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    How to render huge (like 300dpi) images?

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • V Offline
      valerostudio
      last edited by

      @thomthom said:

      Why the need for SU8? Thought VfSU worked the same across versions...

      My understanding was that the latest update for SU8 allowed for allocation of 4GB of RAM. Gives ya a little more to work with. Am I wrong?

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      • thomthomT Offline
        thomthom
        last edited by

        @valerostudio said:

        @thomthom said:

        Why the need for SU8? Thought VfSU worked the same across versions...

        My understanding was that the latest update for SU8 allowed for allocation of 4GB of RAM. Gives ya a little more to work with. Am I wrong?

        Ah, yes! SU8 M1 added LARGE_ADDRESS_AWARE support - so if you are under 64bit Windows you can address up to 4GB of memory. You're absolutely right.

        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • V Offline
          valerostudio
          last edited by

          Every little bit counts. ๐Ÿ˜‰

          I am on a 64 bit Windows 7 machine with SU 8 Pro and 1.49.01 VR and rendered a 10,000 pixel wide image to EXR and it did not crash on me.

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          • andybotA Offline
            andybot
            last edited by

            @valerostudio said:

            rendered a 10,000 pixel wide image

            ๐Ÿ˜ฒ
            how long did that take?

            http://charlottesvillearchitecturalrendering.com/

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            • pilouP Offline
              pilou
              last edited by

              DPI as nothing to see, it's just the number of pixels! ๐Ÿ˜„

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • eidam655E Offline
                eidam655
                last edited by

                @thomthom said:

                Ah, yes! SU8 M1 added LARGE_ADDRESS_AWARE support - so if you are under 64bit Windows you can address up to 4GB of memory. You're absolutely right.

                WHY DON'T I EVER UPDATE ๐Ÿ˜ฎ

                sorry for the rude off-topic interruption

                I'm using SketchUp 2017, V-Ray 3.4

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @eidam655 said:

                  WHY DON'T I EVER UPDATE ๐Ÿ˜ฎ

                  Yes, why not? Updates aren't there to annoy you - they include fixes and improvements. It's always best to ensure you are up to date before debugging a problem with a software.

                  Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • eidam655E Offline
                    eidam655
                    last edited by

                    @thomthom said:

                    Yes, why not? Updates aren't there to annoy you - they include fixes and improvements. It's always best to ensure you are up to date before debugging a problem with a software.

                    while i usually enjoy watching the progressbar of an update taking place (srsly, i do), i had had some issues when i was updating to the latest vray and hence have decided that if it works, i'm not going to mess with it until some major new release (like SU 9) comes along. but now i've updated and there were no problems so far, yay ๐Ÿ˜Ž

                    I'm using SketchUp 2017, V-Ray 3.4

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                    • S Offline
                      shri
                      last edited by

                      @valerostudio said:

                      Every little bit counts. ๐Ÿ˜‰

                      I am on a 64 bit Windows 7 machine with SU 8 Pro and 1.49.01 VR and rendered a 10,000 pixel wide image to EXR and it did not crash on me.

                      ๐Ÿ˜ฎ ๐Ÿ˜ฎ ๐Ÿ˜ฎ what was the file size of your skp file.and how long it took to render an image of that size.my computer would rather faint or take a week to render.i guess. ๐Ÿ˜† ๐Ÿ˜†

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @shri said:

                        @valerostudio said:

                        Every little bit counts. ๐Ÿ˜‰

                        I am on a 64 bit Windows 7 machine with SU 8 Pro and 1.49.01 VR and rendered a 10,000 pixel wide image to EXR and it did not crash on me.

                        ๐Ÿ˜ฎ ๐Ÿ˜ฎ ๐Ÿ˜ฎ what was the file size of your skp file.and how long it took to render an image of that size.my computer would rather faint or take a week to render.i guess. ๐Ÿ˜† ๐Ÿ˜†

                        File has means very little for model complexity. Textures often take up a large portion of a file, and watermarks - especially if you don't resize them for your needs and just leave them in their original sizes. You can have a model of a cube and fill the model with large images so the SketchUp file is 200MB+. If you want to compare model complexity you must look at polygon - or more accurately number of triangles.

                        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • S Offline
                          sanjeevkmishra
                          last edited by

                          HI,

                          I'm a newbie here. recently I'm facing the same problem. I ve done all the suggestion made above but all in vein. My skp file size some where around 250mb. Either SU is crashing or vary is not starting at all once I hit render. I'm using mountain lion on mac with 8GB ram. Pls advise. thnx.

                          Rgds,
                          Sanjeev

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