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    How to spin a barn

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    • T Offline
      tspco
      last edited by

      Here is what I need to do, I have a large barn I modeled.
      I want to make a video of the barn spinning, (actually rotating slowly).
      I tried a couple of things, the old "takscene shotsts from several locations" trick. Well that didn't work so well. Then I tried Chris's camera recorder, better but not great. On a whim I put a SketchyPhysics motor on the center of the roof, and connected it to the barn all by itself, when I ran the simulation, the results were not too bad(after I set the max acceleration to 0.125, then slowed it down to 25%).
      There is got to be a better way to make a video of a barn, any ideas? plugin wise?

      SU make 2017, /Twilight Render Hobby
      Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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      • Dave RD Offline
        Dave R
        last edited by

        Do you really need to spin the barn or orbit the camera around it? There's a big difference.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Doesn't the 'Ruby Example' that are enabled under Preferences have an Animation that does this?

          I'd check but I deleted the folder πŸ˜’

          Download the free D'oh Book for SketchUp πŸ“–

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          • Dave RD Offline
            Dave R
            last edited by

            I'd forgotten about that one because I never use it. Under Camera>Animations there's Spin View if you've ticked Ruby Script Examples under Extensions in Preferences.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • T Offline
              tspco
              last edited by

              Orbit the camera around it, but the subject got youre attention didn't it?[flash=640,480:3f7cm05z]http://www.youtube.com/v/0NX1EF9eGrE[/flash:3f7cm05z]

              SU make 2017, /Twilight Render Hobby
              Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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              • T Offline
                tspco
                last edited by

                Other than the fact the downward spiral comes into play, the spin view works. But I need a flat spin about the z axis, to do what I want.

                SU make 2017, /Twilight Render Hobby
                Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                • Dave RD Offline
                  Dave R
                  last edited by

                  You might look at Camera OrbitOnTarget. It seems to me that there's another plugin that will allow you to establish camera locations about a center point but I can't remember what it is called and didn't find it in a quick scan of the list. You might look through the list of plugins yourself and see if you can find anything that might work for you.

                  Etaoin Shrdlu

                  %

                  (THERE'S NO PLACE LIKE)

                  G28 X0.0 Y0.0 Z0.0

                  M30

                  %

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    With some thinking outside the box this will work

                    http://forums.sketchucation.com/viewtopic.php?t=36430

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • D Offline
                      driven
                      last edited by

                      This ones handy, http://forums.sketchucation.com/viewtopic.php?p=45473#p45473 john

                      learn from the mistakes of others, you may not live long enough to make them all yourself...

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                      • T Offline
                        tspco
                        last edited by

                        I tried teh creat360 plugin, probably not ready for SU8, I had 10 scenes as soon as I started SU, 10 scenes of an empty drawing.
                        So I loaded a model, after deleting those scenes, right clicked, looked in the plugins menu, the tools menu, even the draw menu, no plugin, access point/menu found. I tried again same results. So I de activated it for now. Perhaps someone is still here that knows how it works.

                        SU make 2017, /Twilight Render Hobby
                        Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                        • sdmitchS Offline
                          sdmitch
                          last edited by

                          Here is a simple plugin that will spin the current view. Input consist of angle and delay between screen updates.

                          def spin_vue
                            inp = inputbox(["Angle;","Delay;"],[1,0.1],"Spin the View")
                            if inp
                              angle=inp[0].to_f;delay=inp[1].to_f
                              mod = Sketchup.active_model
                              vue = mod.active_view
                              tar = vue.guess_target
                              cam = vue.camera
                              eye = cam.eye
                              tr=Geom;;Transformation.rotation(tar,Z_AXIS,angle.degrees)
                              for i in 1..(360/angle).to_i
                                eye.transform! tr
                                cam.set eye,tar,Z_AXIS
                                vue.refresh
                                sleep(delay)#control speed of rotation
                              end
                            end
                          end
                          UI.menu("Plugins").add_item("Spin View") { spin_vue }
                          

                          Nothing is worthless, it can always be used as a bad example.

