
                                            last edited by

                                            @unknownuser said:

                                            But not optimum in the last case : crossing modules are overlaping!

                                            Are there options in GEM to treat nicely those junctions?


                                            Capture.JPG

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 1 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement