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    [Plugin][WIP][OpenSource] Bezier Surface

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    • thomthomT Offline
      thomthom
      last edited by

      @unclex said:

      It's just always updating...

      Like the GIF[attachment=0:1br0oo34]<!-- ia0 -->8.gif<!-- ia0 -->[/attachment:1br0oo34]

      Cannot Click or DoubleClick

      and when SU opening, nothing prompt

      Any errors in the Ruby Console?
      What SketchUp version?

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • thomthomT Offline
        thomthom
        last edited by

        @oxer said:

        Thanks you very much for the plugin!! 👍 👍
        I installed it in SU2014 & SU2015 on Mac but the plugin didn't work, I found a conflict with smartdrop.rb and Sketchyphysics, I deleted smartdrop.rb (I use tt.raytracer now to drop components) and I have deactivated Sketchyphysics on SU2014 with Sketchucation Plugins Manager and Bezier Surface work fine now.
        😍

        SketchyPhysics is known to clash with extensions. I think an update is coming.
        Not sure about smartdrop.rb - not familiar with that one.

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • OxerO Offline
          Oxer
          last edited by

          A quick test taking like reference the torso of Box.

          Quick Torso Femenino.jpg

          "The result is the end what is important is the process" by Oxer
          [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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          • panixiaP Offline
            panixia
            last edited by

            @thomthom said:

            @panixia said:

            yeah. force encoding blablabla.. getting similar message when loading sketchup

            The bla bla bla bit of error message is in fact very useful for developers when debugging errors - please post all of it when reporting issues.

            i'm pretty much sure that the "blablabla" part of the message returned ad least 3 different values with different tries (that's pretty odd i suppose) the last try being: "Loading File tt_bezier_surface.rb
            undefined method `force_encoding' for #String:0xec947b8no such file to load --" 😲
            hope this can help

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            • thomthomT Offline
              thomthom
              last edited by

              I'll mainly focus on my subdivision extension over this one. Though I'll try to maintain small bug fixes and pull requests. I'll see after SUbD is done what I do with this project.

              Btw, I have a fix for the compatibility bug with SU2013 and older. I'll be pushing an update.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • jolranJ Offline
                jolran
                last edited by

                @unknownuser said:

                I'll mainly focus on my subdivision extension over this one

                I understand.

                @unknownuser said:

                Btw, I have a fix for the compatibility bug with SU2013 and older. I'll be pushing an update.

                👍

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                • pilouP Offline
                  pilou
                  last edited by

                  When there is incompatibility (Sketchyphysics 3, SKalp, (my case) etc...
                  Who is faulty ? These plugins or Bezier Surface ?

                  @oxer : Rodin 2 😄

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • thomthomT Offline
                    thomthom
                    last edited by

                    Bezier Surface is confined to its own namespace - so the only thing I can think of would be possibly other extension clashing with observers. SketchyPhysics has been known to clash with many extensions - though I'm not sure if it's been updated recently to address that.
                    Odd if Skalp clashes... maybe observer fights?
                    Do you get any errors in the Ruby Console?

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • pilouP Offline
                      pilou
                      last edited by

                      @unknownuser said:

                      Do you get any errors in the Ruby Console?

                      See my previous posts from here

                      Messages were the same that the restant on my post linked 😉

                      So for have no message errors I disconnect plugins after plugins.

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • CadFatherC Offline
                        CadFather
                        last edited by

                        ok, in my case progressbar.rb is the culprit

                        now it's smartdrop

                        it changes.. 😆

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                        • U Offline
                          unclex
                          last edited by

                          @thomthom said:

                          Re: [Plugin][WIP][OpenSource] Bezier Surface

                          Postby thomthom » Mon Nov 24, 2014 4:18 am

                          unclex wrote:It's just always updating...
                          
                          Like the GIF
                          8.gif
                          
                          
                          
                          Cannot Click or DoubleClick
                          
                          and when SU opening, nothing prompt
                          

                          Any errors in the Ruby Console?
                          What SketchUp version?

                          Now I Know what happened
                          Smartdrop clash with TTlib2
                          something named "definition"

                          so I change "definition" to "a4sddefinition" @ smartdrop.rb
                          and it works

                          Smartdrop.rb

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            .

                            here's a simple introductory example.. maybe something a lot of people can use..
                            seamless background for rendering


                            1- draw the patch next to a flat plane:
                            1.png


                            2- double click the patch to enter the editing mode.. select the back line:
                            2.png


                            3- using the blue arrow on the gizmo, move the edge vertical:
                            3.png


                            4- using the red arc, rotate the edge downwards 90º (degrees will be shown in the measurement box)
                            4.png


                            5- using the blue square, scale downwards.. align the green control point with the green axis
                            5.png


                            6- change the segmentation in the measurements box (i think i used 20)

                            6.png



                            DreamCar.jpg

                            dotdotdot

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                            • jolranJ Offline
                              jolran
                              last edited by

                              Wow, this topic is moving fast now. 😄

                              Ok, so it's cubic 4 X 4 Bezier Patch. (As can be seen).

                              The idea I had was to conform my surfaces(from the node editor) to be valid with your nice editing possibilities after baked down to Sketchup.

                              I've built a simple translation-Gizmo for moving points(must have that at least) but your editing abilities are way more advanced. More than I would need actually in my GUI, since mostly dependent on parameter values..

                              This would be at a later stage anyway. There is still plenty of Math to deal with 😄

                              In all case.
                              Congratulations to this version! The Gizmo is spectacular. 👍

                              BTW
                              I don't know if you are gonna continue updating this plugin, since focus is on the subdivision pligin. But if you do and stay with Beziers, have you had a look at the power basis forms ? I studied them a little before since easier to grasp.
                              They are used a lot in gamers code.

                              They should perform better.
                              It's also possible to have other degree curves with different matrix.
                              For example a 3 X 3 Patch with degree 2 Power basis.
                              Although the @last Bezier code base the degree on n_points so that should be the same.. ?
                              (this is for a curve)

                              #                      ┌            ┐   ┌    ┐
                              #                      │ −1  3 −3 1 │   │ P1 │     MATRIX FORM for Cubic Bezier with 4 controlpoints.
                              # P(t) = [t³ t² t 1] · │  3 −6  3 0 │ . │ P2 │
                              #                      │ −3  3  0 0 │   │ P3 │
                              #                      │  1  0  0 0 │   │ P3 │
                              #                      └            ┘   └    ┘
                              #
                              # t = interval-value between 0 and 1. t2 = t*t, t3 = t2*t 
                              # For even greater efficiency a,b,c,t3 coefficients could be cached and reused,
                              # and updated when interval/subd changes.
                              #
                              def power_basis(t3,t2,t, p0, p1, p2, p3)
                              
                              	# Calculate 4 coefficients (MATRIX T*U) where 4th coefficient is simply reusing t3
                              	a = t3*(-1) + t2*3    + t*(-3) + 1
                              	b = t3*3    + t2*(-6) + t*3 
                              	c = t3*(-3) + t2*3 
                              
                              	# Calculate Points coordinates (MATRIX U*V)
                              	x = a*p0.x + b*p1.x + c*p2.x + t3*p3.x
                                  y = a*p0.y + b*p1.y + c*p2.y + t3*p3.y
                                  z = a*p0.z + b*p1.z + c*p2.z + t3*p3.z
                              	
                              	return Geom;;Point3d.new(x,y,z) # Return 1 point from interpolation
                              
                              end
                              
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                              • BoxB Offline
                                Box
                                last edited by

                                I found a little problem with it.
                                If you scale to 0 as a way of straightening an edge it freezes and won't update the surface. If you get out of edit mode and go back in an move a point it will revert to the unscaled skin.

                                http://i155.photobucket.com/albums/s296/storeben/SU/0Scale.gif

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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  @box

                                  I'm not seeing that occur for me

                                  Download the free D'oh Book for SketchUp 📖

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                                  • BoxB Offline
                                    Box
                                    last edited by

                                    IT doesn't happen on all axis, I have yet to determine exactly when it happens, but I will pin it down.

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                                    • BoxB Offline
                                      Box
                                      last edited by

                                      Try this and see if it is just me.
                                      The patch is drawn up the blue along the red. Second patch added, joint moved up on the blue. Select the two edges(3 points) on the red and scale to 0.
                                      Please excuse the sloppy movements, I find it's very hard to maneuver on a trackpad.

                                      http://i155.photobucket.com/albums/s296/storeben/SU/Red.gif

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @pilou said:

                                        @unknownuser said:

                                        Do you get any errors in the Ruby Console?

                                        See my previous posts from here

                                        Messages were the same that the restant on my post linked 😉

                                        So for have no message errors I disconnect plugins after plugins.

                                        Ah, there's something suspicious:

                                        @unknownuser said:

                                        Error: #<NoMethodError: undefined method parent' for nil:NilClass> C:/Users/Pilou/AppData/Roaming/SketchUp/SketchUp 2014/SketchUp/Plugins/ChrisP_PutsCompOnFace.rb:21:in definition'

                                        Looks like this extension has injected itself into the system somewhere. Maybe it modified .definition. What happens if you remove that extension?
                                        (Also, where did you get that extension?)

                                        Thomas Thomassen — SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          @cadfather said:

                                          ok, in my case progressbar.rb is the culprit

                                          now it's smartdrop

                                          it changes.. 😆

                                          Ah yes, progressbar.rb is also known. But wasn't that updated?

                                          Is smart drop also conflicting?

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

                                          1 Reply Last reply Reply Quote 0
                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            @unclex said:

                                            @thomthom said:

                                            Re: [Plugin][WIP][OpenSource] Bezier Surface

                                            Postby thomthom » Mon Nov 24, 2014 4:18 am

                                            unclex wrote:It's just always updating...
                                            
                                            Like the GIF
                                            8.gif
                                            
                                            
                                            
                                            Cannot Click or DoubleClick
                                            
                                            and when SU opening, nothing prompt
                                            

                                            Any errors in the Ruby Console?
                                            What SketchUp version?

                                            Now I Know what happened
                                            Smartdrop clash with TTlib2
                                            something named "definition"

                                            so I change "definition" to "a4sddefinition" @ smartdrop.rb
                                            and it works

                                            [attachment=0:nay6raup]<!-- ia0 -->Smartdrop.rb<!-- ia0 -->[/attachment:nay6raup]

                                            Right, so this is what is happening:

                                            Smartdrop is modifying the SketchUp API classes - which is a Bad Thing (TM)

                                            
                                            class Sketchup;;Group 
                                              def definition
                                                return(entities[0].parent) 
                                              end 
                                            end
                                            
                                            

                                            This method is bugged - it will fail when the group is empty because it tries to get the parent of the first entity in the entities collection. entities.parent would have worked though - so close. (But not perfectly in all older SU versions as there was a SU bug. There is a workaround for that, but that is not implemented here.)
                                            This is a good example of why modifying classes and modules that doesn't belong to your own extension is a bad thing. Before SU2015 it was adding a method that was not there, but as of SU2015 we added .definition for Group - meaning now it's also overriding the Ruby API.

                                            Was this the latest version of smart drop - or is there a new one that might have fixed this?

                                            Thomas Thomassen — SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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