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    โš ๏ธ Important | Libfredo 15.6a introduces important bugfixes for Fredo's Extensions Update

    Scale function

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    • S Offline
      steved
      last edited by

      Thanks Gaieus, I could only find the points on a circle when I create the circle with a start point on the axis intersection point. When I create one away from that point I am unable to identify any of those points is there any other way to identify them?

      "If I agreed with you on that, then we would both be wrong"

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      • GaieusG Offline
        Gaieus
        last edited by

        Hm. I seem to have been wrong where those points are (when saying that one is what you use to draw the circle with). It seems that the one that is on (or nearest to) the axes.


        cardnial.png

        Gai...

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        • Dave RD Offline
          Dave R
          last edited by

          The cardinal points are always located at the points where lines parallel to the axes would cross the edge. Note that it may not be on a vertex or the midpoint of an edge.

          Cardinal.png

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • S Offline
            steved
            last edited by

            Thanks but have discovered the answer: if you move the cursor around the circumference it highlights the circle in blue however when the curse is moved over a point at which you can scale this way the highlight will momentarily disappear, foolproof and cool but I can only find 2 such points on any cir โ˜€ cle

            "If I agreed with you on that, then we would both be wrong"

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            • Dave RD Offline
              Dave R
              last edited by

              There are four cardinal points. Draw a circle dragging the radius so it is parallel to an axis. This will make finding the cardinal points easier. Then hover the Move tool over the vertices at the 12, 3, 6 and 9 positions. Or better, N, E, S and W, since they are called "Cardinal Points".

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • Jean LemireJ Offline
                Jean Lemire
                last edited by

                Hi Gaieus, hi folks.

                @gaieus said:

                One cardinal point is always "placed" at the point where you drag out the circle/polygon/arc. The others are distributed evenly (a default circle has 240 segments so the are distributed at 90 degrees to each other).

                I though that default segmentation was 24 for circles ๐Ÿ˜‰

                Just ideas.

                Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                • S Offline
                  steved
                  last edited by

                  Thanks all, good stuff.

                  "If I agreed with you on that, then we would both be wrong"

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                  • pilouP Offline
                    pilou
                    last edited by

                    @Gaieus

                    @unknownuser said:

                    And with plugins what, dear Pilou? Steve did something in SU he did not understand. You cannot suggest a plugin instead of telling him what he did!

                    @unknownuser said:

                    It was possible to make a perfect cone or truncated cone. Could not do it again

                    Seems he was in pain so seems to me that was the more speedy as emergency! ๐Ÿ˜„

                    http://t1.gstatic.com/images?q=tbn;ANd9GcQojtqLOkuXAn09HKc-LWgZe6kcVRcxB8ulDTGI2Dki6UMZUYwk

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • GaieusG Offline
                      Gaieus
                      last edited by

                      @jean lemire said:

                      Hi Gaieus, hi folks.

                      @gaieus said:

                      One cardinal point is always "placed" at the point where you drag out the circle/polygon/arc. The others are distributed evenly (a default circle has 240 segments so the are distributed at 90 degrees to each other).

                      I though that default segmentation was 24 for circles ๐Ÿ˜‰

                      Just ideas.

                      ah, come on, Jean. that's obviously a typo. ๐Ÿ˜‰

                      Gai...

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        [off:2b45bxhe]Yeah. It's just a typo. The 4 and 0 are really close together on the keyboard. ๐Ÿ˜„[/off:2b45bxhe]

                        Etaoin Shrdlu

                        %

                        (THERE'S NO PLACE LIKE)

                        G28 X0.0 Y0.0 Z0.0

                        M30

                        %

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                        • GaieusG Offline
                          Gaieus
                          last edited by

                          http://users.atw.hu/swb/smile/nyal1.gif

                          Gai...

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                          • massimoM Offline
                            massimo Moderator
                            last edited by

                            [off:3hgvniwx]
                            http://t1.gstatic.com/images?q=tbn;ANd9GcQojtqLOkuXAn09HKc-LWgZe6kcVRcxB8ulDTGI2Dki6UMZUYwk

                            http://users.atw.hu/swb/smile/nyal1.gif
                            [/off:3hgvniwx]

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                            • Wo3DanW Offline
                              Wo3Dan
                              last edited by

                              @dave r said:

                              The cardinal points are always located at the points where lines parallel to the axes would cross the edge. Note that it may not be on a vertex or the midpoint of an edge....

                              ๐Ÿ˜ฎ

                              Depending on the number of segments in a circle, there are two or four cardinal points.
                              a) if the number of segments is uneven then there are only two cardinal points: one is a vertex, the other is the midpoint on the edge opposite to that vertex.
                              b) if the number of segments is even, then there are four cardinal points. If the number of segments is divisible by four, then all four cardinal points are vertices, equally spread around the circumference.
                              Otherwise, (even but not divisible by four) there are two cardinal vertices 180 degrees apart and two cardinal midpoints "on edges in between"
                              This is about the number and how they are spread over vertices and midpoints.
                              To find the first cardinal vertex (there is always at least one!) on an ungrouped circle in the R/G plane, it is located at the eastmost position on the circumference of the circle, concidering unchanged axes. So the systems axes are important. Not the changed axes.
                              On circles in other planes and/or in grouped context, just try to find out, I haven't (yet!?).

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                              • S Offline
                                steved
                                last edited by

                                Hi all, just in case the point was lost, the easiest way to locate a point at which to scale the circle is: hover the cursor over and around the circumference of the circle, (with the move function engaged) the points at which the blue circle "clicks off" (turns black) is one of the points at which you can scale the circle.

                                "If I agreed with you on that, then we would both be wrong"

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