                          http://sdmitch.blogspot.com/

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                          • david_hD Offline
                            david_h
                            last edited by

                            would flightpath work? Just make the path a circle around the barn. I've rarely used this so I can't speak for it, but it seems to me to a be a possibility.

                            If I make it look easy...It is probably easy

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                            • T Offline
                              tspco
                              last edited by

                              I tried flightpath in the past, if the camera would be pointing other than in the direction of the "flight", then maybe, otherwise no.

                              SD I wish I knew what to do with the code you posted. I am going to guess that all I need to do with it is paste it in a notepad ++ files and save it as rotate.rb. But I have a doubt that is that is needed.

                              SU make 2017, /Twilight Render Hobby
                              Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                              • sdmitchS Offline
                                sdmitch
                                last edited by

                                Yes, just copy and save. If there is only one object in the model, it doesn't matter if you spin the view or the ojbect. If spinning the object is required then you can use this method.

                                def spin_object
                                  inp = inputbox(["Angle;","Delay;"],[1,0.1],"Spin Object")
                                  if inp
                                    angle=inp[0].to_f;delay=inp[1].to_f
                                    mod = Sketchup.active_model
                                    ent = mod.entities
                                    sel = mod.selection
                                    corg=[]
                                    sel.each{|e| corg<<e if e.class==Sketchup;;Group || \
                                    (e.class==Sketchup;;ComponentInstance and not e.definition.behavior.always_face_camera? and not e.definition.behavior.shadows_face_sun?)}
                                    sel.clear
                                    for i in 1..(360/angle).to_i
                                      corg.each{|e|
                                      tr=Geom;;Transformation.rotation(e.bounds.center,Z_AXIS,angle.degrees)
                                      e.transform! tr
                                      }
                                      Sketchup.active_model.active_view.refresh
                                      sleep(delay)
                                    end
                                  end
                                end
                                
                                

                                The objects to be spun must be groups or components. You can select more than one.

                                Nothing is worthless, it can always be used as a bad example.

                                http://sdmitch.blogspot.com/

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                                • T Offline
                                  tspco
                                  last edited by

                                  SD, the first version works ok, thanks.
                                  The spin object (2nd version)does not show up in the plugin menu.
                                  I compared the two and I added the last line from the first one to the second like this

                                  UI.menu("Plugins").add_item("Spin View") { spin_vue }
                                  
                                  UI.menu("Plugins").add_item("Spin Object") { spin_obj }
                                  

                                  That didn't help...help

                                  SU make 2017, /Twilight Render Hobby
                                  Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                                  • sdmitchS Offline
                                    sdmitch
                                    last edited by

                                    @tspco said:

                                    SD, the first version works ok, thanks.
                                    The spin object (2nd version)does not show up in the plugin menu.
                                    I compared the two and I added the last line from the first one to the second like this

                                    UI.menu("Plugins").add_item("Spin View") { spin_vue }
                                    
                                    UI.menu("Plugins").add_item("Spin Object") { spin_obj }
                                    

                                    That didn't help...help

                                    Oops. Sorry about that. The text in the "curly" brackets should be

                                    { spin_object }

                                    It is always the name of the method to be called whin the menu item is selected.

                                    Nothing is worthless, it can always be used as a bad example.

                                    http://sdmitch.blogspot.com/

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                                    • J Offline
                                      Jim
                                      last edited by

                                      There is a spin view animation included with SketchUp - you need to enable Ruby Script Examples in the Extensions dialog. The option appears in the Camera menu.

                                      Oh, sorry Dave - didn't see your response.

                                      Hi

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                                      • T Offline
                                        tspco
                                        last edited by

                                        Jim been there done that, I just don't care for the downward movement while spinning.

                                        SU make 2017, /Twilight Render Hobby
                                        Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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