sketchucation logo sketchucation
    • 登入
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update

    [Plugin] Recurve

    已排程 已置頂 已鎖定 已移動 Plugins
    68 貼文 24 Posters 45.2k 瀏覽 24 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • pilouP 離線
      pilou
      最後由 編輯

      Free version of SU6 is here 😉

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

      1 條回覆 最後回覆 回覆 引用 0
      • TIGT 離線
        TIG Moderator
        最後由 編輯

        I'm not even sure that using Sketchcup.break_edges=boolean has any affect inside a script...
        It determines whether or not crossing edges formed manually will split automatically at their intersection... BUT crossing edges never split when made in code anyway ??

        TIG

        1 條回覆 最後回覆 回覆 引用 0
        • thomthomT 離線
          thomthom
          最後由 編輯

          @tig said:

          I'm not even sure that using Sketchcup.break_edges=boolean has any affect inside a script...
          It determines whether or not crossing edges formed manually will split automatically at their intersection... BUT crossing edges never split when made in code anyway ??

          I've wondered that myself! I find it confusing when making edges via the API, some times they seems to split - some times not. 😕

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

          1 條回覆 最後回覆 回覆 引用 0
          • D 離線
            Diggsey
            最後由 編輯

            I've updated the first post with a new version which will work with SketchUp 6.

            1 條回覆 最後回覆 回覆 引用 0
            • pilouP 離線
              pilou
              最後由 編輯

              Many thanks! You rocks 👍

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

              1 條回覆 最後回覆 回覆 引用 0
              • jeff hammondJ 離線
                jeff hammond
                最後由 編輯

                hey diggsey

                i'm curious about what angle you have the cut-off(?) set to when using 'select curve' (for instance, you can't use select curve on one side of a square and have the whole thing select)

                i like that it acts the way it does but would like to know the # just so i have an idea of it.
                i also use TT's select tool which will select everything regardless of angle until it hits a 3-way junction which comes in handy as well depending on the situation..

                like i said though -- i'm just curious
                not asking you to change anything etc. 😄
                thanks

                dotdotdot

                1 條回覆 最後回覆 回覆 引用 0
                • D 離線
                  Diggsey
                  最後由 編輯

                  It uses an angle of 1 radian (~57 degrees) as the cut-off.

                  1 條回覆 最後回覆 回覆 引用 0
                  • jeff hammondJ 離線
                    jeff hammond
                    最後由 編輯

                    ok, back again 😄

                    so i found some discrepancies with the plugin.. i'm not sure if this behavior is desired by you (or anyone else?) but to me, i feel like recurve should work in all 5 of these instances:

                    i hope this file is understandable -- i'm pretty sure it's at least 5x more understandable than if i were to try to type an explanation 🙂

                    so would you agree that all cases shown there should recurve? (or, if it's desired behavior, can you fill me in on the type of situation where it would be wanted?)

                    thanks for looking at it..

                    dotdotdot

                    1 條回覆 最後回覆 回覆 引用 0
                    • D 離線
                      Diggsey
                      最後由 編輯

                      I see what you mean. It seems that if you have two softened edges on the same side that it won't recurve properly. There is some code which divides the curve up if it intersects a hard edge, so maybe that's what's causing the problem. I'll have to look into it.

                      1 條回覆 最後回覆 回覆 引用 0
                      • D 離線
                        Diggsey
                        最後由 編輯

                        I've fixed the bug. It happened when faces touched the curve at just a corner. The code needs to do something for each face touching the curve, and it used to find all the faces connected to all the edges in the curve. Now it finds all the faces connected to all the vertices in the curve instead.

                        1 條回覆 最後回覆 回覆 引用 0
                        • jeff hammondJ 離線
                          jeff hammond
                          最後由 編輯

                          awesome. thank you!

                          [and i hope i'm not coming across as a pest 😄.. it's just that i'm really into this plugin and will be using it very often]

                          dotdotdot

                          1 條回覆 最後回覆 回覆 引用 0
                          • pilouP 離線
                            pilou
                            最後由 編輯

                            a necessary pest 😉

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

                            1 條回覆 最後回覆 回覆 引用 0
                            • D 離線
                              davidheim1
                              最後由 編輯

                              Does the plug-in work with Mac OS? When I download the file, I get the code, not the usual files or folders.

                              1 條回覆 最後回覆 回覆 引用 0
                              • jeff hammondJ 離線
                                jeff hammond
                                最後由 編輯

                                @davidheim1 said:

                                Does the plug-in work with Mac OS? When I download the file, I get the code, not the usual files or folders.

                                that's something to do with your browser maybe ?.. (though this does happen to me when i get rubies from crai but not when getting them from scf (using safari btw)

                                right-click the download link and choose 'download linked file' (or something worded similarly) then the .rb should come in normal..

                                dotdotdot

                                1 條回覆 最後回覆 回覆 引用 0
                                • M 離線
                                  mcpcorey
                                  最後由 編輯

                                  Diggsey,

                                  I just wanted to say: THANK YOU, THANK YOU, for this plug in. In the relatively short time since I have started using it, it has saved me countless hours of frustration !.. I would have to say, (at least for the way I model) that this is probably the most useful, and time/frustration, saving plugin, that I have used to date.

                                  And a general shout out to all of you here that take the time to write, and share, such useful scripts!... You are way smarter than me, and you all deserve many accolades.. I don't know how I would get by without you all !

                                  Thanks Again !

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • W 離線
                                    Whaat
                                    最後由 編輯

                                    Hey Diggsey,

                                    This looks like a great plugin. However, it doesn't seem to have the feature that I am most interested in.

                                    What would be very useful to me is if you could select two edges anywhere in a mesh and the plugin would try to find the shortest edge path in between them. A tool interface would be nice. You first select a single edge. Then, hold down 'shift' and click on another edge and all of the edges in between would be selected.

                                    This is actually the next plugin I was planning on writing but I haven't had the time to work on it yet. Is there any chance you could add this feature to your plugin?

                                    Thanks!

                                    SketchUp Plugins for Professionals

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • jeff hammondJ 離線
                                      jeff hammond
                                      最後由 編輯

                                      @whaat said:

                                      What would be very useful to me is if you could select two edges anywhere in a mesh and the plugin would try to find the shortest edge path in between them. A tool interface would be nice. You first select a single edge. Then, hold down 'shift' and click on another edge and all of the edges in between would be selected.

                                      see this thread for ideas 💚

                                      http://forums.sketchucation.com/viewtopic.php?f=323&t=30457

                                      (there's a video in the first post showing some sweet selecting)

                                      dotdotdot

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • Rich O BrienR 離線
                                        Rich O Brien Moderator
                                        最後由 編輯

                                        Tgi3D Amorph has a funky selection tool

                                        [flash=800,600:32tsmsqq]http://www.youtube.com/v/-0lmatxjuJM[/flash:32tsmsqq]

                                        Download the free D'oh Book for SketchUp 📖

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • jeff hammondJ 離線
                                          jeff hammond
                                          最後由 編輯

                                          @unknownuser said:

                                          Tgi3D Amorph has a funky selection tool

                                          doesn't that plugin cost like 5 million dollars or something?

                                          dotdotdot

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • Rich O BrienR 離線
                                            Rich O Brien Moderator
                                            最後由 編輯

                                            $150 for 2 licences.

                                            Ramps for XGames cost 5 million bucks 😉

                                            Download the free D'oh Book for SketchUp 📖

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 3 / 4
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement