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How to render huge (like 300dpi) images?

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  • A Offline
    AcesHigh
    last edited by 19 May 2012, 06:28

    Whenever I try to render in like 8000x6000, sometimes even smaller (like 5000x3000) or something like that, I get error messages...

    Tried to render smaller areas but not much success. Isnt a way to render directly to a file?

    Does rendering multiple channels (diffuse, alpha, etc) overburdens the memory thus creating the error?

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    • R Online
      Rich O Brien Moderator
      last edited by 19 May 2012, 08:36

      Can you update your profile so that we can know which OS you are using and what SU Version you have installed?

      Also you don't mention what version of Vray you are using?

      Download the free D'oh Book for SketchUp ๐Ÿ“–

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      • T Offline
        thomthom
        last edited by 19 May 2012, 09:25

        +1 Rich. This information is important.

        @aceshigh said:

        I get error messages...

        But what is even more important is what the error messages say. They explain exactly what is going on. Without knowing these it is just guesswork. )Like going to the doctor and saying "I'm sick! Fix me!")

        Thomas Thomassen โ€” SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • N Offline
          n3v
          last edited by 19 May 2012, 17:00

          @aceshigh said:

          Whenever I try to render in like 8000x6000, sometimes even smaller (like 5000x3000) or something like that, I get error messages...

          Tried to render smaller areas but not much success. Isnt a way to render directly to a file?

          Does rendering multiple channels (diffuse, alpha, etc) overburdens the memory thus creating the error?

          I'm guessing that your computer is running out of RAM, if you want to avoid this you need to render directly to vrimage, this can be found in the output drop down menu, and you are going to want to select .exr as the save type.

          the downside of this is that vfb channels are not stored or saved but I think are still processed annoyingly (someone might have to correct me on that) but generally yes using the extra channels will slow your render down.

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          • V Offline
            valerostudio
            last edited by 21 May 2012, 17:30

            You need the latest SU 8 and VR 1.49.01 and render directly to EXR.

            Go to Options - Output - Under VRAY Raw Image File, click Render To VRImage box, Then under file name make sure you save as an EXR file. I usually VFB mode is on preview so you can see whats going on. This will eleviate some RAM issues.

            Also, you need to turn your settings down on displacement if you are using it. A high res file will not need edge length of 4 or less like the defaults. I use 30 or higher. If you can get away with no displacement, even better. This is a memory killer.

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            • T Offline
              thomthom
              last edited by 21 May 2012, 17:58

              Why the need for SU8? Thought VfSU worked the same across versions...

              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • E Offline
                Ecuadorian
                last edited by 21 May 2012, 18:01

                You don't need to render at such huge sizes:
                http://www.forums.sketchucation.com/viewtopic.php?f=18&t=38373

                To get the final printing size @300dpi, use Smilla Enlarger:
                http://sourceforge.net/projects/imageenlarger/

                -Miguel Lescano
                Subscribe to my house plans YouTube channel! (30K+ subs)

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                • V Offline
                  valerostudio
                  last edited by 21 May 2012, 18:31

                  @thomthom said:

                  Why the need for SU8? Thought VfSU worked the same across versions...

                  My understanding was that the latest update for SU8 allowed for allocation of 4GB of RAM. Gives ya a little more to work with. Am I wrong?

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                  • T Offline
                    thomthom
                    last edited by 21 May 2012, 19:45

                    @valerostudio said:

                    @thomthom said:

                    Why the need for SU8? Thought VfSU worked the same across versions...

                    My understanding was that the latest update for SU8 allowed for allocation of 4GB of RAM. Gives ya a little more to work with. Am I wrong?

                    Ah, yes! SU8 M1 added LARGE_ADDRESS_AWARE support - so if you are under 64bit Windows you can address up to 4GB of memory. You're absolutely right.

                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • V Offline
                      valerostudio
                      last edited by 22 May 2012, 13:47

                      Every little bit counts. ๐Ÿ˜‰

                      I am on a 64 bit Windows 7 machine with SU 8 Pro and 1.49.01 VR and rendered a 10,000 pixel wide image to EXR and it did not crash on me.

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                      • andybotA Offline
                        andybot
                        last edited by 22 May 2012, 16:27

                        @valerostudio said:

                        rendered a 10,000 pixel wide image

                        ๐Ÿ˜ฒ
                        how long did that take?

                        http://charlottesvillearchitecturalrendering.com/

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                        • pilouP Offline
                          pilou
                          last edited by 22 May 2012, 16:58

                          DPI as nothing to see, it's just the number of pixels! ๐Ÿ˜„

                          Frenchy Pilou
                          Is beautiful that please without concept!
                          My Little site :)

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                          • eidam655E Offline
                            eidam655
                            last edited by 25 May 2012, 20:44

                            @thomthom said:

                            Ah, yes! SU8 M1 added LARGE_ADDRESS_AWARE support - so if you are under 64bit Windows you can address up to 4GB of memory. You're absolutely right.

                            WHY DON'T I EVER UPDATE ๐Ÿ˜ฎ

                            sorry for the rude off-topic interruption

                            I'm using SketchUp 2017, V-Ray 3.4

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                            • T Offline
                              thomthom
                              last edited by 26 May 2012, 10:48

                              @eidam655 said:

                              WHY DON'T I EVER UPDATE ๐Ÿ˜ฎ

                              Yes, why not? Updates aren't there to annoy you - they include fixes and improvements. It's always best to ensure you are up to date before debugging a problem with a software.

                              Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • eidam655E Offline
                                eidam655
                                last edited by 26 May 2012, 12:44

                                @thomthom said:

                                Yes, why not? Updates aren't there to annoy you - they include fixes and improvements. It's always best to ensure you are up to date before debugging a problem with a software.

                                while i usually enjoy watching the progressbar of an update taking place (srsly, i do), i had had some issues when i was updating to the latest vray and hence have decided that if it works, i'm not going to mess with it until some major new release (like SU 9) comes along. but now i've updated and there were no problems so far, yay ๐Ÿ˜Ž

                                I'm using SketchUp 2017, V-Ray 3.4

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                                • S Offline
                                  shri
                                  last edited by 21 Jul 2012, 06:35

                                  @valerostudio said:

                                  Every little bit counts. ๐Ÿ˜‰

                                  I am on a 64 bit Windows 7 machine with SU 8 Pro and 1.49.01 VR and rendered a 10,000 pixel wide image to EXR and it did not crash on me.

                                  ๐Ÿ˜ฎ ๐Ÿ˜ฎ ๐Ÿ˜ฎ what was the file size of your skp file.and how long it took to render an image of that size.my computer would rather faint or take a week to render.i guess. ๐Ÿ˜† ๐Ÿ˜†

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                                  • T Offline
                                    thomthom
                                    last edited by 21 Jul 2012, 11:03

                                    @shri said:

                                    @valerostudio said:

                                    Every little bit counts. ๐Ÿ˜‰

                                    I am on a 64 bit Windows 7 machine with SU 8 Pro and 1.49.01 VR and rendered a 10,000 pixel wide image to EXR and it did not crash on me.

                                    ๐Ÿ˜ฎ ๐Ÿ˜ฎ ๐Ÿ˜ฎ what was the file size of your skp file.and how long it took to render an image of that size.my computer would rather faint or take a week to render.i guess. ๐Ÿ˜† ๐Ÿ˜†

                                    File has means very little for model complexity. Textures often take up a large portion of a file, and watermarks - especially if you don't resize them for your needs and just leave them in their original sizes. You can have a model of a cube and fill the model with large images so the SketchUp file is 200MB+. If you want to compare model complexity you must look at polygon - or more accurately number of triangles.

                                    Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • S Offline
                                      sanjeevkmishra
                                      last edited by 28 Apr 2013, 14:51

                                      HI,

                                      I'm a newbie here. recently I'm facing the same problem. I ve done all the suggestion made above but all in vein. My skp file size some where around 250mb. Either SU is crashing or vary is not starting at all once I hit render. I'm using mountain lion on mac with 8GB ram. Pls advise. thnx.

                                      Rgds,
                                      Sanjeev

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