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    Showing intersection lines

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    • thomthomT Offline
      thomthom
      last edited by

      @sketchup_roolz said:

      I haven't found a non-destructive way of achieving this effect. 😞

      If both the objects are groups/components - select them both and choose Intersect > With Selection. The edges are then created in the current context and not inside the groups.

      Thomas Thomassen β€” SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • S Offline
        sketchup_roolz
        last edited by

        @thomthom said:

        @sketchup_roolz said:

        I haven't found a non-destructive way of achieving this effect. 😞

        If both the objects are groups/components - select them both and choose Intersect > With Selection. The edges are then created in the current context and not inside the groups.

        Not the result I would have expected from that command! Thanks! πŸ€“

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        • hellnbakH Offline
          hellnbak
          last edited by

          @dave r said:

          No. You can't adjust the transparency of a line as you are asking.

          As to the "sparkly" edge you are seeing, I expect that's an OpenGL thing where the face behind is showing through. To get rid of it, get rid of the face behind there.

          I don't get it. How can something behind something show thru? I ask for transparency for lines and it's not possible, but I get transparency on faces that I don't want? 😲 Is there anything in this program that behaves normally, all the time?? Whether it's trying to get around the infernal inferences (which I will never understand why they don't include a command to just turn them off temporarily, at the users risk,when it's necessary for what you're trying to do at the moment) or just trying do something as simple as push/pulling a shape thru another shape, very basic shapes, and if it's in a bad mood or the moon is in the wrong phase either it just keeps pushing out the other side or won't go beyond a certain arbitrary point, etc, etc, it's beginning to feel like I spend half my time working around the strange things it does instead of just working on something in a straightforward manner. I know, I'm inexperienced at all this, and it's not like I paid money for it, and obviously there are ways to accomplish what you're trying to accomplish or there wouldn't be such a huge following or so many amazing models being created. But it does get a bit frustrating sometimes. There, I've vented. Sorry if I put anybody off. Just a noobie rant. Now I'll get back to working on the beast πŸ˜†

          They really need more angry smilies on here

          "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            SU when it creates a face, is an infinitely thin face. So if you place a face on a face you'll get the dreaded z-fighting! SU doesn't know which face you want to show so it tries to show both. That the sparkly effect. It's not a transparency effect.

            Make a rectangle and group it. Then make another rectangle over it you'll see the z-fighting. Now why would you ever want to have a face on a face? You don't because it's more than likely it's gonna remain hidden. It's a workflow thing that will eventually make sense.

            As for transparent lines, why would you need this? You can turn off edges from the styles menu. You can colour edges with plugins. You can transform edges with styles. SU is robust in it's modelling approach it's just learning the correct way to approach the tasks that will take time. You're asking all the right questions to learn faster. Keep it up!

            Download the free D'oh Book for SketchUp πŸ“–

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            • hellnbakH Offline
              hellnbak
              last edited by

              I don't want transparent lines, that would be pretty useless, I was asking if there was any way to adjust the transparency of lines, so that they still show but maybe not quite as much. It's a detail thing. But thanks for your help.

              "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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              • gillesG Offline
                gilles
                last edited by

                in window style choose color by material
                then select a edge or edges or lines arc etc..
                right click open entity info
                click on the color in entity info this open colors window
                then choose your color or material.

                this allow you to have with different colors of edges lines and faces


                colors.jpg

                " c'est curieux chez les marins ce besoin de faire des phrases "

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Reduce the Edge width in the current Style - Edit setting to 1, and remove all other line-styling like profiles and depth-cues.
                  You'll also see there that you can choose to have edges not showing, no matter if they are not 'hidden' or 'smoothed' etc.
                  Another way to reduce the dominance of edges at a distance is to apply a very slight Fog to the Style...

                  TIG

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                  • hellnbakH Offline
                    hellnbak
                    last edited by

                    I've been going nuts trying to figure out this "open gl" thing. Could somebody take a look at my rally wheel and, if you can figure out how to get rid of the ugly stuff around the outer edges of the rim when you view it at a distance, could you please explain how you did it? I really need to learn this.

                    Also, was having big problems with my model after I replaced the old wheels with my new ones, whenever I would move it, rotate it, even consider the possibility of someday thinking about maybe doing anything to it all the textures and a few other things would disappear until I stopped what I was doing. Finally figured it out - even tho the lugnuts accounted for about 6kb in file size, they added a whopping 82,125 edges to the model!! Got rid of them and the problem went away. One more lesson learned, I suspect a very valuable one - I was only concentrating on getting my file size down, paid no attention whatsoever to my edge count. Didn't realize how important it was till now. God, I really can identify with the poor Scarecrow's plight - I need a brain!


