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    [Plugin] QuadFaceTools

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    • PixeroP Offline
      Pixero
      last edited by

      This will be most useful. Thanks!

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      • B Offline
        Booman
        last edited by

        Awesome plugin... will definitely try out for some organic modeling

        Brian McCracken
        In The Red Website Design

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        • EarthMoverE Offline
          EarthMover
          last edited by

          Been playing with it and it's really great. Thanks again. Been playing with Artisan meshes with some mixed results, but after a few Make Quad operations, I can get the whole mesh to quadrify.

          Any plans on adding a Ring Connect option as a way to add additional loops?

          3D Artist at Clearstory 3D Imaging
          Guide Tool at Winning With Sketchup
          Content Creator at Skapeup

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          • thomthomT Offline
            thomthom
            last edited by

            @earthmover said:

            Been playing with Artisan meshes with some mixed results, but after a few Make Quad operations, I can get the whole mesh to quadrify.

            I meant to make a whole video tutorial for that. It's best not to make the starting point at the edge of a mesh. That might yield some odd results. And holes in the mesh might also produce unexpected results. And I suspects meshes where the quads are not uniformly laid out, but need star connections could throw some odd results as well.
            If you find that the quadification of a mesh yields odd results it might help if you manually quadify some of mesh first. A couple of quads around holes and star connections.
            Got any sample models to share by the way. I did not have any organic models with regular mesh to test on.

            @earthmover said:

            Any plans on adding a Ring Connect option as a way to add additional loops?

            What is a Ring Connect?

            Thomas Thomassen β€” SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • thomthomT Offline
              thomthom
              last edited by

              @earthmover said:

              Been playing with Artisan meshes

              Perhaps an idea to request Dale to add an option to generate the mesh as quads? That'd be pretty sweet.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • Rich O BrienR Online
                Rich O Brien Moderator
                last edited by

                What's the icon at the end of Vertex Tools? I don't have it in mine?

                Download the free D'oh Book for SketchUp πŸ“–

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                • thomthomT Offline
                  thomthom
                  last edited by

                  @unknownuser said:

                  What's the icon at the end of Vertex Tools? I don't have it in mine?

                  Cursed your keen eyes! Now I have to kill you!

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    @gaieus said:

                    Holy crap, TT. I saw you post in the (other) forum to Pete and was wondering. Good news is that I seem to have some spare space in my toolbars...

                    By the way Gaieus, with meshes build from quads, making UV tools becomes easier.
                    It was in fact one of the biggest challenges I had/have with UV Toolkit, being able to sort the geometry into predictable chunks. Now I can build upon the requirement that the mesh is quads, which makes the traversing of the mesh and mapping much easier. πŸ˜‰

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • Rich O BrienR Online
                      Rich O Brien Moderator
                      last edited by

                      Mwah ha hah hah hah haaaaaaa πŸ‘Ώ

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        @unknownuser said:

                        Mwah ha hah hah hah haaaaaaa πŸ‘Ώ

                        Just for the sake for retaliation and mute your excitement, it's simply a Collapse function. So there! Hah! No magic!

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @thomthom said:

                          @unknownuser said:

                          Mwah ha hah hah hah haaaaaaa πŸ‘Ώ

                          Just for the sake for retaliation and mute your excitement, it's simply a Collapse function. So there! Hah! No magic!

                          In reality it's a function to call upon all my killer robots to home in on Rich - as you can see from the iconic representation. Yes, that is right, I'm giving everyone who buts Vertex Tools this mighty power! muhahahah!

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • Rich O BrienR Online
                            Rich O Brien Moderator
                            last edited by

                            I'll use my Chuck Norris plugin πŸ‘Š

                            Too extreme to release on this forum it's only for double hard bastards πŸ‘

                            Download the free D'oh Book for SketchUp πŸ“–

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                            • EarthMoverE Offline
                              EarthMover
                              last edited by

                              @thomthom said:

                              @earthmover said:

                              Any plans on adding a Ring Connect option as a way to add additional loops?

                              What is a Ring Connect?
                              It's fundamental for creating support edges for hard subdivision surfaces and to model organic surfaces while still maintaining quads. In Max, the Edit Poly Connect, gives you options to also slide and spread the loops along the width of the edge ring in order to "weight" the edges, define creases, etc. In Sketchup, you could always move a copy of a loop, but on an organic surface it doesn't always line up right. Even a simple option to connect edge rings at the midpoints would be helpful.


                              edgeconnect-process.png


                              edgeconnect-process2.png

                              3D Artist at Clearstory 3D Imaging
                              Guide Tool at Winning With Sketchup
                              Content Creator at Skapeup

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                Ah - Edge Connect - gotcha!
                                Yea, that would be a nice function.

                                Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • boofredlayB Offline
                                  boofredlay
                                  last edited by

                                  Thanks for this Thomas.

                                  http://www.coroflot.com/boofredlay

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                                  • D Offline
                                    Daniel S
                                    last edited by

                                    Thank you Thomas!!!

                                    A question: Is there a way to force the vertices of the quad to be coplanar?
                                    If a quad consist of two triangles rotate this two triangles until they lay on the same plane and then delete the shared edge. Is that possible?

                                    Daniel S

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @daniel s said:

                                      A question: Is there a way to force the vertices of the quad to be coplanar?
                                      If a quad consist of two triangles rotate this two triangles until they lay on the same plane and then delete the shared edge. Is that possible?

                                      Yes, though, it'd also distort the connected faces.

                                      (Vertex Tools let you do that - Make Planar)

                                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • mitcorbM Offline
                                        mitcorb
                                        last edited by

                                        Elementary question:
                                        What is the difference between a ring and a loop? I couldn't seem to figure out the images, or why one is called a ring and one is called a loop.

                                        I take the slow, deliberate approach in my aimless wandering.

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @mitcorb said:

                                          Elementary question:
                                          What is the difference between a ring and a loop? I couldn't seem to figure out the images, or why one is called a ring and one is called a loop.

                                          Ring selects the next opposite edge in the connected quadfaces.
                                          Loop selects the next connected edge at each vertex with a valence of 4 and does not share a face with previous face.

                                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • ken28875K Offline
                                            ken28875
                                            last edited by

                                            You're a genius, Thomas!

                                            Thank you so much. πŸ‘ πŸ‘

                                            _KN

                                            Sketchup for Fantasy Art:
                                            http://forums.sketchucation.com/viewtopic.php?f=81&t=27028&p=349117#p349117
                                            Sketchup for Sci-Fi Art:
                                            http://forums.sketchucation.com/viewtopic.php?f=81&t=27030&p=337096#p337096
                                            My interview with Sketchupartists.org:
                                            http://www.sketchupartists.org/spotlight/artists/sketchup-art-in-the-online-game-industry/

                                            Follow Your Dreams.

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