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    Model AND Render this: Lavalamp

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    • T Offline
      tallbridgeguy
      last edited by

      Just to show how great Solo is at rendering, I will submit the anti-lava lamp. I call it the ping pong rocket!

      I did a really quick attempt so I could play with Thea. I need to learn how to make sss mats in thea,among other things....I think I will go back to bridges.

      At least right now, I'm second best! (Until somebody else enters...of course)

      TBG


      rocket1.jpg

      Nielsen
      http://www.tallbridgeguy.com/

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      • EscapeArtistE Offline
        EscapeArtist
        last edited by

        I'm working on this retro-styled model:
        lavalamp.jpg

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          @solo said:

          lava can be a SSS material (try Rubber from Twilight and increase absorption)

          By absorption, do you mean the SSS Density setting? Do you have a suggestion on how high it should be?

          @solo said:

          Use a basic rectangular plane as light and try it with different strengths and positions until you get the right look I guess

          At the moment i'm using the circular base below the liquid as a light emitter. Is this the right approach?

          Great challenge, very informative 👍

          Download the free D'oh Book for SketchUp 📖

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          • boofredlayB Offline
            boofredlay
            last edited by

            Alright Pete, you are an evil man 👿
            All I set out to do was make a simple lava lamp and post a render. Well I have spent a good portion of my afternoon / evening on this now although most of it has been fun.
            As for the model this, here are some shots of my model. And yes, I know I am too detailed sometimes. I went for the bottle cap and all 😆 😒

            I have a couple renders planned, one cooking right now.


            Parts_01a.jpg


            Parts_02a.jpg

            http://www.coroflot.com/boofredlay

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            • honoluludesktopH Offline
              honoluludesktop
              last edited by

              Great model and render Solo. TBG, I like your render, what is your tool. Interesting note is that Solo's photos of his collection have a wider contrast, and some incompatible colors that all add to the illustrations sense of reality!-)

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              • boofredlayB Offline
                boofredlay
                last edited by

                Hmm. some interesting reflections from the HDRI.


                CloseUp_02.jpg


                CloseUp_04.jpg

                http://www.coroflot.com/boofredlay

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                • boofredlayB Offline
                  boofredlay
                  last edited by

                  Overnight progressive.


                  Lava_01.jpg

                  http://www.coroflot.com/boofredlay

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                  • Rich O BrienR Offline
                    Rich O Brien Moderator
                    last edited by

                    Hi,

                    I'm doing something drastically wrong to get this result...

                    Lava Lamp.jpg

                    There's strange vertical bars around the glass?

                    Lava Lamp Exploded.jpg

                    I've a feeling I've made a fundamental mistake in the model but i can't see what!

                    Download the free D'oh Book for SketchUp 📖

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                    • T Offline
                      tallbridgeguy
                      last edited by

                      Did you use a glass texture with lines? Its a cool model.

                      My lava now looks like marshmallows!


                      lava2.jpg

                      Nielsen
                      http://www.tallbridgeguy.com/

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                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        Another shot.


                        Lava_03.jpg

                        http://www.coroflot.com/boofredlay

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                        • daleD Offline
                          dale
                          last edited by

                          Here my attempt, rendered in Thea. I would love to post the model, but strangely the image attached below is all that comes up in wireframe mode. I am a little suspicious of the WxSu plugin. I have had a few things give me problems in SketchUp since installing it along with the SU to Thea exporter.


                          Picture 437.png


                          Picture 436.png

                          Just monkeying around....like Monsanto

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator
                            last edited by

                            Ok here's failed attempt #2

                            Lava Lamp Second Attempt.jpg

                            As you can see i'm getting the same result as before only more pronounced? Here's my model exploded...

                            Lava Lamp Exploded.jpg

                            And finally here's the .skp which is render UNready for Twilight, can anyone tell me my mistake?

                            Lava Lamp 2.skp

                            Download the free D'oh Book for SketchUp 📖

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                            • D Offline
                              d12dozr
                              last edited by

                              Rich,
                              Is the water occupying the same 3D space as the glass?

                              3D Printing with SketchUp Book
                              http://goo.gl/f7ooYh

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                              • D Offline
                                d12dozr
                                last edited by

                                Your water was smoothed too much...see the top and bottom edges on the attached pic:Capture.JPG

                                This is a small test I ran after fixing the water smoothness and scaling the water and lava down by 5%. The issue appears to be fixed 😉 ...now on to fixing the lava material, but that's up to you 😛


                                Rich Lava Lamp.jpg

                                3D Printing with SketchUp Book
                                http://goo.gl/f7ooYh

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                                • K Offline
                                  KarinaGM
                                  last edited by

                                  that's what I call a clean mesh dale! 0_0

                                  rclub. Maybe it looks more like a frost lamp more than a lava one, but I love it, lol. How did you do that?

                                  I made a quickie model, but I've been struggling with the render settings and haven't acomplished nothing nice...
                                  I always have a lot of troubles when trying to create transluscent materials in Kerkythea.

                                  Anyway, here's my lamp after aprox. 2 or 3 hours 😳

                                  02.jpg
                                  lava02.jpg

                                  **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                                  -Benjamín Franklin.**

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                                  • N Offline
                                    notareal
                                    last edited by

                                    @unknownuser said:

                                    Ok here's failed attempt #2

                                    It not just smoothing, but there quite a lot issues how interfacing from material to material should be done. You should avoid intersecting meshes and airgaps. I believe there are examples of Kerkythea/Twilight water liquid interfacing, if my earlier link to basic principle did not help. This is same, only far more complex.

                                    Thea has a slightly different way to do material interfacing... Just drop by in Thea forum and we continue there in details, if you have issues.

                                    Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                    • P Offline
                                      puck
                                      last edited by

                                      Hi Guys,

                                      Had a free night tonight so thought I'd have a little crack at this one. I'm on my laptop and have no rendering software (or power to run it!) so I'm just posting the sketchup model for now. Twilight render will follow in a few days when I'm home.

                                      Puck


                                      TEST.jpg

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                                      • honoluludesktopH Offline
                                        honoluludesktop
                                        last edited by

                                        Fletch, Thanks for the tutorial.

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                                        • D Offline
                                          d12dozr
                                          last edited by

                                          Very nice detailed explanation, Fletch...thank you!

                                          3D Printing with SketchUp Book
                                          http://goo.gl/f7ooYh

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                                          • K Offline
                                            KarinaGM
                                            last edited by

                                            Thanks Fletch. I liked the resultant render.
                                            I'll try with spots and biased in Kerky.

                                            **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminará perdiendo ambas"

                                            -Benjamín Franklin.**

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