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    [Plugin] SketchUV - now free

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    • iichiversiiI Offline
      iichiversii
      last edited by

      @rich o brien said:

      There is not a plugin which exports all mapped textures in a model to one texture file.

      Ultimate Unwrap 3D can do this with imported .skp files but I haven't tried it yet. It's also about $50 so more expensive than this plugin.

      Is this feature similar to a Texture generator atlas ❓

      Bring on the Rain...

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      • B Offline
        blaar75
        last edited by

        Thanks. I will most def buy this once I can get the hang of Roadkill. I was wondering, any future plans on having a add on that will pack the shells on a 2D surface so that the UV map can be exported to be painted in Gimp etc ?

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        • W Offline
          Whaat
          last edited by

          @blaar75 said:

          Thanks. I will most def buy this once I can get the hang of Roadkill. I was wondering, any future plans on having a add on that will pack the shells on a 2D surface so that the UV map can be exported to be painted in Gimp etc ?

          Sorry, nothing like that planned right now. Thanks for the suggestion.

          SketchUp Plugins for Professionals

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          • K Offline
            kaas
            last edited by

            I tried using SketchUV to map the trunk of a tree made with the plugin 3dArcStudioTree. I hoped cylindrical mapping would work. Do I have to go the 'roadkill' way or are there any other options to try?

            Greetings, Max


            3dArcStudioTree_sketchUV.jpg

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            • cottyC Offline
              cotty
              last edited by

              It should work. Can you share that model so that we can search for the problem?

              my SketchUp gallery

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              • S Offline
                smicha
                last edited by

                Tube cannot be triangulated before uv-mapping. Otherwise remove triangulation.
                I suggest trying thrupaint for such triangulated tubes - it works great.

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                • K Offline
                  kaas
                  last edited by

                  @cotty said:

                  It should work. Can you share that model so that we can search for the problem?

                  Here you go...


                  3darcStudioTree_SketchUv.skp

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                  • S Offline
                    smicha
                    last edited by

                    1. clean your model (bottom especially)
                    2. use thrupaint

                    the file is attached


                    3darcStudioTree_SketchUv2.skp

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                    • W Offline
                      Whaat
                      last edited by

                      Price drop - now just $5. Get it here:
                      http://www.smustard.com/script/SketchUV

                      SketchUp Plugins for Professionals

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                      • S Offline
                        smicha
                        last edited by

                        @whaat said:

                        Price drop - now just $5. Get it here:
                        http://www.smustard.com/script/SketchUV

                        Do you plan to add the function to normalize different sizes of textures - I asked about it in previous posts?

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                        • W Offline
                          Whaat
                          last edited by

                          @smicha said:

                          @whaat said:

                          Price drop - now just $5. Get it here:
                          http://www.smustard.com/script/SketchUV

                          Do you plan to add the function to normalize different sizes of textures - I asked about it in previous posts?

                          Yes, but I can't give you any accurate estimate of when that would be. It could be anywhere from two months to several years away.

                          SketchUp Plugins for Professionals

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                          • S Offline
                            stpauljason
                            last edited by

                            I just bought the plugin, and am very happy with it. I read the user manual as well, and have a question using the path select tool. Is it possible to weld a piece back after it has been cut, like in most UV mapping software. I sometimes accidentally double click on the wrong line, and I hate to have to start the whole line cut again on a large model.

                            I tried holding the Alt, Shift, and Ctrl Keys separately hoping they would activate the opposite of cut, but they did not.

                            Thanks
                            Jason

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                            • W Offline
                              Whaat
                              last edited by

                              @stpauljason said:

                              I just bought the plugin, and am very happy with it. I read the user manual as well, and have a question using the path select tool. Is it possible to weld a piece back after it has been cut, like in most UV mapping software. I sometimes accidentally double click on the wrong line, and I hate to have to start the whole line cut again on a large model.

                              I tried holding the Alt, Shift, and Ctrl Keys separately hoping they would activate the opposite of cut, but they did not.

                              Thanks
                              Jason

                              Hi Jason,
                              If I understand you correctly, all you have to do is select the edges you want to 'weld' and then right-click on them and select 'soften'. You can also use the soften edges dialog in SketchUp by going to Window->Soften Edges

                              When you 'cut' all you are doing is unsoftening the edge.

                              Hope this helps.

                              SketchUp Plugins for Professionals

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                              • P Offline
                                Pherim
                                last edited by

                                This completes my Sketchup. Have not tried every function but it seems the cylindrical mapping is exactly what I was looking for! Thank you so much this is worth paying for!

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                                • ely862meE Offline
                                  ely862me
                                  last edited by

                                  Hi, Dale
                                  I am using SketchUV mostly for it's selecting features, and I was wondering if you could add a new function to the Path Select Tool. What I need and I think it would be welcome is to be able to select more than one path by pressing the CTRL key as in the native Select tool.
                                  For example I have two exploded circles(or two random contours) and I want to connect those, I use the Path select on one contour, then I press CTRL key and select the next one, then I use Curviloft and "Voila!".
                                  In the actual case we are not able to select more than one path.Or there is a way that I am not aware of ?

                                  Thanks !

                                  Elisei (sketchupper)


                                  Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                  Come and See EliseiDesign

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                                  • W Offline
                                    Whaat
                                    last edited by

                                    @ely862me said:

                                    Hi, Dale
                                    I am using SketchUV mostly for it's selecting features, and I was wondering if you could add a new function to the Path Select Tool. What I need and I think it would be welcome is to be able to select more than one path by pressing the CTRL key as in the native Select tool.
                                    For example I have two exploded circles(or two random contours) and I want to connect those, I use the Path select on one contour, then I press CTRL key and select the next one, then I use Curviloft and "Voila!".
                                    In the actual case we are not able to select more than one path.Or there is a way that I am not aware of ?

                                    Thanks !

                                    Maybe if you weld the paths with the Weld plugin, you might be able to do this. I have not used Curviloft so I am not sure...

                                    Someday, I would like to release the Path Select Tool as a standalone plugin. Maybe then, I could add that feature, too.

                                    Thanks.

                                    SketchUp Plugins for Professionals

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                                    • ely862meE Offline
                                      ely862me
                                      last edited by

                                      I am sorry I have not explained myself better .
                                      By connecting the paths I meant to create a surface between them.
                                      The impediment is that after you select one path you can't select another one. In this case I select one path with the Path Select tool then I hold CTRL and take the Select tool from Sketchup and select the segments one by one(which is very hard and time consuming).
                                      Long story short : Take Path Select Tool and select a path then hold CTRL and select as many paths as you want !(This is what I think it will be very useful!)

                                      Thank you!

                                      Elisei (sketchupper)


                                      Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                      Come and See EliseiDesign

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                                      • charly2008C Offline
                                        charly2008
                                        last edited by

                                        Hello,

                                        Is there a way to correct the distortion shown below tool with a UV tool or is the error in the map projection?

                                        Thanks for any help.


                                        Untitled.skp


                                        2013-12-17_130017.jpg

                                        He who makes no mistakes, makes nothing

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                                        • FrederikF Offline
                                          Frederik
                                          last edited by

                                          It looks like it's the map, which isn't good enough... 😐

                                          Here's my attempt with a map from JHT's Planetary Pixel Emporium...


                                          Earth-model.skp

                                          Cheers
                                          Kim Frederik

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                                          • charly2008C Offline
                                            charly2008
                                            last edited by

                                            Hi Kim,

                                            thank you for your help and your effort. Also thanks for this link.

                                            Charly

                                            He who makes no mistakes, makes nothing

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