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    [Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16

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    • J Offline
      jorge2011
      last edited by

      fredo, thank you very much for this new update.

      A query. Is possible to copy the material properties (rotation, scale, etc ...) and paste those properties to other faces?

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      • EarthMoverE Offline
        EarthMover
        last edited by

        Great update Fredo! This was my only issue with the tool. Now it is perfection!

        3D Artist at Clearstory 3D Imaging
        Guide Tool at Winning With Sketchup
        Content Creator at Skapeup

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        • fredo6F Offline
          fredo6
          last edited by

          @jorge2011 said:

          fredo, thank you very much for this new update.

          A query. Is possible to copy the material properties (rotation, scale, etc ...) and paste those properties to other faces?

          You have the transfer UV mode, which allows to substitute a texture by another without changing the UVs.

          Otherwise, if the faces are adjacent to the painted faces, just click and drag to extend the painting.

          Fredo

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          • thomthomT Offline
            thomthom
            last edited by

            @jorge2011 said:

            A query. Is possible to copy the material properties (rotation, scale, etc ...) and paste those properties to other faces?

            If the mesh is made out of Quads you can use QuadFace Tools to copy and paste UV mapping.

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • J Offline
              jorge2011
              last edited by

              thank you very much

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              • J Offline
                jorge2011
                last edited by

                can be applied a methodology similar to native sketchup materials, using the "Alt" to copy the properties of a material?

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                • fredo6F Offline
                  fredo6
                  last edited by

                  @jorge2011 said:

                  can be applied a methodology similar to native sketchup materials, using the "Alt" to copy the properties of a material?

                  We cannot use ALT in scripts because when the key is UP it gives focus to the main Sketchup menu.
                  But I can do it on Shift

                  Note that you can also press the Enter key to sample the material under the mouse

                  Fredo

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                  • kenK Offline
                    ken
                    last edited by

                    Fredo

                    I have updated as required Fredo Tools to 1.1n and Thru:Paint to 1.0n, however the Check Plugin for Updates still list the two programs as Fredo Tools as 1.1m and Thru:Paint as 1.0m.

                    Am I making a mistake, or is the new programs not registering correctly?

                    Thanks

                    Ken

                    Fight like your the third monkey on Noah's Ark gangway.

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                    • OxerO Offline
                      Oxer
                      last edited by

                      Hi Fredo, i'm testing the last revision of ThruPaint 1.0n on Mac (OSX 10.6.8 & SU8) all works fine except that you say in the main post about Material Selector but i have found other problem the arrows don't work on Mac, it is not a big problem because i can introduce the values through the Measures or Visual Edition Mode.
                      Thanks for this great plugin!! πŸ‘

                      "The result is the end what is important is the process" by Oxer
                      [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        @oxer said:

                        Hi Fredo, i'm testing the last revision of ThruPaint 1.0n on Mac (OSX 10.6.8 & SU8) all works fine except that you say in the main post about Material Selector but i have found other problem the arrows don't work on Mac, it is not a big problem because i can introduce the values through the Measures or Visual Edition Mode.
                        Thanks for this great plugin!! πŸ‘

                        Oxer,

                        Did it work in previous versions?
                        Or other Mac OS versions?

                        Thanks

                        Fredo

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                        • OxerO Offline
                          Oxer
                          last edited by

                          @unknownuser said:

                          Oxer,

                          Did it work in previous versions?
                          Or other Mac OS versions?

                          Thanks

                          Fredo

                          No, it doesn't work in previous version.
                          I haven't probed other Mac OS versions.

                          "The result is the end what is important is the process" by Oxer
                          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                          • P Offline
                            Pherim
                            last edited by

                            This is really great, thank you for fulfilling my request!

                            It works great, just how I wanted it to. [[Just one small thing: It would be perfect to me if the "sample material" tool could also adopt the scale of the sampled material.
                            I hope I don't bother you with my daydreams... πŸ˜’]] edit: never mind, it works perfectly! πŸ‘

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                            • fredo6F Offline
                              fredo6
                              last edited by

                              @oxer said:

                              No, it doesn't work in previous version.
                              I haven't probed other Mac OS versions.

                              Oxer,

                              Strange because it works for some other Mac users

                              Could you type in the Ruby Console

                              • VK_DOWN
                              • VK_UP
                              • VK_LEFT
                              • VK_RIGHT

                              Thanks

                              Fredo

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                              • OxerO Offline
                                Oxer
                                last edited by

                                This is the result in the Ruby Console:
                                Ruby Console.jpg

                                "The result is the end what is important is the process" by Oxer
                                [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                • M Offline
                                  moghamdi
                                  last edited by

                                  Thank you Fredo for this nice Plugin.

