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[Plugin] FredoTools::ThruPaint - v1.3a - 20 Oct 16

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  • T Offline
    tina0603
    last edited by 16 Apr 2012, 07:11

    thanks!!!!

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    • P Offline
      Pherim
      last edited by 16 Apr 2012, 18:20

      Absolutely stunning! One of the best plugins I have seen so far (besides your others)! I think I will never use the native paint tool again.

      And it's free! You are amazing!

      1 Reply Last reply Reply Quote 0
      • W Offline
        wolfy
        last edited by 17 Apr 2012, 04:20

        @unknownuser said:

        @wolfi,

        It might be a conflict with another plugin, which you would not have in the PC at the office.
        Do you have any plugins dealing with materials or UV mapping?

        For this, ould you type in the Ruby Console Sketchup::Material.instance_methods.join("\n") and advise on what it returns.

        Thanks

        Fredo

        Fredo,
        Entered your code into ruby console and it returned the following (sorry in advance for the length):

        dclone
        write_thumbnail
        profile_member?
        methods
        attribute_dictionaries
        get_attributes
        remove_observer
        instance_variable_defined?
        taint
        name
        name=
        id
        set_attribute
        singleton_methods
        respond_to?
        entityID
        nil?
        send
        protected_methods
        get_attribute
        tainted?
        display_name
        untaint
        instance_of?
        typename
        equal?
        method
        hash
        private_methods
        attribute_dictionary
        send
        materialType
        kind_of?
        freeze
        eql?
        object_id
        has_attributes?
        id
        public_methods
        instance_eval
        deleted?
        is_a?
        delete_attribute
        type
        valid?
        instance_variables
        use_alpha?
        frozen?
        alpha
        to_a
        alpha=
        class
        <=>
        instance_variable_get

        between?

        parent
        color
        to_s
        extend

        =
        <=
        color=
        clone
        instance_variable_set
        =~
        <

        model
        texture
        inspect
        texture=
        display
        add_observer
        dup

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        • S Offline
          SpookyChick1013
          last edited by 17 Apr 2012, 10:26

          Thank You Fredo. This looks like the answer to many of my prayers. Looks like it shall be an interesting week, finally revising some old projects.

          https://kuromatsudriveyards.com

          Fo-su to tomo ni aran koto o...

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          • C Offline
            cmoreink
            last edited by 17 Apr 2012, 13:07

            Amazing plugin Mr. Fredo! Thank you so much for all your plugins and hard work. Can't call you a G.O.D. but you are sitting right next to him πŸ˜‰

            my portfolio

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            • P Offline
              pep75
              last edited by 18 Apr 2012, 14:51

              Jiiiiiihhhaaaaaaaaaaaaaaa!!!!!!! 😳

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              • P Offline
                Pherim
                last edited by 18 Apr 2012, 17:56

                Played around with it for quite some time now and still I am amazed about what this plugin can do.

                If I may ask, would it be possible to add an option that allows to chose the scale of the texture before applying it and then keep that value until it is changed? That would save a lot of time in comparison to changing the scale of each texture manually after it was applied.

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                • F Offline
                  fredo6
                  last edited by 18 Apr 2012, 19:38

                  @pherim said:

                  Played around with it for quite some time now and still I am amazed about what this plugin can do.

                  If I may ask, would it be possible to add an option that allows to chose the scale of the texture before applying it and then keep that value until it is changed? That would save a lot of time in comparison to changing the scale of each texture manually after it was applied.

                  That's a good idea, but I would put it as an option.
                  Note you can also change the material definition (i.e. the dimensions).

                  Fredo

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                  • P Offline
                    Pherim
                    last edited by 18 Apr 2012, 20:41

                    @unknownuser said:

                    Note you can also change the material definition (i.e. the dimensions).

                    Of course you can but often enough I have a model where I wish to use the same material in different scales and having an option to choose a different scale before applying a material would be great!

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                    • K Offline
                      Krisidious
                      last edited by 21 Apr 2012, 18:55

                      @unknownuser said:

                      Remembering of last scaling and rotation factors by material.

                      OH MY... AWESOMENESS....

                      By: Kristoff Rand
                      Home DesignerUnique House Plans

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                      • P Offline
                        pilou
                        last edited by 21 Apr 2012, 19:53

                        About the first option
                        Yet existing for a multiple selection with normal use of SU?

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • J Offline
                          jorge2011
                          last edited by 22 Apr 2012, 13:17

                          fredo, thank you very much for this new update.

                          A query. Is possible to copy the material properties (rotation, scale, etc ...) and paste those properties to other faces?

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                          • E Offline
                            EarthMover
                            last edited by 22 Apr 2012, 14:21

                            Great update Fredo! This was my only issue with the tool. Now it is perfection!

                            3D Artist at Clearstory 3D Imaging
                            Guide Tool at Winning With Sketchup
                            Content Creator at Skapeup

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                            • F Offline
                              fredo6
                              last edited by 22 Apr 2012, 17:13

                              @jorge2011 said:

                              fredo, thank you very much for this new update.

                              A query. Is possible to copy the material properties (rotation, scale, etc ...) and paste those properties to other faces?

                              You have the transfer UV mode, which allows to substitute a texture by another without changing the UVs.

                              Otherwise, if the faces are adjacent to the painted faces, just click and drag to extend the painting.

                              Fredo

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                              • T Offline
                                thomthom
                                last edited by 22 Apr 2012, 20:44

                                @jorge2011 said:

                                A query. Is possible to copy the material properties (rotation, scale, etc ...) and paste those properties to other faces?

                                If the mesh is made out of Quads you can use QuadFace Tools to copy and paste UV mapping.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • J Offline
                                  jorge2011
                                  last edited by 22 Apr 2012, 22:39

                                  thank you very much

                                  1 Reply Last reply Reply Quote 0
                                  • J Offline
                                    jorge2011
                                    last edited by 23 Apr 2012, 00:36

                                    can be applied a methodology similar to native sketchup materials, using the "Alt" to copy the properties of a material?

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                                    • F Offline
                                      fredo6
                                      last edited by 23 Apr 2012, 05:21

                                      @jorge2011 said:

                                      can be applied a methodology similar to native sketchup materials, using the "Alt" to copy the properties of a material?

                                      We cannot use ALT in scripts because when the key is UP it gives focus to the main Sketchup menu.
                                      But I can do it on Shift

                                      Note that you can also press the Enter key to sample the material under the mouse

                                      Fredo

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                                      • K Offline
                                        ken
                                        last edited by 23 Apr 2012, 12:11

                                        Fredo

                                        I have updated as required Fredo Tools to 1.1n and Thru:Paint to 1.0n, however the Check Plugin for Updates still list the two programs as Fredo Tools as 1.1m and Thru:Paint as 1.0m.

                                        Am I making a mistake, or is the new programs not registering correctly?

                                        Thanks

                                        Ken

                                        Fight like your the third monkey on Noah's Ark gangway.

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                                        • O Offline
                                          Oxer
                                          last edited by 23 Apr 2012, 12:36

                                          Hi Fredo, i'm testing the last revision of ThruPaint 1.0n on Mac (OSX 10.6.8 & SU8) all works fine except that you say in the main post about Material Selector but i have found other problem the arrows don't work on Mac, it is not a big problem because i can introduce the values through the Measures or Visual Edition Mode.
                                          Thanks for this great plugin!! πŸ‘

                                          "The result is the end what is important is the process" by Oxer
                                          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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