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    [Plugin] QuadFaceTools

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    • TIGT Offline
      TIG Moderator
      last edited by

      πŸ‘ Thanks, yet again...

      TIG

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      • N Offline
        nfmdias
        last edited by

        Hello!

        I need your help. I'm doing a bridge and I have a problem in texture.
        I wanted the texture is accompanied by the span of the bridge.

        Thanks,
        nfmdias


        texture_bend.jpg

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        • thomthomT Offline
          thomthom
          last edited by

          You must create quads for the span of the bridge - then you can use the UV tool to map it.

          Thomas Thomassen β€” SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • N Offline
            nfmdias
            last edited by

            @nfmdias said:

            Hello!

            I need your help. I'm doing a bridge and I have a problem in texture.
            I wanted the texture is accompanied by the span of the bridge.

            Thanks,
            nfmdias

            well here is the work done ... not bad. I had to do more triangulations.
            Thanks for the tip.
            nfmdias


            bottom view of the bridge

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            • N Offline
              nfmdias
              last edited by

              @thomthom said:

              You must create quads for the span of the bridge - then you can use the UV tool to map it.

              after some time and several attempts ... here is the work ... not bad. I had to do more "triangles".

              thanks for the tip

              nfmdias


              texture_bend2.jpg

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              • thomthomT Offline
                thomthom
                last edited by

                πŸ˜„ πŸ‘ πŸ‘

                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • M Offline
                  mingjae
                  last edited by

                  hello,

                  i want to ask something if u mind,
                  does quadface works with curviloft-ed models?

                  http://img37.imageshack.us/img37/7431/73239079.jpg

                  coz i can't click any U or V axis to fix the map on a flag model 😞

                  I have post it here,:
                  http://forums.sketchucation.com/viewtopic.php?f=79&t=44024&p=393040#p393040

                  can somebody maybe, make a tutorial from my model?
                  sry, im a new start in SU..

                  ty

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @mingjae said:

                    i want to ask something if u mind,
                    does quadface works with curviloft-ed models?

                    You must tell CurviLoft to generate Quads.
                    CurviLoftQuadFace.png

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • M Offline
                      mingjae
                      last edited by

                      Curviloft can do that thing to? great!

                      but on my PC (SU7), there's no button like yours curviloft,
                      this is what i have:

                      http://img684.imageshack.us/img684/7990/64175044.jpg

                      how to show the button? thx πŸŽ‰

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                      • gillesG Offline
                        gilles
                        last edited by

                        Check if you have the last version.

                        " c'est curieux chez les marins ce besoin de faire des phrases "

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                        • R Offline
                          redlerred7
                          last edited by

                          may I give a suggestion?

                          a way to convert version 5 (4?) pseudo quads into version 6 (newest).

                          It's easier for me to use the eraser tool and hide the lines than selecting the lines I want and then changing the properties to make them a quad face

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @redlerred7 said:

                            a way to convert version 5 (4?) pseudo quads into version 6 (newest).

                            404 β€” Bitbucket

                            favicon

                            (bitbucket.org)

                            @unknownuser said:

                            In version 0.4.0 the definition of a QuadFace changed. In order to use meshes from older QuadFace versions, as well as meshes generated by Sandbox Tools, you have to convert the mesh via this utility first.

                            QuadFace.png

                            Not the most obvious - but I figured the early version where not adopted so widely that there would be that many needing it.

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • thomthomT Offline
                              thomthom
                              last edited by

                              @redlerred7 said:

                              version 6 (newest).

                              Version 0.7 is the latest.

                              Thomas Thomassen β€” SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • R Offline
                                redlerred7
                                last edited by

                                I forgot the "or" in "version 6(newest), and I didn't know that the sandbox2quad feature worked for version 5(4?) quads. Anyway, thanks for telling me that. I would never have found out otherwise

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  @redlerred7 said:

                                  I forgot the "or" in "version 6(newest), and I didn't know that the sandbox2quad feature worked for version 5(4?) quads. Anyway, thanks for telling me that. I would never have found out otherwise

                                  I've been meaning to improve the documentations. Will probably do so when I release the next update.
                                  I merged the "Upgrade old QuadFace mesh" function with "Convert from Sandbox" because I wanted to reduce the number of buttons and menu items.

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • T Offline
                                    tyinykilller5
                                    last edited by

                                    When i try to install manually it gives me this error:
                                    "Error Loading File C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/TT_QuadFaceTools/core.rb
                                    no such file to load -- TT_Lib2/core.rbError Loading File tt_quadface.rb
                                    no such file to load -- TT_Lib2/core.rb"

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @tyinykilller5 said:

                                      When i try to install manually it gives me this error:
                                      "Error Loading File C:/Program Files (x86)/Google/Google SketchUp 8/Plugins/TT_QuadFaceTools/core.rb
                                      no such file to load -- TT_Lib2/core.rbError Loading File tt_quadface.rb
                                      no such file to load -- TT_Lib2/core.rb"

                                      requirement.png

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • I Offline
                                        ivreich
                                        last edited by

                                        UV Mapping onto Back Faces?

                                        Hi thomthom

                                        Is there a way to get the UV mapping tool within QuadFaceTools to map textures onto back faces as well? I tried using thrupaint from Fredo but the UI is a lot more complex than the UV tool native to quadfacetools. Also it seems to deal with tranformations differently so it's really hard to get the back faces to match the front faces.

                                        I'm thinking this will be useful for mapping textures with alpha channel, e.g. fencing, where you can actually see through to the back faces beyond. Have attached an image as an example.

                                        cheers

                                        joel


                                        Fencing texture applied to Quadface mesh...how to get the same texture mapped onto the back faces?

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                                        • TIGT Offline
                                          TIG Moderator
                                          last edited by

                                          The latest version of my "FixReversedFacesmaterials" Toolset includes a new tool to apply the front-material onto the back of selected faces, keep matching UVmapping of textures etc... Unlike the other tools in the set it doesn't 'flip faces', it just matches the back-material to be like the front-material but UVmapped so both textures align - which is useful with 'see-throughs'...
                                          See here http://forums.sketchucation.com/viewtopic.php?p=264134#p264134
                                          It should work perfectly with your mapped example 'latticework' material onto both faces...

                                          TIG

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            UV Toolkit will allow you to transfer front <-> back. http://forums.sketchucation.com/viewtopic.php?t=18992

                                            I'll make a note to add an option in QuadFace Tools.

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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