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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    [Plugin] Zero Tilt Camera

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    • HieruH Offline
      Hieru
      last edited by

      @unknownuser said:

      how is it different from viewing SketchUp in parallel projection?

      That's what I thought as well.

      www.davidhier.co.uk

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      • Didier BurD Offline
        Didier Bur
        last edited by

        Hi,

        @unknownuser said:

        how is it different from viewing SketchUp in parallel projection?

        This is perspective view with vertical lines parallel (architects like that sort of view!)

        DB

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        • Dave RD Offline
          Dave R
          last edited by

          Looks similar to Two-Point Perspective without the label in the upper left corner. It's not quite the same though. thank you for this.

          I did a quickie example.

          Two Point:


          http://farm7.static.flickr.com/6028/5963379939_dec4c2e42e.jpg

          Zero Tilt:


          http://farm7.static.flickr.com/6003/5963937768_766fbf179d.jpg

          Combined:


          http://farm7.static.flickr.com/6124/5963379955_5ef113e1c3.jpg

          Etaoin Shrdlu

          %

          (THERE'S NO PLACE LIKE)

          G28 X0.0 Y0.0 Z0.0

          M30

          %

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          • B Offline
            bjornkn
            last edited by

            I don't quite get this..
            If the verticals are not parallel, which they obviously are not on the compared 2-point/zero tilt image , the camera does not have 0 tilt. ?
            BTW, I typically use the 'position camera' to get 0 tilt, and then Walk to move back/forward and up down.
            Works great too.

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            • O Offline
              odowhacker
              last edited by

              maybe i shouldn't have posted this to plugins - it's rather simple and was meant ironic too.
              a beginners try at coding ruby/SUapi...
              the script is handy for me with walktrough animations where i would look around during setup (leave eye height and planar view) and also use different 'camera lens' settings.
              the effect desired was that of a steady cam (with a weigth underneath and the camera set to 90Β° from that weight).
              the two point perspective is kind of static and for me 'position camera' will often fail without a proper reference line or the axes.
              i mainly use the shortcut for setting up scene views - sort of constructing a camera path. transitions look nicer this way (same eye heigth, 0tilt and you can do a rotational move along the way.)

              ..the diversion in the chair overlay would occur if you choose 0tilt coming from a 2point perspective view. this won't work - i hadn't thought of the possiblity - i never use 2point.
              try with a house. inside. use the walk or move tool (hand) to navigate around once you've chosen 0tilt. you'll see.

              attached a dennismethod output of some planar view of a few huts..
              SW_dennisM.jpg.

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              • honoluludesktopH Offline
                honoluludesktop
                last edited by

                @honoluludesktop said:

                Hi Paul, I didn't download the plugin, but based on your description, how is it different from viewing SketchUp in parallel projection?

                Oops, I meant 2 point perspective. Thanks for the explanation.

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                • unclebimU Offline
                  unclebim
                  last edited by

                  Thanks, I find this useful, especially when a shortcut is assigned.

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                  • A Offline
                    andre51
                    last edited by

                    Thanks a lot!
                    Anybody that has battled with shift lenses in architectural photography will appreciated this.

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                    • C Offline
                      clifdon
                      last edited by

                      It can be a useful plug-in. Thanks πŸ˜„ all the plug-ins are appreciated πŸ˜„

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                      • B Offline
                        bjornkn
                        last edited by

                        Just what I was looking for πŸ˜„

                        It is very useful for rendering spherical/equirectangular panorama with Twilight.
                        If the camera is not level the panorama will be all wavy.

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                        • L Offline
                          LanceCampeau
                          last edited by

                          Thank you for posting this... this is exactly what I was looking for... Finally, no more "dutch angles" during my transitions. πŸ˜„

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                          • S Offline
                            sketchuh
                            last edited by

                            Thanks!

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                            • TAYEBIT Offline
                              TAYEBI
                              last edited by

                              very good plugin .. very hsady
                              since some of render engines do not support Su's native '2 point perspective' ..

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                              • tridemT Offline
                                tridem
                                last edited by

                                πŸ‘ very useful plugin!

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