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    Villa PM maxwell render and process

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    • HieruH Offline
      Hieru
      last edited by

      Thanks for the explanation. I didn't think it would be that simple - I assumed it would involve creating grunge brushes and using a technique to over paint in perspective.

      www.davidhier.co.uk

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      • C Offline
        cadmunkey
        last edited by

        Thanks for sharing the resource David.

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        • marked001M Offline
          marked001
          last edited by

          very impressive post processing here, david... really impressed!

          http://www.revision21vis.com

          instagram: revi21on

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          • D Offline
            davidh
            last edited by

            Heres one with some additional foreground elements and a very dead tree!


            thru the trees.jpg

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            • RichardR Offline
              Richard
              last edited by

              Stunning work AGAIN mate!

              Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

              Also not so sure about the car in this one, they seem out of place in a ruins shot!

              [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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              • D Offline
                davidh
                last edited by

                Hi Rich,
                The main reason I didnt add dirt maps in maxwell is because I was originally just playing about with the HDRI lighting and when I had the photoshop file open I decided to play around with the textures as well.The car does look a bit out of place but its really there to catch reflections on the bodywork and glass,just to help to accentuate the contrasts with the materials.I have attached 2 more images here.As I said before its a great model to test render with but its all about the lighting for me at the moment.


                foreground grass 1.jpg


                foreground grass 2.jpg

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                • jarynzlesaJ Offline
                  jarynzlesa
                  last edited by

                  super method πŸ‘ thx for sharing πŸ‘ . im looking forward to your next work.

                  http://www.vizualizaceschodiste.mypage.cz/

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                  • RichardR Offline
                    Richard
                    last edited by

                    @davidh said:

                    As I said before its a great model to test render with but its all about the lighting for me at the moment.

                    Well ten points for that - the lighting is superbe!!!

                    [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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                    • omiKronO Offline
                      omiKron
                      last edited by

                      Whoa, Maxwell rocks ! Looks so real πŸ‘ And the post work in Ps makes it more real πŸŽ‰

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        whoa

                        The second one of the last series is superb.

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • X Offline
                          xaideoe
                          last edited by

                          @richard said:

                          Stunning work AGAIN mate!

                          Just wondering though why you don't add the dirt as a layer to the materials prior to rendering? I pretty much add a dirt layer to every material.

                          Also not so sure about the car in this one, they seem out of place in a ruins shot!

                          Do you have any tutorials or reference to add dirt to the maxwell material? Cause I am trying to achieve a nice and realistic look with materials layer layers but I can't..

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                          • DanielD Offline
                            Daniel
                            last edited by

                            beautiful images, David

                            My avatar is an anachronism.

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                            • FrederikF Offline
                              Frederik
                              last edited by

                              πŸ˜†
                              Not that it really matter, but take a look at the dates...
                              This thread is back from June 2011... πŸ˜„

                              Cheers
                              Kim Frederik

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