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    [Tutorial > Texturing] Texturing an arch - #2

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    • massimoM Offline
      massimo Moderator
      last edited by

      And it works also with multiple faces selected. πŸ‘ Even if you will need some adjustment on the corners in this particular case.


      Cattura.JPG

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      • GaieusG Offline
        Gaieus
        last edited by

        @massimo said:

        Wait...Found it. I'm used to press F4 before bending in order to have subdivisions. If you do that it doesn't work. Thanks for the help. πŸ˜„

        In the release notes it says that once you add new geometry afterremembering the UV, the data is lost. This is why we need to subdivide first and remember next.

        It would certainly be awesome if it somehow could remember UV's after modifying the mesh (by adding/removing faces). Maybe one day...

        @massimo said:

        And it works also with multiple faces selected. πŸ‘ Even if you will need some adjustment on the corners in this particular case.

        Yeah. I just select all (of the column) and run the plugin on the whole selection (including all sides).

        Did I mention that it's an excellent plugin?
        πŸ˜„


        Also, it does not only work on quad faces but on triangles, too. This is very important as some operation may add further subdivision by triangulating (imagine a twist for instance)

        Gai...

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        • massimoM Offline
          massimo Moderator
          last edited by

          @unknownuser said:

          Did I mention that it's an excellent plugin?
          πŸ˜„

          Yeah, you did... πŸ˜†

          @unknownuser said:

          It would certainly be awesome if it somehow could remember UV's after modifying the mesh (by adding/removing faces). Maybe one day...

          Indeed. πŸ˜‰

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          • GaieusG Offline
            Gaieus
            last edited by

            Now twisted AND bent. 😲
            (This definitely needs pre-triangulation as it would be triangulated by the twist anyway)
            Incredible!


            UV.png


            UV.skp

            Gai...

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            • massimoM Offline
              massimo Moderator
              last edited by

              So Gai now we are waiting for a model of this... πŸ˜†


              chspietro25.jpg

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              • GaieusG Offline
                Gaieus
                last edited by

                Ah, Bernini... I have not always liked that deep Baroque but nowadays I am fine with it...
                πŸ˜„

                Gai...

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                • massimoM Offline
                  massimo Moderator
                  last edited by

                  Yeah, I always preferred Borromini (who also worked a bit at that baldaquin anyway). πŸ˜‰

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    I pitty the brick builder. πŸ˜„

                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • D Offline
                      dominion
                      last edited by

                      Sorry to be dumb but how do you subdivide? is it a plugin?

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        I just copied the bottom edges along with a linear array (Ctrl+ )

                        Gai...

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                        • D Offline
                          dominion
                          last edited by

                          er if i do that it creates faces for each section of the texture, your 2nd image shows it as one face and your first shows dotted lines for the divide my has sild edges?

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            Yes, I softened those edges so that when I turn off hidden geometry (which you can see in the first image as dotted), I can select the whole surface as one. If you select all after the array operation and right click > soften edges, check the "soften coplanar edges" box at the bottom right of the dialog.

                            Gai...

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                            • D Offline
                              dominion
                              last edited by

                              Ah I get it thanks

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                              • GaieusG Offline
                                Gaieus
                                last edited by

                                So how is it going? Let's see some interesting results (I always make boring vaults only although now there is also a sugar cane I made this way)

                                Gai...

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                                • D Offline
                                  dominion
                                  last edited by

                                  hohum not working, done it all but when i click restore uv it does nothing at all 😞

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                                  • GaieusG Offline
                                    Gaieus
                                    last edited by

                                    Have you got the original (not-yet-bent) shape?

                                    Gai...

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                                    • D Offline
                                      dominion
                                      last edited by

                                      yea got it fine looks exactly as in your tut

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        You mean it looks like the one in the tut before you make the bend and the UV restore or you mean that you could do it finally?

                                        Gai...

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                                        • D Offline
                                          dominion
                                          last edited by

                                          i can do the bend its just the uv restore that does not work

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @dominion said:

                                            i can do the bend its just the uv restore that does not work

                                            If you open the Ruby Console - does it give you an error?

                                            If not, any chance you can do a video capture`?

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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