                                  I have a problem

                                  I have a Mac 10.6.8 and I cannot transform the texture. I tried all 3 ways you mentioned but they did not work.

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    @moghamdi said:

                                    Thank you Fredo for this nice Plugin.

                                    I have a problem

                                    I have a Mac 10.6.8 and I cannot transform the texture. I tried all 3 ways you mentioned but they did not work.

                                    Could you open the Ruby console and see if something is displayed.
                                    It seems that the Arrows don't work on all Mac, but the VCB and Visual Editor should normally function correctly.

                                    Thanks

                                    Fredo

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                                    • fredo6F Offline
                                      fredo6
                                      last edited by

                                      @oxer said:

                                      This is the result in the Ruby Console:
                                      [attachment=0:23qhhc8q]<!-- ia0 -->Ruby Console.jpg<!-- ia0 -->[/attachment:23qhhc8q]

                                      Oxer,

                                      Thanks. Interesting to see that the value may be different depending on the Mac versions (on the Mac I have access to, VK_DOWN = 63233

                                      Anyway, ThruPaint only use the symbolic constant value VK_DOWN and therefore should not be impacted by the internal value of the Arrows constants.

                                      It seems also that several Mac users don't have any problem with the Arrows on Mac.

                                      Just in case, could you type in the Ruby Console Traductor.new_check_key(VK_DOWN, 0, 0).

                                      Also, when you try to exercise transformation by arrows on texture, could you leave the Ruby console open to see if an error message is displayed. Also, make sure that the focus is on the Sketchup window when typing the arrows.

                                      Thanks

                                      Fredo

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                                      • TIGT Online
                                        TIG Moderator
                                        last edited by

                                        In my scripts that use arrows keys I use this

                                        if RUBY_PLATFORM=~/mswin32/ ### PC
                                          KALXMINUS = 37          # Arrow Left Key 
                                          KARXPLUS  = 39          # Arrow Right Key 
                                          KAUYPLUS  = 38          # Arrow Up Key 
                                          KADYMINUS = 40          # Arrow Down Key 
                                          KSHIFT    = 16          # Shift Key 
                                        else### MAC
                                          KALXMINUS = 63234       # Arrow Left Key 
                                          KARXPLUS  = 63235       # Arrow Right Key 
                                          KAUYPLUS  = 63232       # Arrow Up Key 
                                          KADYMINUS = 63233       # Arrow Down Key 
                                          KSHIFT    = 131072      # Shift Key 
                                        end#if
                                        

                                        and then test key-down events etc against these 'constants'

                                        TIG

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @tig said:

                                          In my scripts that use arrows keys I use this

                                          if RUBY_PLATFORM=~/mswin32/ ### PC
                                          >   KALXMINUS = 37          # Arrow Left Key 
                                          >   KARXPLUS  = 39          # Arrow Right Key 
                                          >   KAUYPLUS  = 38          # Arrow Up Key 
                                          >   KADYMINUS = 40          # Arrow Down Key 
                                          >   KSHIFT    = 16          # Shift Key 
                                          > else### MAC
                                          >   KALXMINUS = 63234       # Arrow Left Key 
                                          >   KARXPLUS  = 63235       # Arrow Right Key 
                                          >   KAUYPLUS  = 63232       # Arrow Up Key 
                                          >   KADYMINUS = 63233       # Arrow Down Key 
                                          >   KSHIFT    = 131072      # Shift Key 
                                          > end#if
                                          

                                          and then test key-down events etc against these 'constants'

                                          Why don't you use the built in constants? They should be reflecting the correct value based on the current OS. When you do it manually you have to keep updating it....
                                          ❓

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @Thomthom: I agree with you and my scripts do use the built-in constants for Arrow (and Shift, Ctrl). This is why I don't understand why it does not work. I was just wondering why the VK_constants for Oxer where in the range 123-126 whereas on the Mac I can have access to there are in the range of 63232... One possibility is that another script redefines the constants VK_.... because as far as I know, there is only a single Mac release of Sketchup, and therefore of the Ruby API (unless the Ruby API check itself the version of Mac OS).

                                            @TIG: the values you show are correct for the Mac, as far as I knew them.

                                            Fredo

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