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    [Tutorial > Texturing] Texturing an arch - #2

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    • GaieusG Offline
      Gaieus
      last edited by

      Here is the file saved after bending but before restoring the UV's. Try to restore from here so that we see where are the steps that went wrong.


      UV.skp

      Gai...

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      • massimoM Offline
        massimo Moderator
        last edited by

        Wait...Found it. I'm used to press F4 before bending in order to have subdivisions. If you do that it doesn't work. Thanks for the help. πŸ˜„

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        • massimoM Offline
          massimo Moderator
          last edited by

          And it works also with multiple faces selected. πŸ‘ Even if you will need some adjustment on the corners in this particular case.


          Cattura.JPG

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          • GaieusG Offline
            Gaieus
            last edited by

            @massimo said:

            Wait...Found it. I'm used to press F4 before bending in order to have subdivisions. If you do that it doesn't work. Thanks for the help. πŸ˜„

            In the release notes it says that once you add new geometry afterremembering the UV, the data is lost. This is why we need to subdivide first and remember next.

            It would certainly be awesome if it somehow could remember UV's after modifying the mesh (by adding/removing faces). Maybe one day...

            @massimo said:

            And it works also with multiple faces selected. πŸ‘ Even if you will need some adjustment on the corners in this particular case.

            Yeah. I just select all (of the column) and run the plugin on the whole selection (including all sides).

            Did I mention that it's an excellent plugin?
            πŸ˜„


            Also, it does not only work on quad faces but on triangles, too. This is very important as some operation may add further subdivision by triangulating (imagine a twist for instance)

            Gai...

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            • massimoM Offline
              massimo Moderator
              last edited by

              @unknownuser said:

              Did I mention that it's an excellent plugin?
              πŸ˜„

              Yeah, you did... πŸ˜†

              @unknownuser said:

              It would certainly be awesome if it somehow could remember UV's after modifying the mesh (by adding/removing faces). Maybe one day...

              Indeed. πŸ˜‰

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              • GaieusG Offline
                Gaieus
                last edited by

                Now twisted AND bent. 😲
                (This definitely needs pre-triangulation as it would be triangulated by the twist anyway)
                Incredible!


                UV.png


                UV.skp

                Gai...

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                • massimoM Offline
                  massimo Moderator
                  last edited by

                  So Gai now we are waiting for a model of this... πŸ˜†


                  chspietro25.jpg

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                  • GaieusG Offline
                    Gaieus
                    last edited by

                    Ah, Bernini... I have not always liked that deep Baroque but nowadays I am fine with it...
                    πŸ˜„

                    Gai...

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                    • massimoM Offline
                      massimo Moderator
                      last edited by

                      Yeah, I always preferred Borromini (who also worked a bit at that baldaquin anyway). πŸ˜‰

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        I pitty the brick builder. πŸ˜„

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • D Offline
                          dominion
                          last edited by

                          Sorry to be dumb but how do you subdivide? is it a plugin?

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            I just copied the bottom edges along with a linear array (Ctrl+ )

                            Gai...

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                            • D Offline
                              dominion
                              last edited by

                              er if i do that it creates faces for each section of the texture, your 2nd image shows it as one face and your first shows dotted lines for the divide my has sild edges?

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                Yes, I softened those edges so that when I turn off hidden geometry (which you can see in the first image as dotted), I can select the whole surface as one. If you select all after the array operation and right click > soften edges, check the "soften coplanar edges" box at the bottom right of the dialog.

                                Gai...

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                                • D Offline
                                  dominion
                                  last edited by

                                  Ah I get it thanks

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    So how is it going? Let's see some interesting results (I always make boring vaults only although now there is also a sugar cane I made this way)

                                    Gai...

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                                    • D Offline
                                      dominion
                                      last edited by

                                      hohum not working, done it all but when i click restore uv it does nothing at all 😞

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Have you got the original (not-yet-bent) shape?

                                        Gai...

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                                        • D Offline
                                          dominion
                                          last edited by

                                          yea got it fine looks exactly as in your tut

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            You mean it looks like the one in the tut before you make the bend and the UV restore or you mean that you could do it finally?

                                            Gai...

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