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    [Plugin] Bitmap To Mesh

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    • thomthomT Offline
      thomthom
      last edited by

      @dave r said:

      I wonder if it would be possible to have a control to somehow limit the range in the gray scale. Perhaps any RGB value less than, say, 250,250,250 gets read as 0,0,0? Or perhaps no height is assigned? Perhaps it isn't possible but I wonder.

      It's technical possible to read values lower than 250 as 0, but I don't quite get why?
      Though you can do it in PS (or similar) by adjusting the Levels.)

      I have an idea of how to make the mesh less spiky though, but it needs some experimenting.

      Thomas Thomassen — SketchUp Monkey & Coding addict
      List of my plugins and link to the CookieWare fund

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      • Dave RD Offline
        Dave R
        last edited by

        I was just thinking that setting some limit so that everything is either black or white and not shades of gray would get rid of the spikes.

        Would it be possible to work things so that a face is created only if the value is less than some set point (250,250,250?) and the face is always at Z=0? Delete coplanar edges between faces and you'd have a raster to SKP converter.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          I like that idea 👍

          Kind of Footprint or Ink Stamp tool, lots of uses for it too!

          Download the free D'oh Book for SketchUp 📖

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          • thomthomT Offline
            thomthom
            last edited by

            @dave r said:

            I was just thinking that setting some limit so that everything is either black or white and not shades of gray would get rid of the spikes.

            The spikes you see if much due to the extreme height of the mesh, and part due to the current triangulation. I'm not sure if making the contrast bigger will reduce then - in either case, Ruby isn't efficient for image manipulation - you'd be just as well off just preparing the image before in an proper image editor.

            @dave r said:

            Would it be possible to work things so that a face is created only if the value is less than some set point (250,250,250?) and the face is always at Z=0? Delete coplanar edges between faces and you'd have a raster to SKP converter.

            It'd be an interesting new tool, but I still think it's best if the image is prepared by the user in an editor and made into complete Black and White (not grey scale).

            Then the tool could read all the white or black and generate a mesh - where it could then afterwards trace the outline and remove the interior lines. After running an curve simplification, like the Douglas-Peucker algorithm, and you could end up with a decent vectorized shape from your raster mask.

            This would have been so much better if I could read the alpha channel of PNG files. I was a looking at this some time ago, but existing too many third party libraries for my comfort which makes redistribution more complex. The alternative, making a pure standalone ruby PNG interpreter wasn't so easy either, the decompression algorithm wasn't the easiest.

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • Dave RD Offline
              Dave R
              last edited by

              Well, it's all voodoo to me so I am glad we have folks like you.

              Etaoin Shrdlu

              %

              (THERE'S NO PLACE LIKE)

              G28 X0.0 Y0.0 Z0.0

              M30

              %

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              • thomthomT Offline
                thomthom
                last edited by

                Version 0.2.0b

                • Made into a tool so the user can easily position the mesh
                • Moved menu to Draw > Mesh From Bitmap
                • Keeps aspect ratio of image or Image element
                • Right click and Image element to generate a mesh. (Does not need to be BMP image - but Draw > Mesh From Bitmap still require BMP imput)
                • Colour BMP images will convert the RGB value to optical greyscale.
                • VCB support

                Thomas Thomassen — SketchUp Monkey & Coding addict
                List of my plugins and link to the CookieWare fund

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                • thomthomT Offline
                  thomthom
                  last edited by

                  TerrainTest.png

                  Test using sample maps from: http://www.mtgrafix.com/programs/terrain.html

                  Also tried this: http://www.twisteddirt.com/TutorialStuff/dem_02.php Nice terrain shape - but the diffuse texture wasn't so good.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • D Offline
                    dedmin
                    last edited by

                    or-a-24-0039.jpg

                    2010-10-03_185534.jpg
                    2010-10-03_185511.jpg

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                    • thomthomT Offline
                      thomthom
                      last edited by

                      308px × 1 047px - that would make the mesh ~500-600K faces?

                      And the issue with that bitmap is that despite it being a greyscale, it's still not a height map - which is why the mesh doesn't come out looking as what the image illustrate.

                      Thomas Thomassen — SketchUp Monkey & Coding addict
                      List of my plugins and link to the CookieWare fund

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                      • D Offline
                        dedmin
                        last edited by

                        Yes, true. I just wanted to test it - the file is 105 MB 🤣

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          Yea - the last texture I tested was 512x512 - heavy mesh. And I'd forgotten that Autosave was on - every 5 mins. x_X

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • D Offline
                            dedmin
                            last edited by

                            2010-10-03_191933.jpg

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                            • D Offline
                              dedmin
                              last edited by

                              2010-10-03_192956.jpg

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                              • shuraS Offline
                                shura
                                last edited by

                                Why don't I get the Curve Simplification to work?

                                Test.jpg

                                TestSorry.jpg

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                                • thomthomT Offline
                                  thomthom
                                  last edited by

                                  hm... possibly you have a version where it failed on closed loops. I might not have uploaded a corrected version...

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • david_hD Offline
                                    david_h
                                    last edited by

                                    So I notice these wonderful meshes created. How is one controlling the height of the extrusion?

                                    If I make it look easy...It is probably easy

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                                    • P Offline
                                      pichuneke
                                      last edited by

                                      The pieces on the roof (above the pediment) are made with your plugin 😄


                                      http://farm5.static.flickr.com/4103/5053994977_c27d104e30_z.jpg
                                      Reconstrucción del Templo de Artemis Agrotera 4 by Egocentrico, on Flickr

                                      relieve3.png

                                      Click here to see it in bigger size (1024 px):

                                      Link Preview Image
                                      All sizes | Reconstrucción del Templo de Artemis Agrotera 4 | Flickr - Photo Sharing!

                                      The safest and most inclusive global community of photography enthusiasts. The best place for inspiration, connection, and sharing!

                                      favicon

                                      (www.flickr.com)

                                      Forgive my spanglish...

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                                      • G Offline
                                        Ghalko
                                        last edited by

                                        So I read the posts and then thought nothing of trying a 2048x2048 heightmap produced by L3DT (terrain generating program.) 😲 Maybe I should try a bit smaller at first. Then I won't just freeze sketchup and make my patience run out... 😕

                                        I will try with a smaller (much smaller) one first and post the results.

                                        Bryan

                                        Arrrggghhh! Why won't it make a face!!! Stupid, no good piece of... Oh look! The line went to the wrong point. Whew... moving on. (My fights with sketchup.)

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                                        • soloS Offline
                                          solo
                                          last edited by

                                          @unknownuser said:

                                          So I notice these wonderful meshes created. How is one controlling the height of the extrusion?

                                          Color, the darker the black and brighter the white will produce the greatest crests and troughs.

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

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                                          • G Offline
                                            Ghalko
                                            last edited by

                                            After letting a 384x384 (meters) heightmap simmer:
                                            Yey!

                                            Arrrggghhh! Why won't it make a face!!! Stupid, no good piece of... Oh look! The line went to the wrong point. Whew... moving on. (My fights with sketchup.)

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