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    πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    [Plugin] Zero Tilt Camera

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    • B Offline
      bjornkn
      last edited by

      I don't quite get this..
      If the verticals are not parallel, which they obviously are not on the compared 2-point/zero tilt image , the camera does not have 0 tilt. ?
      BTW, I typically use the 'position camera' to get 0 tilt, and then Walk to move back/forward and up down.
      Works great too.

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      • O Offline
        odowhacker
        last edited by

        maybe i shouldn't have posted this to plugins - it's rather simple and was meant ironic too.
        a beginners try at coding ruby/SUapi...
        the script is handy for me with walktrough animations where i would look around during setup (leave eye height and planar view) and also use different 'camera lens' settings.
        the effect desired was that of a steady cam (with a weigth underneath and the camera set to 90Β° from that weight).
        the two point perspective is kind of static and for me 'position camera' will often fail without a proper reference line or the axes.
        i mainly use the shortcut for setting up scene views - sort of constructing a camera path. transitions look nicer this way (same eye heigth, 0tilt and you can do a rotational move along the way.)

        ..the diversion in the chair overlay would occur if you choose 0tilt coming from a 2point perspective view. this won't work - i hadn't thought of the possiblity - i never use 2point.
        try with a house. inside. use the walk or move tool (hand) to navigate around once you've chosen 0tilt. you'll see.

        attached a dennismethod output of some planar view of a few huts..
        SW_dennisM.jpg.

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        • honoluludesktopH Offline
          honoluludesktop
          last edited by

          @honoluludesktop said:

          Hi Paul, I didn't download the plugin, but based on your description, how is it different from viewing SketchUp in parallel projection?

          Oops, I meant 2 point perspective. Thanks for the explanation.

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          • unclebimU Offline
            unclebim
            last edited by

            Thanks, I find this useful, especially when a shortcut is assigned.

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            • A Offline
              andre51
              last edited by

              Thanks a lot!
              Anybody that has battled with shift lenses in architectural photography will appreciated this.

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              • C Offline
                clifdon
                last edited by

                It can be a useful plug-in. Thanks πŸ˜„ all the plug-ins are appreciated πŸ˜„

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                • B Offline
                  bjornkn
                  last edited by

                  Just what I was looking for πŸ˜„

                  It is very useful for rendering spherical/equirectangular panorama with Twilight.
                  If the camera is not level the panorama will be all wavy.

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                  • L Offline
                    LanceCampeau
                    last edited by

                    Thank you for posting this... this is exactly what I was looking for... Finally, no more "dutch angles" during my transitions. πŸ˜„

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                    • S Offline
                      sketchuh
                      last edited by

                      Thanks!

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                      • TAYEBIT Offline
                        TAYEBI
                        last edited by

                        very good plugin .. very hsady
                        since some of render engines do not support Su's native '2 point perspective' ..

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                        • tridemT Offline
                          tridem
                          last edited by

                          πŸ‘ very useful plugin!

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