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    • Dave RD Offline
      Dave R
      last edited by

      Without seeing the model it is difficult to tell exactly what is going on but the things you show would appear to be related to the way things are modeled. Did you save the model from before all of these things appeared? Would you be willing to post the model so it can be examined? It sounds as though you've got a lot of deep nesting of components and the way that's done might be the root of some of your problems. If it is, it wouldn't be the first time I've seen that.

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • Y Offline
        Yoghurt
        last edited by

        Thanks for the fast reply, here is the file:
        weapon_concept_4.skp
        I hope that helps.

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Problem 1 - Part2 and part 4 are not aligned correctly. Scale by 1000 and use Orthgraphic to inspect problem areas.

          It's hard to say what caused it but SketchUp needs an input to make geometry so if the input wasn't carefully placed then you get problems.

          Where 'weapon_half_normal' component meets it's mirror is also not correctly aligned.

          Basically while the modeling is all on axis the placement together is not.

          Problem 2 - If you move geometry to a non-planar position then you'll triangulate the face. If you delete these triangles you'll delete the face.

          Problem 3 - When you explode and intersect these very small faces can't form and the whole thing goes downhill because of problem 1.

          Problem 4 - When using the Bevel function of the "RoundCorner" on already problematice models isn't a good idea

          Solution - Start again. It's a simple enough model and the second time around you'll do an even better job.

          You could spend an age fiddling here and there fixing this. It depends on how much you value your time.

          Download the free D'oh Book for SketchUp πŸ“–

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          • kachuppK Offline
            kachupp
            last edited by

            Sorry nothing todo with the problematic model, just your Tag Rich .. Sketchup V9 Beta ?

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              @unknownuser said:

              SketchUp v9 Beta?

              I'm sorry that was a mistake. I've updated my profile. πŸ‘

              Download the free D'oh Book for SketchUp πŸ“–

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              • Y Offline
                Yoghurt
                last edited by

                Thanks for the help πŸ˜„.

                I just finished remaking the whole model and I haven't encountered one single problem in the entire process.
                I have a question that doesn't have something to do something with the initial topic. I was wondering how I could do this:
                ' curve.jpg
                I mean, I know how to explode a curve... but I don't know how to reverse that. Not that I think it really matters... but sometimes an "unexploded" curve would be nice just because its easier to select it (I often explode curves during modeling for convenience in some situations). I somehow never figured that out.

                Yoghurt πŸ˜„.

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  You have 2 choices...

                  Weld.rb by Rick Wilson on Smustard

                  Recurve by Diggsey which is in the plugin index here

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • gillesG Offline
                    gilles
                    last edited by

                    Notice that Weld does not weld closed curves, Recurve does.

                    " c'est curieux chez les marins ce besoin de faire des phrases "

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      @gilles said:

                      Notice that Weld does not weld closed curves, Recurve does.
                      Weld WILL make a single looped closed curve, but only provided that there are no intersecting edges at any of the preselected edges' nodes.
                      In that case the resultant curve is made in bits, split up by those intersecting edges.

                      TIG

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                      • gillesG Offline
                        gilles
                        last edited by

                        @unknownuser said:

                        Weld WILL make a single looped closed curve, but only provided that there are no intersecting edges at any of the preselected edges' nodes.
                        In that case the resultant curve is made in bits, split up by those intersecting edges.

                        Here is the result I got with a regular circle, select, explode, weld. It does not close the curve.
                        Am I missing something?


                        weld.png

                        " c'est curieux chez les marins ce besoin de faire des phrases "

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                        • pilouP Offline
                          pilou
                          last edited by

                          Mine works fine 😲
                          (here in V7)


                          weld.rb

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • gillesG Offline
                            gilles
                            last edited by

                            Voodoo?

                            Edit: re-upload and it works.

                            " c'est curieux chez les marins ce besoin de faire des phrases "

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