**Hi guys.
I write this post, because I'm looking for a solution to my problem of simplifying models.
I recently decided to put together a model of a model of an X car, normally used this program called Pepakura, for models of buildings, which turn out to be simple both for this program and for the plugin Flattery.
But it turned out that for models more organic, or organic parts, where the hidden geometry is more, this program makes a disaster.
I have been reading many posts on the forum, and testing new plugins (since my arsenal original turned me useless to solve the problem), such as the great simplifier polygons (polyreduce), or cleaning (Cleanup2), and others this forum.
My problem is that I can not find an efficient or complete, to simplify the faces, or to reduce them.
The last thing I thought, was to seek a plugin that generates a small object from more than one component (similar to Ghost comp), or something similar, since I can think of another way or method to reduce faces.
If anyone can guide me, I will be very grateful.
Again, the idea is to reduce a complex model (such as a car), a simpler version, or reduce the triangles in the mesh, without wasting much in the form**