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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    [Plugin] Zero Tilt Camera

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    • Dave RD Offline
      Dave R
      last edited by

      Looks similar to Two-Point Perspective without the label in the upper left corner. It's not quite the same though. thank you for this.

      I did a quickie example.

      Two Point:


      http://farm7.static.flickr.com/6028/5963379939_dec4c2e42e.jpg

      Zero Tilt:


      http://farm7.static.flickr.com/6003/5963937768_766fbf179d.jpg

      Combined:


      http://farm7.static.flickr.com/6124/5963379955_5ef113e1c3.jpg

      Etaoin Shrdlu

      %

      (THERE'S NO PLACE LIKE)

      G28 X0.0 Y0.0 Z0.0

      M30

      %

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      • B Offline
        bjornkn
        last edited by

        I don't quite get this..
        If the verticals are not parallel, which they obviously are not on the compared 2-point/zero tilt image , the camera does not have 0 tilt. ?
        BTW, I typically use the 'position camera' to get 0 tilt, and then Walk to move back/forward and up down.
        Works great too.

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        • O Offline
          odowhacker
          last edited by

          maybe i shouldn't have posted this to plugins - it's rather simple and was meant ironic too.
          a beginners try at coding ruby/SUapi...
          the script is handy for me with walktrough animations where i would look around during setup (leave eye height and planar view) and also use different 'camera lens' settings.
          the effect desired was that of a steady cam (with a weigth underneath and the camera set to 90Β° from that weight).
          the two point perspective is kind of static and for me 'position camera' will often fail without a proper reference line or the axes.
          i mainly use the shortcut for setting up scene views - sort of constructing a camera path. transitions look nicer this way (same eye heigth, 0tilt and you can do a rotational move along the way.)

          ..the diversion in the chair overlay would occur if you choose 0tilt coming from a 2point perspective view. this won't work - i hadn't thought of the possiblity - i never use 2point.
          try with a house. inside. use the walk or move tool (hand) to navigate around once you've chosen 0tilt. you'll see.

          attached a dennismethod output of some planar view of a few huts..
          SW_dennisM.jpg.

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            @honoluludesktop said:

            Hi Paul, I didn't download the plugin, but based on your description, how is it different from viewing SketchUp in parallel projection?

            Oops, I meant 2 point perspective. Thanks for the explanation.

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            • unclebimU Offline
              unclebim
              last edited by

              Thanks, I find this useful, especially when a shortcut is assigned.

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              • A Offline
                andre51
                last edited by

                Thanks a lot!
                Anybody that has battled with shift lenses in architectural photography will appreciated this.

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                • C Offline
                  clifdon
                  last edited by

                  It can be a useful plug-in. Thanks πŸ˜„ all the plug-ins are appreciated πŸ˜„

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                  • B Offline
                    bjornkn
                    last edited by

                    Just what I was looking for πŸ˜„

                    It is very useful for rendering spherical/equirectangular panorama with Twilight.
                    If the camera is not level the panorama will be all wavy.

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                    • L Offline
                      LanceCampeau
                      last edited by

                      Thank you for posting this... this is exactly what I was looking for... Finally, no more "dutch angles" during my transitions. πŸ˜„

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                      • S Offline
                        sketchuh
                        last edited by

                        Thanks!

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                        • TAYEBIT Offline
                          TAYEBI
                          last edited by

                          very good plugin .. very hsady
                          since some of render engines do not support Su's native '2 point perspective' ..

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                          • tridemT Offline
                            tridem
                            last edited by

                            πŸ‘ very useful plugin!

                            1 Reply Last reply Reply Quote 0
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