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    [Plugin] Bitmap To Mesh

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    • thomthomT Offline
      thomthom
      last edited by

      @thomthom said:

      Maybe even with an option to sample less pixels.

      Or... Maybe interpolate pixels... Though - the same could be done by the user by just scaling down the image...

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Dave RD Offline
        Dave R
        last edited by

        Dedmin, thanks. Since I haven't been able to do it yet, I don't know but I fully expect I'd have to scale the mesh to the right size. Looks like Jeff managed it, though.

        As to the excel tables into LO, yes. I did see that. You can't do anything about formatting once it is in, though. Oh well, maybe in LO4.

        Etaoin Shrdlu

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        • shuraS Offline
          shura
          last edited by

          just used an alpha map and deleted the lower part of the mesh, then flattened it. not talking about quality, but at least it looks like some sort of image tracing...

          zz.jpg

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          • ken28875K Offline
            ken28875
            last edited by

            Wow! 😲 😲

            You keep on amazing me with your plugins, Thomas! You're the man.

            Thank you very much,

            _KN

            Follow Your Dreams.

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            • Chris FullmerC Offline
              Chris Fullmer
              last edited by

              @thomthom said:

              Test with simple displacement map:

              Displacement.png

              MMMmmmm, a plugin that makes chocolate bars. I'm hungry now!

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • thomthomT Offline
                thomthom
                last edited by

                😄

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • MALAISEM Offline
                  MALAISE
                  last edited by

                  ThomThom , for your own knowledge, you should get advantages by visiting ImageJ community (OpenSource)http://www.google.fr/url?sa=t&source=web&cd=1&ved=0CBUQFjAA&url=http%3A%2F%2Frsbweb.nih.gov%2Fij%2F&rct=j&q=ImageJ&ei=ujqnTJXjIZGp4AbwxvGjDQ&usg=AFQjCNGnkzWAmC5t2IbtD4C8ayw1R0v7tg&sig2=e2-bW7zDggSXIeVI7vPRbA&cad=rja. They work around scientific pictures, and all the ways to extract informations .

                  Thank you really very much for all the plugins you give us.

                  MALAISE

                  La Connaissance n'a de valeur que partagée

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                  • Dave RD Offline
                    Dave R
                    last edited by

                    Except with very small BMP files, I don't seem to have any luck. Even with a small BMP file it takes a long time to process but that could just be my computer.

                    Coen's comment though is intriguing. I was thinking this plugin could be a neat way to get line drawings into SketchUp. I made the attached line drawing as a quick test and got the second image as a result. I inverted the image and got the results in the third image. I wonder if it would be possible to have a control to somehow limit the range in the gray scale. Perhaps any RGB value less than, say, 250,250,250 gets read as 0,0,0? Or perhaps no height is assigned? Perhaps it isn't possible but I wonder.


                    Image001cropped.jpg


                    BMP2Mesh Results.jpg


                    BMP2Mesh Inverted.jpg

                    Etaoin Shrdlu

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                    • Rich O BrienR Online
                      Rich O Brien Moderator
                      last edited by

                      Making Knuckle-Dusters Dave?

                      Download the free D'oh Book for SketchUp 📖

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                      • Dave RD Offline
                        Dave R
                        last edited by

                        Maybe I should. 😄 I was just doodling on the pad using AutoDesk Sketchbook.

                        Etaoin Shrdlu

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          @dave r said:

                          I wonder if it would be possible to have a control to somehow limit the range in the gray scale. Perhaps any RGB value less than, say, 250,250,250 gets read as 0,0,0? Or perhaps no height is assigned? Perhaps it isn't possible but I wonder.

                          It's technical possible to read values lower than 250 as 0, but I don't quite get why?
                          Though you can do it in PS (or similar) by adjusting the Levels.)

                          I have an idea of how to make the mesh less spiky though, but it needs some experimenting.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            I was just thinking that setting some limit so that everything is either black or white and not shades of gray would get rid of the spikes.

                            Would it be possible to work things so that a face is created only if the value is less than some set point (250,250,250?) and the face is always at Z=0? Delete coplanar edges between faces and you'd have a raster to SKP converter.

                            Etaoin Shrdlu

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                            • Rich O BrienR Online
                              Rich O Brien Moderator
                              last edited by

                              I like that idea 👍

                              Kind of Footprint or Ink Stamp tool, lots of uses for it too!

                              Download the free D'oh Book for SketchUp 📖

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                              • thomthomT Offline
                                thomthom
                                last edited by

                                @dave r said:

                                I was just thinking that setting some limit so that everything is either black or white and not shades of gray would get rid of the spikes.

                                The spikes you see if much due to the extreme height of the mesh, and part due to the current triangulation. I'm not sure if making the contrast bigger will reduce then - in either case, Ruby isn't efficient for image manipulation - you'd be just as well off just preparing the image before in an proper image editor.

                                @dave r said:

                                Would it be possible to work things so that a face is created only if the value is less than some set point (250,250,250?) and the face is always at Z=0? Delete coplanar edges between faces and you'd have a raster to SKP converter.

                                It'd be an interesting new tool, but I still think it's best if the image is prepared by the user in an editor and made into complete Black and White (not grey scale).

                                Then the tool could read all the white or black and generate a mesh - where it could then afterwards trace the outline and remove the interior lines. After running an curve simplification, like the Douglas-Peucker algorithm, and you could end up with a decent vectorized shape from your raster mask.

                                This would have been so much better if I could read the alpha channel of PNG files. I was a looking at this some time ago, but existing too many third party libraries for my comfort which makes redistribution more complex. The alternative, making a pure standalone ruby PNG interpreter wasn't so easy either, the decompression algorithm wasn't the easiest.

                                Thomas Thomassen — SketchUp Monkey & Coding addict
                                List of my plugins and link to the CookieWare fund

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  Well, it's all voodoo to me so I am glad we have folks like you.

                                  Etaoin Shrdlu

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                                  • thomthomT Offline
                                    thomthom
                                    last edited by

                                    Version 0.2.0b

                                    • Made into a tool so the user can easily position the mesh
                                    • Moved menu to Draw > Mesh From Bitmap
                                    • Keeps aspect ratio of image or Image element
                                    • Right click and Image element to generate a mesh. (Does not need to be BMP image - but Draw > Mesh From Bitmap still require BMP imput)
                                    • Colour BMP images will convert the RGB value to optical greyscale.
                                    • VCB support

                                    Thomas Thomassen — SketchUp Monkey & Coding addict
                                    List of my plugins and link to the CookieWare fund

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      TerrainTest.png

                                      Test using sample maps from: http://www.mtgrafix.com/programs/terrain.html

                                      Also tried this: http://www.twisteddirt.com/TutorialStuff/dem_02.php Nice terrain shape - but the diffuse texture wasn't so good.

                                      Thomas Thomassen — SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • D Offline
                                        dedmin
                                        last edited by

                                        or-a-24-0039.jpg

                                        2010-10-03_185534.jpg
                                        2010-10-03_185511.jpg

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                                        • thomthomT Offline
                                          thomthom
                                          last edited by

                                          308px × 1 047px - that would make the mesh ~500-600K faces?

                                          And the issue with that bitmap is that despite it being a greyscale, it's still not a height map - which is why the mesh doesn't come out looking as what the image illustrate.

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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                                          • D Offline
                                            dedmin
                                            last edited by

                                            Yes, true. I just wanted to test it - the file is 105 MB 🤣

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