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    Architectural models - untextured, unrendered

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    • R Offline
      Robert
      last edited by

      Nice work Baz!

      Would be it possible for you to post your style settings for both of these images?
      Brooke, could I request the same from you also?

      I'm really enjoying this thread...it's quite inspiring 😄

      Robert

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      • bazB Offline
        baz
        last edited by

        Hi Robert, saw your 'elevations' post. ( http://forums.sketchucation.com/viewtopic.php?t=29351#p256221 ) Nice stuff.
        As to your question: just standard settings apart from fog in the first image. I might have vectorized the layout image, can't remember, but in any case it doesnt affect the output at this size.
        Baz

        Capture.png

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        • Bryan KB Offline
          Bryan K
          last edited by

          Very nice animations, brookefox. Very nice!

          See my portfolio at https://delphiscousin.blogspot.com/

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          • brookefoxB Offline
            brookefox
            last edited by

            Baz, thanks to you and ecofeco, and thanks to you for posting, and a nice model image at that. The thread is, as you observed, open and eagerly inviting more participation.

            Robert, my style settings are nothing, really... I'll add a pic later.

            ~ Brooke

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            • pbacotP Offline
              pbacot
              last edited by

              Very neat views and videos. I like this sort of work too. A few questions and a comment.

              1. With the illustration of many thinner elements such as decks and steel members, do you have problems with lines of the far sides of objects showing through? How do you prevent this? Is it due to all the round edges that you don't see this?

              2. Are you an engineer? I.E. how do you develop your steel designs?

              3. In the videos the shadows seem to advance evenly with the sequence of shot transitions. Did you time them to continue evenly over several scenes or are these simply long (and well designed) transitions? Works well.

              4. I find most animations where the camera reverses itself, either zoom in--then out, or pan--then reverse pan... very distracting. I know this is common in SU animations including my own. BTW did you edit the animation after SU export?

              MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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              • brookefoxB Offline
                brookefox
                last edited by

                1. With the illustration of many thinner elements such as decks and steel members, do you have problems with lines of the far sides of objects showing through? Not particularly, though I do have plenty of probs often enough.

                How do you prevent this? Lack of coincidental faces and edges, I guess.

                Is it due to all the round edges that you don't see this? I don't think so.

                1. Are you an engineer? No, I'm a architect fantasist.

                I.E. how do you develop your steel designs?

                They are not developed. My next step is to bring the engineer on board. The idea was to model it sufficiently to give him an idea of where I'd like to open the discussion. I hope I can report back at a future date with how things evolve. I must be open to change for reasons of poor concept and economic reality.

                1. In the videos the shadows seem to advance evenly with the sequence of shot transitions. Did you time them to continue evenly over several scenes or are these simply long (and well designed) transitions? Works well.

                Thanks. It's a nice set of bones, on a nice site. Nothing calculated, just eye-balled. In this case the east side (carport) shows morning shadows and the west (deck) side shows the afternoon shadows, with the camera moving around the south side.

                1. I find most animations where the camera reverses itself, either zoom in--then out, or pan--then reverse pan... very distracting. I know this is common in SU animations including my own. BTW did you edit the animation after SU export?

                No editing, and really too much and rather jerky camera movement. Not that easy for me to do precisely, with the transitions being somewhat unpredictable. Certainly practice and some learning would help (me).

                ~ Brooke

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                • pbacotP Offline
                  pbacot
                  last edited by

                  @brookefox said:

                  1. With the illustration of many thinner elements such as decks and steel members, do you have problems with lines of the far sides of objects showing through? Not particularly, though I do have plenty of probs often enough.

                  How do you prevent this? Lack of coincidental faces and edges, I guess.

                  Is it due to all the round edges that you don't see this? I don't think so.[/i]

                  Thanks, I guess you don't run into that problem. If I leave as much as 1-2" between a line and a covering surface--not coincident--and view the surface from some distance, the lines bleed through,looking dotty. So the answer I suppose, is not to zoom out too far in such a case.

                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                  • brookefoxB Offline
                    brookefox
                    last edited by

                    @pbacot said:

                    Thanks, I guess you don't run into that problem. If I leave as much as 1-2" between a line and a covering surface--not coincident--and view the surface from some distance, the lines bleed through,looking dotty.

                    Oh yes, for what its worth, I have that problem, too.

                    ~ Brooke

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                    • brookefoxB Offline
                      brookefox
                      last edited by

                      An even less polished attempt at a model of the existing structure. The railing really pretty much looks like that.


                      existing-1-shadows.JPG

                      ~ Brooke

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                      • daleD Offline
                        dale
                        last edited by

                        Great work. It reminds me of a job I was involved in a while back. Although this ended up as a monster file colored, textured and rendered, in the early stages we presented them as simple line drawings. I was always fond of it, maybe because of a background in hand rendering. I had several, but could only find this one.


