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[Plugin] Bitmap To Mesh

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  • T Offline
    thomthom
    last edited by 2 Oct 2010, 09:00

    😄

    Thomas Thomassen — SketchUp Monkey & Coding addict
    List of my plugins and link to the CookieWare fund

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    • M Offline
      MALAISE
      last edited by 2 Oct 2010, 14:02

      ThomThom , for your own knowledge, you should get advantages by visiting ImageJ community (OpenSource)http://www.google.fr/url?sa=t&source=web&cd=1&ved=0CBUQFjAA&url=http%3A%2F%2Frsbweb.nih.gov%2Fij%2F&rct=j&q=ImageJ&ei=ujqnTJXjIZGp4AbwxvGjDQ&usg=AFQjCNGnkzWAmC5t2IbtD4C8ayw1R0v7tg&sig2=e2-bW7zDggSXIeVI7vPRbA&cad=rja . They work around scientific pictures, and all the ways to extract informations .

      Thank you really very much for all the plugins you give us.

      MALAISE

      La Connaissance n'a de valeur que partagée

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      • D Offline
        Dave R
        last edited by 3 Oct 2010, 11:23

        Except with very small BMP files, I don't seem to have any luck. Even with a small BMP file it takes a long time to process but that could just be my computer.

        Coen's comment though is intriguing. I was thinking this plugin could be a neat way to get line drawings into SketchUp. I made the attached line drawing as a quick test and got the second image as a result. I inverted the image and got the results in the third image. I wonder if it would be possible to have a control to somehow limit the range in the gray scale. Perhaps any RGB value less than, say, 250,250,250 gets read as 0,0,0? Or perhaps no height is assigned? Perhaps it isn't possible but I wonder.


        Image001cropped.jpg


        BMP2Mesh Results.jpg


        BMP2Mesh Inverted.jpg

        Etaoin Shrdlu

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        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

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        • R Offline
          Rich O Brien Moderator
          last edited by 3 Oct 2010, 11:27

          Making Knuckle-Dusters Dave?

          Download the free D'oh Book for SketchUp

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          • D Offline
            Dave R
            last edited by 3 Oct 2010, 11:28

            Maybe I should. 😄 I was just doodling on the pad using AutoDesk Sketchbook.

            Etaoin Shrdlu

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            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

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            • T Offline
              thomthom
              last edited by 3 Oct 2010, 11:43

              @dave r said:

              I wonder if it would be possible to have a control to somehow limit the range in the gray scale. Perhaps any RGB value less than, say, 250,250,250 gets read as 0,0,0? Or perhaps no height is assigned? Perhaps it isn't possible but I wonder.

              It's technical possible to read values lower than 250 as 0, but I don't quite get why?
              Though you can do it in PS (or similar) by adjusting the Levels.)

              I have an idea of how to make the mesh less spiky though, but it needs some experimenting.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • D Offline
                Dave R
                last edited by 3 Oct 2010, 11:51

                I was just thinking that setting some limit so that everything is either black or white and not shades of gray would get rid of the spikes.

                Would it be possible to work things so that a face is created only if the value is less than some set point (250,250,250?) and the face is always at Z=0? Delete coplanar edges between faces and you'd have a raster to SKP converter.

                Etaoin Shrdlu

                %

                (THERE'S NO PLACE LIKE)

                G28 X0.0 Y0.0 Z0.0

                M30

                %

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                • R Offline
                  Rich O Brien Moderator
                  last edited by 3 Oct 2010, 12:02

                  I like that idea 👍

                  Kind of Footprint or Ink Stamp tool, lots of uses for it too!

                  Download the free D'oh Book for SketchUp

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                  • T Offline
                    thomthom
                    last edited by 3 Oct 2010, 12:24

                    @dave r said:

                    I was just thinking that setting some limit so that everything is either black or white and not shades of gray would get rid of the spikes.

                    The spikes you see if much due to the extreme height of the mesh, and part due to the current triangulation. I'm not sure if making the contrast bigger will reduce then - in either case, Ruby isn't efficient for image manipulation - you'd be just as well off just preparing the image before in an proper image editor.