                    Radial TA BF Goodrich j minus lug nuts.skp

                    "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      @hellnbak said:

                      I've been going nuts trying to figure out this "open gl" thing. Could somebody take a look at my rally wheel and, if you can figure out how to get rid of the ugly stuff around the outer edges of the rim when you view it at a distance,

                      What ugly stuff? Got a screenshot?

                      Thomas Thomassen β€” SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • hellnbakH Offline
                        hellnbak
                        last edited by

                        @thomthom said:

                        What ugly stuff? Got a screenshot?

                        I posted a screenshot at the beginning of this thread, but it's difficult to get a good photo of it.

                        "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          The edge?
                          You want to hide the edge?

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator
                            last edited by

                            Looks like your Rim is the issue...

                            Radial TA BF Goodrich j minus lug nuts.skp

                            Download the free D'oh Book for SketchUp πŸ“–

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                            • hellnbakH Offline
                              hellnbak
                              last edited by

                              @thomthom said:

                              The edge?
                              You want to hide the edge?

                              All I want to do is prevent the ugliness around the outer edge of the rim when it's viewed from any distance, at an angle. As I explained in my original post, it looks like it's got some sort of herringbone pattern, like you see on tv when somebody is wearing a suit with the wrong pattern on it, it seems to "shimmer". Geez, it's so difficult to explain, like trying to describe a smell, or a color. If you look at the model you can surely see what I'm referring to.

                              "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                              • hellnbakH Offline
                                hellnbak
                                last edited by

                                @unknownuser said:

                                Looks like your Rim is the issue...

                                I've tried that, I've deleted the entire surface you're referring to, still there.


                                Radial TA BF Goodrich j minus lug nuts a.skp

                                "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  The edge you point at in this image?
                                  http://forums.sketchucation.com/download/file.php?id=58468

                                  The appearance of that will depend on your graphic card and how well it anti-alias. If you will be seeing the rim from a distance the edge will be more distinct as the edge is always 1px thick regardless of your zoom level.

                                  If you have an object with lots of details that will be presented in a small size on screen you're best of hiding more edges.
                                  Edge Hidden

                                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Also - when you Export 2d it will look differently from what you see in screen - at least in terms of anti-aliasing.

                                    Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • jeff hammondJ Offline
                                      jeff hammond
                                      last edited by

                                      @hellnbak said:

                                      @unknownuser said:

                                      Looks like your Rim is the issue...

                                      I've tried that, I've deleted the entire surface you're referring to, still there.

                                      the drawing is pretty sloppy. you have lines next to lines that should in fact be one line etc which is compounding the effects you're seeing.

                                      that aside, you're asking to see a curved line made out of squares (pixels of your monitor).. something's got to give somewhere.. it's not going to happen. sorry.
                                      some antialiasing settings can sort of reduce the effect but it's still going to be present no matter what you do or what software you're using.

                                      dotdotdot

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                                      • Rich O BrienR Offline
                                        Rich O Brien Moderator
                                        last edited by

                                        Ok,

                                        if you dissect the outer rim you'll see it's made of components. Good practice... πŸ‘

                                        if you analyze those components you'll see they don't meet, but overlap. Bad practice... πŸ‘Ž

                                        remember earlier i said face on face = z-fighting

                                        These little errors occur everywhere and when you add them up you get visual trickery. Kinda Jeff's cool avatar

                                        @jeff

                                        you'll notice a new member to the bling club soon.... πŸ˜‰

                                        Download the free D'oh Book for SketchUp πŸ“–

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                                        • hellnbakH Offline
                                          hellnbak
                                          last edited by

                                          @thomthom said:

                                          If you have an object with lots of details that will be presented in a small size on screen you're best of hiding more edges.

                                          It will not be viewed at one particular distance, it's just that when it's viewed at a greater distance the problem occurs. As far as hiding the edges, for me that's not an option. The edges in this particular model play a big role in it's appearance, as I indicated when I posted my original question, wanting to know how to view more edges. When you hide all the edges, on this or any other SU model, it just looks so bland, so 2 dimensional. At least to me it does.

                                          "Politicians are just like diapers -- they need to be changed often, and for the same reason"

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                                          • jeff hammondJ Offline
                                            jeff hammond
                                            last edited by

                                            @unknownuser said:

                                            you'll notice a new member to the bling club soon.... πŸ˜‰

                                            sweet!

                                            dotdotdot

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