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    [Plugin] Zero Tilt Camera

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    • O Offline
      odowhacker
      last edited by odowhacker

      this is my one and only ruby attempt - a shortcut script to make camera look planar to ground (in which ever direction it is facing). useful for walkthroughs - so all verticals are nicely straight.

      Added [Plugin] tag
      if put in plugins dir - a command will be added to camera menu at the very bottom.
      i use it via shortcut key.

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      • mitcorbM Offline
        mitcorb
        last edited by

        Hi, odowhacker:
        I see so far there have been no replies. Everyone must be busy elsewhere? I think you may need to edit your Subject/title line to add "[Plugin]", or perhaps a moderator can do it for you, since this is posted in the Plugins subforum.
        Best wishes,
        mitcorb

        I take the slow, deliberate approach in my aimless wandering.

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        • honoluludesktopH Offline
          honoluludesktop
          last edited by

          Hi Paul, I didn't download the plugin, but based on your description, how is it different from viewing SketchUp in parallel projection?

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          • HieruH Offline
            Hieru
            last edited by

            @unknownuser said:

            how is it different from viewing SketchUp in parallel projection?

            That's what I thought as well.

            www.davidhier.co.uk

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            • Didier BurD Offline
              Didier Bur
              last edited by

              Hi,

              @unknownuser said:

              how is it different from viewing SketchUp in parallel projection?

              This is perspective view with vertical lines parallel (architects like that sort of view!)

              DB

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              • Dave RD Offline
                Dave R
                last edited by

                Looks similar to Two-Point Perspective without the label in the upper left corner. It's not quite the same though. thank you for this.

                I did a quickie example.

                Two Point:


                http://farm7.static.flickr.com/6028/5963379939_dec4c2e42e.jpg

                Zero Tilt:


                http://farm7.static.flickr.com/6003/5963937768_766fbf179d.jpg

                Combined:


                http://farm7.static.flickr.com/6124/5963379955_5ef113e1c3.jpg

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • B Offline
                  bjornkn
                  last edited by

                  I don't quite get this..
                  If the verticals are not parallel, which they obviously are not on the compared 2-point/zero tilt image , the camera does not have 0 tilt. ?
                  BTW, I typically use the 'position camera' to get 0 tilt, and then Walk to move back/forward and up down.
                  Works great too.

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                  • O Offline
                    odowhacker
                    last edited by

                    maybe i shouldn't have posted this to plugins - it's rather simple and was meant ironic too.
                    a beginners try at coding ruby/SUapi...
                    the script is handy for me with walktrough animations where i would look around during setup (leave eye height and planar view) and also use different 'camera lens' settings.
                    the effect desired was that of a steady cam (with a weigth underneath and the camera set to 90° from that weight).
                    the two point perspective is kind of static and for me 'position camera' will often fail without a proper reference line or the axes.
                    i mainly use the shortcut for setting up scene views - sort of constructing a camera path. transitions look nicer this way (same eye heigth, 0tilt and you can do a rotational move along the way.)

                    ..the diversion in the chair overlay would occur if you choose 0tilt coming from a 2point perspective view. this won't work - i hadn't thought of the possiblity - i never use 2point.
                    try with a house. inside. use the walk or move tool (hand) to navigate around once you've chosen 0tilt. you'll see.

                    attached a dennismethod output of some planar view of a few huts..
                    SW_dennisM.jpg.

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                    • honoluludesktopH Offline
                      honoluludesktop
                      last edited by

                      @honoluludesktop said:

                      Hi Paul, I didn't download the plugin, but based on your description, how is it different from viewing SketchUp in parallel projection?

                      Oops, I meant 2 point perspective. Thanks for the explanation.

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                      • unclebimU Offline
                        unclebim
                        last edited by

                        Thanks, I find this useful, especially when a shortcut is assigned.

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                        • A Offline
                          andre51
                          last edited by

                          Thanks a lot!
                          Anybody that has battled with shift lenses in architectural photography will appreciated this.

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                          • C Offline
                            clifdon
                            last edited by

                            It can be a useful plug-in. Thanks 😄 all the plug-ins are appreciated 😄

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                            • B Offline
                              bjornkn
                              last edited by

                              Just what I was looking for 😄

                              It is very useful for rendering spherical/equirectangular panorama with Twilight.
                              If the camera is not level the panorama will be all wavy.

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                              • L Offline
                                LanceCampeau
                                last edited by

                                Thank you for posting this... this is exactly what I was looking for... Finally, no more "dutch angles" during my transitions. 😄

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                                • S Offline
                                  sketchuh
                                  last edited by

                                  Thanks!

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                                  • TAYEBIT Offline
                                    TAYEBI
                                    last edited by

                                    very good plugin .. very hsady
                                    since some of render engines do not support Su's native '2 point perspective' ..

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                                    • tridemT Offline
                                      tridem
                                      last edited by

                                      👍 very useful plugin!

                                      1 Reply Last reply Reply Quote 0
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