                    @dave r said:

                    Would it be possible to work things so that a face is created only if the value is less than some set point (250,250,250?) and the face is always at Z=0? Delete coplanar edges between faces and you'd have a raster to SKP converter.

                    It'd be an interesting new tool, but I still think it's best if the image is prepared by the user in an editor and made into complete Black and White (not grey scale).

                    Then the tool could read all the white or black and generate a mesh - where it could then afterwards trace the outline and remove the interior lines. After running an curve simplification, like the Douglas-Peucker algorithm , and you could end up with a decent vectorized shape from your raster mask.

                    This would have been so much better if I could read the alpha channel of PNG files. I was a looking at this some time ago, but existing too many third party libraries for my comfort which makes redistribution more complex. The alternative, making a pure standalone ruby PNG interpreter wasn't so easy either, the decompression algorithm wasn't the easiest.

                    Thomas Thomassen — SketchUp Monkey & Coding addict
                    List of my plugins and link to the CookieWare fund

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                    • D Offline
                      Dave R
                      last edited by 3 Oct 2010, 12:31

                      Well, it's all voodoo to me so I am glad we have folks like you.

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

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                      • T Offline
                        thomthom
                        last edited by 3 Oct 2010, 14:56

                        Version 0.2.0b

                        • Made into a tool so the user can easily position the mesh
                        • Moved menu to Draw > Mesh From Bitmap
                        • Keeps aspect ratio of image or Image element
                        • Right click and Image element to generate a mesh. (Does not need to be BMP image - but Draw > Mesh From Bitmap still require BMP imput)
                        • Colour BMP images will convert the RGB value to optical greyscale.
                        • VCB support

                        Thomas Thomassen — SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • T Offline
                          thomthom
                          last edited by 3 Oct 2010, 15:57

                          TerrainTest.png

                          Test using sample maps from: http://www.mtgrafix.com/programs/terrain.html

                          Also tried this: http://www.twisteddirt.com/TutorialStuff/dem_02.php Nice terrain shape - but the diffuse texture wasn't so good.

                          Thomas Thomassen — SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • D Offline
                            dedmin
                            last edited by 3 Oct 2010, 15:58

                            or-a-24-0039.jpg

                            2010-10-03_185534.jpg
                            2010-10-03_185511.jpg

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                            • T Offline
                              thomthom
                              last edited by 3 Oct 2010, 16:07

                              308px × 1 047px - that would make the mesh ~500-600K faces?

                              And the issue with that bitmap is that despite it being a greyscale, it's still not a height map - which is why the mesh doesn't come out looking as what the image illustrate.

                              Thomas Thomassen — SketchUp Monkey & Coding addict
                              List of my plugins and link to the CookieWare fund

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                              • D Offline
                                dedmin
                                last edited by 3 Oct 2010, 16:11

                                Yes, true. I just wanted to test it - the file is 105 MB 🤣

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                                • T Offline
                                  thomthom
                                  last edited by 3 Oct 2010, 16:18

                                  Yea - the last texture I tested was 512x512 - heavy mesh. And I'd forgotten that Autosave was on - every 5 mins. x_X

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • D Offline
                                    dedmin
                                    last edited by 3 Oct 2010, 16:20

                                    2010-10-03_191933.jpg

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                                    • D Offline
                                      dedmin
                                      last edited by 3 Oct 2010, 16:30

                                      2010-10-03_192956.jpg

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                                      • S Offline
                                        shura
                                        last edited by 3 Oct 2010, 21:30

                                        Why don't I get the Curve Simplification to work?

                                        Test.jpg

                                        TestSorry.jpg

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                                        • T Offline
                                          thomthom
                                          last edited by 3 Oct 2010, 21:41

                                          hm... possibly you have a version where it failed on closed loops. I might not have uploaded a corrected version...

                                          Thomas Thomassen — SketchUp Monkey & Coding addict
                                          List of my plugins and link to the CookieWare fund

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