                        AutoSave_AutoSave_Green Streets Nov 09~~_2.png

                        Just monkeying around....like Monsanto

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                        • bmikeB Offline
                          bmike
                          last edited by

                          Nice to see other work that keeps it simple.
                          I posted these over in the LO discussion on construction documents: (size will hurt me here, these were 24x36" PDFs)

                          http://lh5.ggpht.com/_0jkA5M3PGcY/TAgS8rNOEfI/AAAAAAAAPRg/MLtHgfNq2Hw/s800/vww-6-2-10-presentation_14.jpg

                          http://lh4.ggpht.com/_0jkA5M3PGcY/TAgS7KlD9-I/AAAAAAAAPRI/aRoaJXwk38o/s800/vww-6-2-10-presentation_03.jpg

                          Another project:

                          http://lh5.ggpht.com/_0jkA5M3PGcY/S47R9usMzlI/AAAAAAAAOvI/pZzgrI8fwks/s800/millrd-presentation_01.jpg

                          http://lh4.ggpht.com/_0jkA5M3PGcY/S47VeCJZR7I/AAAAAAAAOvw/MATZLkwV90I/s800/millrd-presentation_03.jpg

                          http://lh6.ggpht.com/_0jkA5M3PGcY/S47RfUBqjNI/AAAAAAAAOug/yNobOMTAFok/s800/millrd-presentation_12.jpg

                          http://lh3.ggpht.com/_0jkA5M3PGcY/S47Ry5ItDNI/AAAAAAAAOuk/slcbzaoND3s/s800/millrd-presentation_14.jpg

                          mike beganyi design + consulting llc

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                          • marvins_dadM Offline
                            marvins_dad
                            last edited by

                            You guys have some great work. Love the play of the shadows and minimal textures.

                            Here is a little dome I am working on for a Court House.


                            DomeDrum20100712-sm.jpg


                            DomeDrum20100712-color-sm.jpg

                            My Gallery

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                            • C Offline
                              cheffey
                              last edited by

                              Wow, it's refreshing to see some native SU work. Excellent work. The simple style really works well on these very detailed models you are all showing.

                              BROSRŌMAN BRÄUN

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                              • bazB Offline
                                baz
                                last edited by

                                here's a couple of sculptures to mix it up a bit.
                                baz

                                300mm high, cast bronze from carved forms.

                                3000mm high, cast bronze from carved form.

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                                • daleD Offline
                                  dale
                                  last edited by

                                  great stuff!
                                  Here's one that I did a while back to solve some framing and truss issues.


                                  trusses2.png


                                  trusses 3.png

                                  Just monkeying around....like Monsanto

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                                  • bmikeB Offline
                                    bmike
                                    last edited by

                                    A few quick shots of recent work (design by another firm):


                                    chouse1.jpg


                                    chouse2.jpg


                                    chouse3.jpg

                                    mike beganyi design + consulting llc

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                                    • Bryan KB Offline
                                      Bryan K
                                      last edited by

                                      Looks great.

                                      See my portfolio at https://delphiscousin.blogspot.com/

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                                      • brookefoxB Offline
                                        brookefox
                                        last edited by

                                        Carkeek renovation exterior - CURRENT - more or less

                                        This is the same as was posted before, only larger. Is it too large, obnoxious, requiring scrolling? I did notice some glitches. The improved quality doesn't show until you play it.

                                        [flash=1280,745:3rskvj8r]http://www.youtube.com/v/QE8L8jD6xuA&amp;hl=en_US&amp;fs=1?rel=0&amp;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/QE8L8jD6xuA&amp;hl=en_US&amp;fs=1?rel=0&amp;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="1280" height="745"></embed></object>[/flash:3rskvj8r]

                                        Direct link for smaller (formerly larger) display

                                        ~ Brooke

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                                        • brookefoxB Offline
                                          brookefox
                                          last edited by

                                          Thanks for your future response, ecofeco. I replaced the videos with the larger size.

                                          ~ Brooke

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                                          • brookefoxB Offline
                                            brookefox
                                            last edited by

                                            Thanks much, Pilou and Hieru!!

                                            Native SU scenes, with added patience and practice. (For instance, this was processed overnight, and I'm not doing it again any time soon even though parts are too dark to see what I'm trying to show.) Set everything to a minimum (delays, size, fps, no shadows, etc.) to do tests. There are good tutorials online. I am far from expert.

                                            ~ Brooke

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