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    • Y Offline
      Yoghurt
      last edited by

      Thanks for the fast reply, here is the file:
      weapon_concept_4.skp
      I hope that helps.

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        Problem 1 - Part2 and part 4 are not aligned correctly. Scale by 1000 and use Orthgraphic to inspect problem areas.

        It's hard to say what caused it but SketchUp needs an input to make geometry so if the input wasn't carefully placed then you get problems.

        Where 'weapon_half_normal' component meets it's mirror is also not correctly aligned.

        Basically while the modeling is all on axis the placement together is not.

        Problem 2 - If you move geometry to a non-planar position then you'll triangulate the face. If you delete these triangles you'll delete the face.

        Problem 3 - When you explode and intersect these very small faces can't form and the whole thing goes downhill because of problem 1.

        Problem 4 - When using the Bevel function of the "RoundCorner" on already problematice models isn't a good idea

        Solution - Start again. It's a simple enough model and the second time around you'll do an even better job.

        You could spend an age fiddling here and there fixing this. It depends on how much you value your time.

        Download the free D'oh Book for SketchUp πŸ“–

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        • kachuppK Offline
          kachupp
          last edited by

          Sorry nothing todo with the problematic model, just your Tag Rich .. Sketchup V9 Beta ?

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            @unknownuser said:

            SketchUp v9 Beta?

            I'm sorry that was a mistake. I've updated my profile. πŸ‘

            Download the free D'oh Book for SketchUp πŸ“–

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            • Y Offline
              Yoghurt
              last edited by

              Thanks for the help πŸ˜„.

              I just finished remaking the whole model and I haven't encountered one single problem in the entire process.
              I have a question that doesn't have something to do something with the initial topic. I was wondering how I could do this:
              ' curve.jpg
              I mean, I know how to explode a curve... but I don't know how to reverse that. Not that I think it really matters... but sometimes an "unexploded" curve would be nice just because its easier to select it (I often explode curves during modeling for convenience in some situations). I somehow never figured that out.

              Yoghurt πŸ˜„.

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                You have 2 choices...

                Weld.rb by Rick Wilson on Smustard

                Recurve by Diggsey which is in the plugin index here

                Download the free D'oh Book for SketchUp πŸ“–

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                • gillesG Offline
                  gilles
                  last edited by

                  Notice that Weld does not weld closed curves, Recurve does.

                  " c'est curieux chez les marins ce besoin de faire des phrases "

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @gilles said:

                    Notice that Weld does not weld closed curves, Recurve does.
                    Weld WILL make a single looped closed curve, but only provided that there are no intersecting edges at any of the preselected edges' nodes.
                    In that case the resultant curve is made in bits, split up by those intersecting edges.

                    TIG

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                    • gillesG Offline
                      gilles
                      last edited by

                      @unknownuser said:

                      Weld WILL make a single looped closed curve, but only provided that there are no intersecting edges at any of the preselected edges' nodes.
                      In that case the resultant curve is made in bits, split up by those intersecting edges.

                      Here is the result I got with a regular circle, select, explode, weld. It does not close the curve.
                      Am I missing something?


                      weld.png

                      " c'est curieux chez les marins ce besoin de faire des phrases "

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                      • pilouP Offline
                        pilou
                        last edited by

                        Mine works fine 😲
                        (here in V7)


                        weld.rb

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • gillesG Offline
                          gilles
                          last edited by

                          Voodoo?

                          Edit: re-upload and it works.

                          " c'est curieux chez les marins ce besoin de faire des phrases "

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