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    TAYEBI

    @TAYEBI

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    Latest posts made by TAYEBI

    • RE: [Plugin] Compo Spray 1.4.2 Updated

      I have installed the new version (from extension warehouse )

      on my windows 10 , the WebDialog is not displaying correctly .
      because the internal browser ( IE ) renders the wab page in legacy mode.
      by adding this line to the head , It will be corrected .

      <meta http-equiv="X-UA-Compatible" content="IE=edge">

      the extention generates the html code by an RBE file which I can't modify and change .
      consider adding that line to the head section of compoHtml.rbe .

      thank you

      screenshot

      posted in Plugins
      TAYEBIT
      TAYEBI
    • RE: [request] projection on curved surfaces

      hi

      @unknownuser said:

      Surface normal? How do you calculate that with a spherical surface?

      Feredo's join push pull can create the vectors ..
      Is it forbidden to use codes or libraries from other authors ?
      by using the code it will become easier to reach that result..
      if it's impossible to use his code, I ask Fredo6 to develop the idea "General Purpose Projection tool" if he find it useful. he have enough resources and pro developed codes

      @unknownuser said:

      I project by vector, the face normal, in the Project option.

      Very good 👍 ... So it needs to be documented .. I didn't find that option ..

      @unknownuser said:

      Project along UCS axis. How are you going to do that without those pesky "dialog boxes".

      There are lots of methods, having a toolbar with different options could be a usual one.
      UI.dialogbox is not such a
      some other methods are available : using some key shortcuts like tab for switching between options .. context menu ( like SketchUV or some A4u tools ) .. using on screen buttons or a launcher ( like feredo's )

      @unknownuser said:

      project to the direction of the average normal. What it that points away from the surface?

      What I mentioned was just an Idea, In some cases It is hard to calculate that direction .. Specialty for closed surfaces like sphere .
      If you or any one else decide to write a general projection plugin, In his future versions, can consider it to intelligently do it . Add that option ( average normal ) only if the surface is not closed and based on rectangle (like those created with sandbox and its smoove tool )

      After all ... I just propose the Idea of the projection. since I use rhino, I find it good to have such option in SU ...
      SO do not engage with me .. or struggling ...
      If any one find it useful to write a extended version of SU's Drape tool, please Do it .. and If its better to achieve the result with using other methods like rotate and smoove, extrusion tools and delete, push pool along path and intersect, exporting to other softwares and import , etc ... so do not write the code . it is your decision.
      best wishes


      ![the join push pull already calculate required paths for "push" projection .](/uploads/imported_attachments/aE9T_Untitled.jpg "the join push pull already calculate required paths for "push" projection .")

      posted in Plugins
      TAYEBIT
      TAYEBI
    • RE: [Plugin] Zero Tilt Camera

      very good plugin .. very hsady
      since some of render engines do not support Su's native '2 point perspective' ..

      posted in Plugins
      TAYEBIT
      TAYEBI
    • RE: [request] projection on curved surfaces

      HI Dear SDMithch ...
      Thanks for your great work ...

      first of All .. there are lots of reasons for a general purpose project plugin which is specialized on doing the projection job .. ( unlike fredo's or TIG's )
      IT is the expanded Drape tool of sandbox ( SU's default project tool that only let do it on z axis )

      It should have a fast ,simple and flexible User Interface that not limit user to having one face or grouped surface . it should work with separate lines , faces ( more than one ) , groups , etc...
      and should let user do the projection without having to group target surface ..

      the dialog boxes are not desirable . they disturb the user .. and should be replaced by status bar text or onscreen one . ( like thomthom's )

      finally , nor the pull command or project are not working properly at the moment . as you see in the pictures, pull direction should be surface normal not UCS origin !! ..
      in further versions, lots of options could be added :

      • project by vector (see projection tools by D.BUR )
      • project along UCS axis
      • Project to the direction of average normal of target surface
      • etc

      THANKS AGANE FOR THE TIME YOU ARE SPENDING 😉 😉


      not limiting user having group .. dialog boxes are disturbing


      pull command should use surface normal . although, the method of selecting point could be a variation . but the main purpos is pull to normal


      in some cases project command not works


      wile pus pull works !

      posted in Plugins
      TAYEBIT
      TAYEBI
    • RE: SU - better on Mac or PC

      I have a Macbook and have these two OSes ... installed win on Bootcamp ...
      MY ANSWER : WINDOWS
      it is far more better ... faster on processing commands ... better graphic speed .. better plugin support .. etc ..

      posted in SketchUp Discussions
      TAYEBIT
      TAYEBI
    • RE: SU 2016 LAYERS TRAY

      yeh !
      hate trimble couse they are just playing with SU code .. do not do something important and just putting new versions each year which is not realy new version...

      posted in SketchUp Discussions
      TAYEBIT
      TAYEBI
    • RE: [request] projection on curved surfaces

      @pilou said:

      Have you try VisuHole ?

      Yes I tried that plugin ... It's amazing ...
      You know .. nowadays it's not impossible to fulfill our needs ..

      Sdmith ... you are awesome ...
      I will test it ..
      If you decide to publish it , I can help you .. making Icons and vector Icons
      so ... Is it possible to post that plugin on this account ?
      thanks a lot

      posted in Plugins
      TAYEBIT
      TAYEBI
    • RE: [request] projection on curved surfaces

      Oh thanks for your response ... both plugins you offered are great ....
      what I meant is something like TIG's one but without drawing any extruded faces ...
      ( and without lots of dialog boxes Like what we seen in some of your plugins ...😄 😄 😄 ... Just keep it simple like bool operations of SU Pro )
      😎
      It Should done one simple task : extrude line from given shape to the average direction of target surfaces
      or to the direction of surface normal ( as a separate tool or option)
      then intersects extruded result with the target surface ..
      finally deletes extruded faces and just keep intersection lines ( welds it if possible ) ...

      I already do this task by using extrude lines by D.Bur and intersecting and deleting

      Rhino has two different methods: vector ( exactly like what I have mentioned before , and project by surface normal that deforms shape based on target surfaces ..

      I think both of you already have enough resources and written codes ..
      Dear TIG, you can do it by a little modifying to that extrusion tool: delete the extruded shape and just leaving intersection ( and make it more user friendlier 😉 )
      Dear Fredo, I thing all it needs is already done in your reach library , just mounting them together can make a perfect projection plugin 😉

      finally ... thank you for the time you spend for reading people wishes. you are great

      posted in Plugins
      TAYEBIT
      TAYEBI
    • RE: بخش نمایش رندر

      اینم یک رندر از یک کار دانشجویی ... با پلیگان کم و دستیل کم ... که سعی کردم به کمک رندر کارشو خوب جلوه بدم


      mahtab bilan 1.jpg


      mahtab bilan 2.jpg

      posted in فارسی
      TAYEBIT
      TAYEBI
    • RE: بخش نمایش رندر

      سلام ... بد ندیدم بعد از مدتها یک پستی اینجا بگذارم
      سلامی بر همگی


      r2 - fb.jpg

      posted in فارسی
      TAYEBIT
      TAYEBI